Player Matchup

Izanami
Izanami
Gold I
CallMeKoby
Izanami
Gold I
Level 149
God Stats
39W - 25L
1,702 SR
Queue Stats
525W - 533L
1,603 MMR
Party 1
Thoth
Thoth
Gold I
Skullmakerdemon
Thoth
Gold I
Level 156
God Stats
6W - 8L
1,654 SR
Queue Stats
95W - 98L
1,695 MMR
Solo
Guan Yu
Guan Yu
Platinum II
WiIdDog
Guan Yu
Platinum II
Level 119
God Stats
12W - 17L
1,487 SR
Queue Stats
329W - 308L
1,690 MMR
Solo
Nemesis
Nemesis
Platinum I
eLegX
Nemesis
Platinum I
Level 139
God Stats
84W - 60L
1,607 SR
Queue Stats
462W - 459L
1,868 MMR
Party 1
Athena
Athena
Platinum III
maxosthegreat
Athena
Platinum III
Level 155
God Stats
12W - 7L
1,744 SR
Queue Stats
126W - 131L
1,683 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,639 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,473 SR
1,617 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
JumperSlake
Thor
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 185L
1,732 MMR
Solo
Ishtar
Ishtar
Platinum V
Sn2pes
Ishtar
Platinum V
Level 144
God Stats
0W - 2L
1,616 SR
Queue Stats
113W - 108L
1,669 MMR
Solo
Sobek
Sobek
Platinum III
xXxSLOTH2311xXx
Sobek
Platinum III
Level 158
God Stats
0W - 3L
1,250 SR
Queue Stats
290W - 289L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMeKoby
Izanami
12
2 / 1 / 1
7,002
637
6,761
6,683
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,774
616
3,764
5,011
1,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WiIdDog
Guan Yu
13
2 / 0 / 1
7,012
637
6,139
11,026
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nemesis
eLegX
Nemesis
12
4 / 0 / 2
7,204
655
4,037
8,242
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 4
5,657
514
2,317
6,980
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangAresKaliRaijin

VS

Bans
ThanatosSusanoRatatoskrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 0
6,585
599
6,692
9,378
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
 
Scylla
11
1 / 1 / 1
6,305
573
4,231
4,472
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,626
511
2,591
9,943
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Sn2pes
Ishtar
10
0 / 3 / 1
5,831
530
4,222
6,567
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 0
6,477
589
3,357
9,670
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Scylla
 
Scylla
1
1
1
1.5
W
Izanami
CallMeKoby
Izanami
2
1
1
2.5
L
0
2
0
0
W
1
3
1
0.5
L
Ishtar
Sn2pes
Ishtar
0
3
1
0.17
W
Guan Yu
WiIdDog
Guan Yu
2
0
1
2.5
W
Nemesis
eLegX
Nemesis
4
0
2
5
W
0
0
4
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
21,093
37,942
Taken
40,030
22,207
Mitigated
21,201
11,930
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,692
2,682
0
3,912
9,378
6,228
0
494
8,884
0
52,103
L
Scylla
 
Scylla
4,231
912
0
1,337
4,472
1,476
0
2,124
2,348
44,164
0
W
Izanami
CallMeKoby
Izanami
6,761
4,630
0
2,610
6,683
2,827
0
1,039
5,644
0
66,170
L
2,591
807
0
1,180
9,943
3,702
0
1,990
7,953
0
47,004
W
3,764
242
0
1,255
5,011
1,841
0
3,434
1,405
50,423
0
L
Ishtar
Sn2pes
Ishtar
4,222
2,545
0
1,465
6,567
2,158
0
389
6,178
0
40,202
W
Guan Yu
WiIdDog
Guan Yu
6,139
905
34
4,292
11,026
9,742
0
0
10,386
1,304
49,022
W
Nemesis
eLegX
Nemesis
4,037
2,292
0
1,858
8,242
2,982
0
961
7,230
0
63,968
W
2,317
904
0
1,881
6,980
4,815
0
2,567
4,359
11,654
0
L
3,357
113
0
3,788
9,670
7,637
0
1,463
8,207
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
30,824
402
Minions Killed
360
0
Camps Cleared
0
1,251,070
Distance Traveled
1,150,795
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,585
599
88
8
0
218,365
1
L
Scylla
6,305
573
100
9
0
228,934
2
W
Izanami
7,002
637
109
10
0
205,715
3
L
Thor
5,626
511
69
6
0
247,435
2
W
Thoth
6,774
616
105
10
0
224,535
5
L
Ishtar
5,831
530
89
8
0
203,933
0
W
Guan Yu
7,012
637
84
8
0
259,575
2
W
Nemesis
7,204
655
86
8
0
291,968
2
W
Athena
5,657
514
18
2
0
269,277
3
L
Sobek
6,477
589
14
1
0
252,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role