Player Matchup

Sun Wukong
Sun Wukong
IBAI0110
Sun Wukong
Level 107
God Stats
4W - 9L
1,681 SR
Queue Stats
122W - 121L
1,502 Elo+
Party 2
Anhur
Anhur
PRV99399
Anhur
Level 79
God Stats
12W - 5L
1,746 SR
Queue Stats
493W - 503L
1,402 Elo+
Solo
Ra
Ra
X-ZOOZ-1432
Ra
Level 41
God Stats
5W - 7L
1,358 SR
Queue Stats
129W - 132L
1,278 Elo+
Solo
Pele
Pele
albarracin_20
Pele
Level 83
God Stats
2W - 0L
1,710 SR
Queue Stats
26W - 26L
1,501 Elo+
Party 2
Thoth
Thoth
oO-ATheNoN-Oo
Thoth
Level 88
God Stats
19W - 44L
1,285 SR
Queue Stats
236W - 250L
1,364 Elo+
Solo
Team Averages
Level 80
1,556 SR
1,409 Elo+

VS

Team Averages
Level 50
1,399 SR
1,352 Elo+
Anhur
Anhur
BigAulDoinks
Anhur
Level 36
God Stats
1W - 3L
1,254 SR
Queue Stats
1W - 13L
945 Elo+
Solo
King Arthur
King Arthur
InVKakashi
King Arthur
Level 33
God Stats
0W - 2L
1,262 SR
Queue Stats
157W - 163L
1,407 Elo+
Solo
Discordia
Discordia
MonkeyDShade
Discordia
Level 76
God Stats
0W - 2L
1,301 SR
Queue Stats
138W - 153L
1,457 Elo+
Party 1
Arachne
Arachne
RattenKartoffel
Arachne
Level 39
God Stats
26W - 14L
1,679 SR
Queue Stats
101W - 105L
1,484 Elo+
Party 1
Ares
Ares
njbeeeast
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 349L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBAI0110
Sun Wukong
8
2 / 1 / 0
5,108
851
2,062
4,338
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
PRV99399
Anhur
7
1 / 1 / 0
4,113
686
1,964
4,094
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,169
695
940
1,206
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
3,993
666
924
5,054
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,777
630
2,298
2,332
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,576
596
1,023
2,067
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
InVKakashi
King Arthur
3
0 / 2 / 0
3,188
531
1,399
3,365
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MonkeyDShade
Discordia
7
0 / 0 / 1
3,736
623
1,894
1,776
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 0
4,901
817
3,287
4,452
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
5
0 / 1 / 1
3,467
578
745
5,406
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Sun Wukong
IBAI0110
Sun Wukong
2
1
0
2
L
King Arthur
InVKakashi
King Arthur
0
2
0
0
L
Discordia
MonkeyDShade
Discordia
0
0
1
0.5
W
Anhur
PRV99399
Anhur
1
1
0
1
L
4
0
0
4
W
0
0
0
0
W
0
1
0
0
L
Ares
0
1
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
8,348
17,024
Taken
17,066
5,648
Mitigated
7,508
3,083
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,023
643
0
504
2,067
526
0
722
1,345
0
13,340
W
Sun Wukong
IBAI0110
Sun Wukong
2,062
569
0
781
4,338
2,129
0
0
4,338
0
28,013
L
King Arthur
InVKakashi
King Arthur
1,399
469
0
570
3,365
1,821
0
0
3,365
0
8,768
L
Discordia
MonkeyDShade
Discordia
1,894
189
0
736
1,776
410
0
214
1,562
22,889
0
W
Anhur
PRV99399
Anhur
1,964
1,126
0
1,662
4,094
968
473
264
3,830
0
21,348
L
3,287
2,603
0
1,078
4,452
1,391
0
593
3,859
0
25,243
W
940
37
228
168
1,206
383
0
316
890
20,662
0
W
924
131
0
244
5,054
1,644
0
1,648
3,406
0
24,535
L
Ares
745
135
0
1,908
5,406
3,360
0
1,709
3,697
8,414
0
W
2,298
280
0
0
2,332
524
321
411
1,921
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,160
Gold Earned
18,868
196
Minions Killed
126
0
Camps Cleared
0
715,150
Distance Traveled
585,104
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,576
596
22
4
0
129,474
1
W
Sun Wukong
5,108
851
52
9
0
154,200
0
L
King Arthur
3,188
531
15
3
0
60,633
0
L
Discordia
3,736
623
28
5
0
122,403
1
W
Anhur
4,113
686
40
7
0
125,992
2
L
Arachne
4,901
817
43
7
0
142,814
0
W
Ra
4,169
695
47
8
0
163,014
2
W
Pele
3,993
666
39
7
0
159,341
0
L
Ares
3,467
578
18
3
0
129,780
3
W
Thoth
3,777
630
18
3
0
112,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role