Player Matchup

Zeus
Zeus
DealerOfDeds
Zeus
Level 106
God Stats
5W - 1L
1,908 SR
Queue Stats
163W - 131L
1,537 Elo+
Solo
Janus
Janus
KlNGface
Janus
Level 124
God Stats
1W - 3L
1,133 SR
Queue Stats
165W - 168L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
OfMercyWeFall
Baron Samedi
Level 220
God Stats
1W - 3L
1,340 SR
Queue Stats
696W - 752L
1,489 Elo+
Solo
Cernunnos
Cernunnos
QueasyButton142
Cernunnos
Level 124
God Stats
4W - 3L
1,651 SR
Queue Stats
366W - 401L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
cowboychris105
Cthulhu
Level 141
God Stats
7W - 6L
1,655 SR
Queue Stats
531W - 549L
1,534 Elo+
Party 1
Team Averages
Level 143
1,537 SR
1,504 Elo+

VS

Team Averages
Level 130
1,517 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CRothery
Baba Yaga
Level 126
God Stats
1W - 1L
1,709 SR
Queue Stats
62W - 68L
1,472 Elo+
Solo
Apollo
Apollo
DecafReaper999
Apollo
Level 154
God Stats
3W - 7L
1,333 SR
Queue Stats
953W - 962L
1,394 Elo+
Solo
Lancelot
Lancelot
Feasure
Lancelot
Level 144
God Stats
11W - 5L
1,542 SR
Queue Stats
333W - 336L
1,533 Elo+
Solo
Eset
Eset
Lord Whoopie
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
9,698
882
11,730
7,432
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
KlNGface
Janus
15
3 / 1 / 14
8,906
810
7,079
5,062
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
OfMercyWeFall
Baron Samedi
17
6 / 0 / 13
9,771
888
11,066
7,307
4,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
QueasyButton142
Cernunnos
16
3 / 1 / 16
9,188
835
7,134
8,160
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 16
9,416
856
8,087
12,294
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 5 / 3
7,619
693
5,584
10,606
4,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
CRothery
Baba Yaga
16
0 / 4 / 5
8,006
728
13,581
10,863
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,508
592
1,112
5,306
2,169
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Feasure
Lancelot
14
5 / 6 / 0
8,675
789
9,652
14,222
9,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 0
6,505
591
2,060
9,172
4,328
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
24
Kills
6
6
Deaths
24
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
3
0.5
L
Baba Yaga
CRothery
Baba Yaga
0
4
5
0.63
W
9
3
8
4.33
L
0
2
0
0
L
Lancelot
Feasure
Lancelot
5
6
0
0.83
W
Janus
KlNGface
Janus
3
1
14
10
L
0
7
0
0
W
Baron Samedi
OfMercyWeFall
Baron Samedi
6
0
13
12.5
W
Cernunnos
QueasyButton142
Cernunnos
3
1
16
11
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,096
Damage
31,989
40,255
Taken
50,169
27,080
Mitigated
27,745
20,446
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,584
1,406
789
700
10,606
4,763
0
8,180
2,426
0
13,208
L
Baba Yaga
CRothery
Baba Yaga
13,581
122
675
2,837
10,863
6,814
0
9,025
1,838
24,797
0
W
11,730
2,019
900
845
7,432
2,627
1,715
2,154
5,278
21,462
0
L
1,112
501
0
702
5,306
2,169
0
4,363
943
0
8,330
L
Lancelot
Feasure
Lancelot
9,652
945
148
1,800
14,222
9,671
0
9,966
4,256
0
18,344
W
Janus
KlNGface
Janus
7,079
383
2,584
787
5,062
2,468
825
2,814
2,248
18,753
0
L
2,060
76
505
297
9,172
4,328
0
6,428
2,744
7,756
0
W
Baron Samedi
OfMercyWeFall
Baron Samedi
11,066
524
3,831
2,917
7,307
4,695
948
2,548
4,759
22,238
0
W
Cernunnos
QueasyButton142
Cernunnos
7,134
3,966
2,421
1,357
8,160
4,124
2,786
4,132
4,028
0
19,408
W
8,087
340
2,300
2,504
12,294
13,166
224
3,993
8,301
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
37,313
113
Minions Killed
88
0
Camps Cleared
0
1,028,080
Distance Traveled
883,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,619
693
21
2
0
183,694
0
L
Baba Yaga
8,006
728
33
3
0
219,878
0
W
Zeus
9,698
882
20
2
0
199,915
0
L
Apollo
6,508
592
15
1
0
158,414
2
L
Lancelot
8,675
789
12
1
0
186,809
0
W
Janus
8,906
810
19
2
0
224,256
0
L
Eset
6,505
591
7
1
0
135,076
0
W
Baron Samedi
9,771
888
24
2
0
196,874
0
W
Cernunnos
9,188
835
39
4
0
183,226
0
W
Cthulhu
9,416
856
11
1
0
223,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role