Player Matchup

Fenrir
Fenrir
Gold V
HornyNugget
Fenrir
Gold V
Level 108
God Stats
0W - 1L
1,265 SR
Queue Stats
146W - 148L
1,356 MMR
Solo
Cerberus
Cerberus
Gold V
JoSeCTT_YT
Cerberus
Gold V
Level 155
God Stats
0W - 3L
1,271 SR
Queue Stats
699W - 704L
1,350 MMR
Solo
Apollo
Apollo
Gold V
LordPierna103
Apollo
Gold V
Level 125
God Stats
5W - 6L
1,421 SR
Queue Stats
130W - 132L
1,354 MMR
Solo
Pele
Pele
Gold IV
mikel19lxrd
Pele
Gold IV
Level 140
God Stats
1W - 2L
1,531 SR
Queue Stats
307W - 313L
1,352 MMR
Solo
Ra
Ra
Silver I
yunus54637
Ra
Silver I
Level 115
God Stats
0W - 1L
1,359 SR
Queue Stats
56W - 62L
1,356 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,369 SR
1,354 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,491 SR
1,345 MMR
Set
Set
Gold IV
AvengerDav
Set
Gold IV
Level 175
God Stats
5W - 4L
1,492 SR
Queue Stats
374W - 379L
1,392 MMR
Party 1
Artemis
Artemis
Gold V
FraaWz
Artemis
Gold V
Level 125
God Stats
28W - 8L
1,735 SR
Queue Stats
206W - 223L
1,325 MMR
Party 2
Bacchus
Bacchus
Gold IV
HeavenSplitter
Bacchus
Gold IV
Level 100
God Stats
64W - 62L
1,488 SR
Queue Stats
251W - 270L
1,319 MMR
Party 1
He Bo
He Bo
Gold V
OsNiiuM
He Bo
Gold V
Level 107
God Stats
3W - 1L
1,530 SR
Queue Stats
107W - 110L
1,331 MMR
Party 2
Hades
Hades
Gold II
PabloskyTM1
Hades
Gold II
Level 99
God Stats
1W - 2L
1,211 SR
Queue Stats
213W - 218L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 0
5,571
557
4,107
7,555
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JoSeCTT_YT
Cerberus
9
0 / 0 / 1
5,223
522
3,964
8,460
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,472
547
1,891
5,955
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,180
518
3,287
7,179
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,904
590
3,289
6,264
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosAo KuangBakasuraLoki

VS

Bans
MercuryArachneSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,229
623
5,569
7,385
3,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
FraaWz
Artemis
10
0 / 2 / 0
5,933
593
5,072
6,147
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 0 / 0
5,634
563
4,342
6,016
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
OsNiiuM
He Bo
11
1 / 0 / 2
6,042
604
2,899
6,286
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 0
7,616
762
4,759
8,209
4,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Artemis
FraaWz
Artemis
0
2
0
0
W
1
0
0
1
L
Fenrir
2
1
0
2
L
Cerberus
JoSeCTT_YT
Cerberus
0
0
1
0.5
L
0
0
1
0.5
W
He Bo
OsNiiuM
He Bo
1
0
2
2
W
3
0
0
3
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
22,641
35,413
Taken
34,043
16,336
Mitigated
16,069
9,851
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
2,645
0
1,809
7,385
3,639
0
3,180
4,057
0
46,686
W
Artemis
FraaWz
Artemis
5,072
1,882
0
1,916
6,147
2,019
1,066
732
5,415
0
39,727
W
4,342
336
331
2,487
6,016
4,236
0
1,914
4,082
18,080
0
L
Fenrir
4,107
1,221
0
897
7,555
3,082
0
1,621
5,934
0
37,573
L
Cerberus
JoSeCTT_YT
Cerberus
3,964
318
0
3,558
8,460
5,991
0
2,054
6,406
20,903
0
L
1,891
1,163
0
1,988
5,955
2,084
0
1,506
4,449
0
42,963
W
He Bo
OsNiiuM
He Bo
2,899
158
0
3,650
6,286
1,848
0
1,179
5,027
43,061
0
W
4,759
396
20
6,429
8,209
4,327
96
0
8,209
58,527
0
L
3,287
856
0
1,376
7,179
2,611
0
4,823
2,356
0
33,211
L
3,289
196
144
1,888
6,264
2,568
0
1,996
4,268
49,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
31,454
328
Minions Killed
341
0
Camps Cleared
0
1,035,962
Distance Traveled
1,027,387
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,229
623
78
8
0
222,026
0
W
Artemis
5,933
593
71
7
0
166,482
1
W
Bacchus
5,634
563
24
2
0
225,009
4
L
Fenrir
5,571
557
59
6
0
226,336
0
L
Cerberus
5,223
522
35
4
0
221,705
0
L
Apollo
5,472
547
79
8
0
195,459
3
W
He Bo
6,042
604
63
6
0
227,825
0
W
Hades
7,616
762
105
11
0
186,045
2
L
Pele
5,180
518
57
6
0
167,398
1
L
Ra
5,904
590
98
10
0
225,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role