Player Matchup

Charybdis
Charybdis
Pacemaker609
Charybdis
Level 118
God Stats
29W - 31L
1,515 SR
Queue Stats
1,132W - 1,168L
1,452 Elo+
Party 2
Discordia
Discordia
TN1 Rogue
Discordia
Level 63
God Stats
25W - 24L
1,463 SR
Queue Stats
169W - 177L
1,469 Elo+
Party 2
Odin
Odin
zeloganbrothers
Odin
Level 122
God Stats
31W - 23L
1,505 SR
Queue Stats
295W - 285L
1,534 Elo+
Party 2
Team Averages
Level 101
1,495 SR
1,485 Elo+

VS

Team Averages
Level 64
1,571 SR
1,500 Elo+
Surtr
Surtr
NavyOtter
Surtr
Level 67
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulOfFenrir
Sun Wukong
Level 115
God Stats
26W - 23L
1,595 SR
Queue Stats
294W - 302L
1,546 Elo+
Solo
Medusa
Medusa
plainpaper
Medusa
Level 10
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pacemaker609
Charybdis
14
8 / 0 / 8
11,638
895
18,314
9,310
3,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TN1 Rogue
Discordia
14
3 / 2 / 13
11,059
851
12,388
7,256
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 11
11,072
852
9,595
14,841
16,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
NavyOtter
Surtr
11
1 / 6 / 0
8,896
684
8,510
18,516
14,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SoulOfFenrir
Sun Wukong
11
0 / 2 / 2
8,598
661
6,159
14,299
9,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
plainpaper
Medusa
11
0 / 9 / 2
8,880
683
4,366
14,323
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
1
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
NavyOtter
Surtr
1
6
0
0.17
W
Charybdis
Pacemaker609
Charybdis
8
0
8
12
L
Sun Wukong
SoulOfFenrir
Sun Wukong
0
2
2
0.5
W
Discordia
TN1 Rogue
Discordia
3
2
13
4.75
L
Medusa
plainpaper
Medusa
0
9
2
0.11
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
19,035
31,407
Taken
47,138
22,189
Mitigated
29,565
5,171
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
NavyOtter
Surtr
8,510
3,219
0
1,672
18,516
14,495
0
3,498
15,018
2,348
32,955
W
Charybdis
Pacemaker609
Charybdis
18,314
12,812
0
1,770
9,310
3,632
2,842
260
9,050
0
74,528
L
Sun Wukong
SoulOfFenrir
Sun Wukong
6,159
727
0
3,742
14,299
9,359
0
4,078
10,221
0
25,134
W
Discordia
TN1 Rogue
Discordia
12,388
901
0
594
7,256
2,544
228
85
7,171
38,449
0
L
Medusa
plainpaper
Medusa
4,366
1,426
0
337
14,323
5,711
0
5,344
8,979
0
33,351
W
9,595
1,358
367
2,440
14,841
16,013
135
953
13,888
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
26,374
190
Minions Killed
124
0
Camps Cleared
0
725,700
Distance Traveled
647,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,896
684
65
5
0
208,855
0
W
Charybdis
11,638
895
87
7
0
238,374
0
L
Sun Wukong
8,598
661
25
2
0
239,981
0
W
Discordia
11,059
851
59
5
0
251,344
0
L
Medusa
8,880
683
34
3
0
198,179
0
W
Odin
11,072
852
44
3
0
235,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role