Player Matchup

Rama
Rama
AllHopeRemains
Rama
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Etan_Man
Sun Wukong
Level 38
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Ganesha
Ganesha
Fuzzypickle346
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 2
Raijin
Raijin
Takahashiwo
Raijin
Level 80
God Stats
43W - 23L
1,725 SR
Queue Stats
103W - 76L
1,573 Elo+
Party 1
Pele
Pele
ssuano
Pele
Level 126
God Stats
11W - 8L
1,687 SR
Queue Stats
103W - 76L
1,573 Elo+
Party 1
Team Averages
Level 56
1,581 SR
1,464 Elo+

VS

Team Averages
Level 126
1,583 SR
1,537 Elo+
Surtr
Surtr
Bobo l6l
Surtr
Level 155
God Stats
24W - 10L
1,783 SR
Queue Stats
351W - 336L
1,557 Elo+
Party 3
Ares
Ares
ElPelucaSape264
Ares
Level 86
God Stats
4W - 2L
1,733 SR
Queue Stats
405W - 348L
1,507 Elo+
Party 3
Poseidon
Poseidon
ShrodingersFat
Poseidon
Level 108
God Stats
14W - 4L
1,623 SR
Queue Stats
233W - 218L
1,572 Elo+
Solo
Medusa
Medusa
chuckenz
Medusa
Level 129
God Stats
3W - 3L
1,270 SR
Queue Stats
256W - 226L
1,511 Elo+
Solo
Thor
Thor
jezmundd
Thor
Level 150
God Stats
1W - 2L
1,506 SR
Queue Stats
332W - 317L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,269
570
6,996
7,624
2,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Etan_Man
Sun Wukong
8
0 / 3 / 0
5,012
456
2,585
9,015
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
5,853
532
2,563
8,143
5,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
11
1 / 2 / 0
6,587
599
3,124
5,992
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
ssuano
Pele
11
0 / 3 / 1
6,004
546
4,321
9,133
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bobo l6l
Surtr
11
4 / 0 / 2
6,849
623
3,600
7,449
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
6,384
580
4,175
7,292
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
13
4 / 1 / 2
7,721
702
5,520
5,009
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
chuckenz
Medusa
11
0 / 1 / 4
6,495
590
5,098
8,040
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
4 / 0 / 0
7,820
711
9,133
9,246
6,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Surtr
Bobo l6l
Surtr
4
0
2
5
W
1
1
5
3.5
L
Sun Wukong
Etan_Man
Sun Wukong
0
3
0
0
L
0
2
3
0.75
W
Poseidon
4
1
2
5
L
Raijin
1
2
0
0.5
W
Medusa
chuckenz
Medusa
0
1
4
2
W
Thor
4
0
0
4
L
Pele
ssuano
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
27,526
39,907
Taken
37,036
18,382
Mitigated
19,984
9,336
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
6,202
0
2,413
7,624
2,433
607
822
6,802
0
48,228
W
Surtr
Bobo l6l
Surtr
3,600
1,620
0
4,610
7,449
3,553
0
621
6,720
4,793
38,691
W
4,175
454
0
2,278
7,292
5,516
0
2,107
5,054
16,223
0
L
Sun Wukong
Etan_Man
Sun Wukong
2,585
402
0
440
9,015
5,318
0
0
9,015
0
22,700
L
2,563
265
1,170
1,802
8,143
5,239
282
3,223
4,854
11,954
0
W
Poseidon
5,520
897
0
1,000
5,009
1,455
0
1,706
3,123
61,479
0
L
Raijin
3,124
278
0
989
5,992
2,393
0
4,294
1,528
44,462
0
W
Medusa
chuckenz
Medusa
5,098
2,566
0
3,786
8,040
2,865
828
654
7,386
0
47,419
W
Thor
9,133
1,803
0
1,760
9,246
6,595
0
180
9,066
0
60,693
L
Pele
ssuano
Pele
4,321
1,882
0
2,522
9,133
2,999
0
1,539
7,512
0
51,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
35,269
326
Minions Killed
389
0
Camps Cleared
0
1,154,389
Distance Traveled
1,159,455
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,269
570
94
9
0
222,039
0
W
Surtr
6,849
623
73
7
0
272,935
0
W
Ares
6,384
580
23
2
0
245,244
5
L
Sun Wukong
5,012
456
35
3
0
239,014
0
L
Ganesha
5,853
532
5
0
0
234,048
2
W
Poseidon
7,721
702
123
11
0
244,189
0
L
Raijin
6,587
599
109
10
0
214,109
1
W
Medusa
6,495
590
73
7
0
196,028
0
W
Thor
7,820
711
97
9
0
201,059
5
L
Pele
6,004
546
83
8
0
245,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role