Player Matchup

Cliodhna
Cliodhna
Aburah86
Cliodhna
Level 148
God Stats
6W - 8L
1,458 SR
Queue Stats
147W - 117L
1,565 Elo+
Solo
Danzaburou
Danzaburou
BMO_Feller
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 152L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
Kikyō
Zhong Kui
Level 109
God Stats
18W - 14L
1,535 SR
Queue Stats
469W - 430L
1,526 Elo+
Solo
Ymir
Ymir
RebelRick0831
Ymir
Level 135
God Stats
2W - 0L
1,536 SR
Queue Stats
146W - 152L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
Stingosaurus
Sun Wukong
Level 83
God Stats
12W - 2L
1,782 SR
Queue Stats
135W - 142L
1,551 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,495 Elo+

VS

Team Averages
Level 136
1,481 SR
1,499 Elo+
Zhong Kui
Zhong Kui
ForgiveMeDaddy
Zhong Kui
Level 86
God Stats
7W - 6L
1,574 SR
Queue Stats
170W - 171L
1,501 Elo+
Party 1
Hachiman
Hachiman
Meglidir
Hachiman
Level 102
God Stats
3W - 3L
1,773 SR
Queue Stats
380W - 375L
1,499 Elo+
Party 1
Yemoja
Yemoja
SLEEPYxTU4TL3
Yemoja
Level 106
God Stats
0W - 1L
1,191 SR
Queue Stats
246W - 243L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
SunKingLux
Ix Chel
Level 239
God Stats
15W - 38L
1,389 SR
Queue Stats
417W - 391L
1,516 Elo+
Solo
Fenrir
Fenrir
Vonatage
Fenrir
Level 145
God Stats
2W - 9L
1,476 SR
Queue Stats
195W - 188L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aburah86
Cliodhna
16
1 / 0 / 5
9,094
606
9,515
13,975
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BMO_Feller
Danzaburou
12
0 / 2 / 1
7,199
480
3,726
9,808
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Kikyō
Zhong Kui
15
7 / 0 / 1
9,595
640
11,726
7,460
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 5
7,442
496
2,502
10,149
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Stingosaurus
Sun Wukong
16
5 / 0 / 1
10,021
668
10,272
14,588
14,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ForgiveMeDaddy
Zhong Kui
13
0 / 5 / 0
7,703
514
8,766
14,550
12,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Meglidir
Hachiman
13
2 / 1 / 0
7,856
524
9,958
8,571
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,742
449
4,443
6,971
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ix Chel
SunKingLux
Ix Chel
14
0 / 3 / 0
8,217
548
5,153
10,213
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vonatage
Fenrir
12
0 / 3 / 1
7,106
474
4,413
15,974
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aburah86
Cliodhna
1
0
5
3.5
W
Danzaburou
BMO_Feller
Danzaburou
0
2
1
0.25
L
Zhong Kui
ForgiveMeDaddy
Zhong Kui
0
5
0
0
W
Zhong Kui
Kikyō
Zhong Kui
7
0
1
7.5
L
Hachiman
Meglidir
Hachiman
2
1
0
2
W
0
0
5
2.5
L
0
1
0
0
W
Sun Wukong
Stingosaurus
Sun Wukong
5
0
1
5.5
L
Ix Chel
SunKingLux
Ix Chel
0
3
0
0
L
Fenrir
Vonatage
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
32,733
55,980
Taken
56,279
38,326
Mitigated
31,343
27,131
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aburah86
Cliodhna
9,515
1,320
0
10,492
13,975
6,151
361
2,142
11,833
0
103,483
W
Danzaburou
BMO_Feller
Danzaburou
3,726
1,628
0
3,441
9,808
3,602
0
1,301
8,507
0
42,295
L
Zhong Kui
ForgiveMeDaddy
Zhong Kui
8,766
1,957
0
4,960
14,550
12,616
0
924
13,626
62,892
0
W
Zhong Kui
Kikyō
Zhong Kui
11,726
1,775
0
5,677
7,460
5,877
683
3,244
4,216
73,067
0
L
Hachiman
Meglidir
Hachiman
9,958
5,844
0
2,532
8,571
2,907
1,028
1,153
7,418
0
61,893
W
2,502
375
0
2,705
10,149
8,561
0
3,224
6,925
25,562
0
L
4,443
984
2,602
1,985
6,971
4,698
0
3,025
3,946
17,391
0
W
Sun Wukong
Stingosaurus
Sun Wukong
10,272
2,223
0
4,816
14,588
14,135
0
8,451
6,137
0
79,742
L
Ix Chel
SunKingLux
Ix Chel
5,153
631
145
3,062
10,213
4,243
0
5,355
4,858
82,496
0
L
Fenrir
Vonatage
Fenrir
4,413
1,724
0
3,115
15,974
6,879
0
3,771
12,203
0
59,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,351
Gold Earned
37,624
513
Minions Killed
467
0
Camps Cleared
0
1,518,192
Distance Traveled
1,411,625
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,094
606
140
9
0
380,967
1
W
Danzaburou
7,199
480
74
5
0
286,273
0
L
Zhong Kui
7,703
514
103
7
0
241,453
1
W
Zhong Kui
9,595
640
118
8
0
297,682
0
L
Hachiman
7,856
524
120
8
0
280,217
5
W
Ymir
7,442
496
29
2
0
257,227
4
L
Yemoja
6,742
449
12
1
0
278,251
0
W
Sun Wukong
10,021
668
152
10
0
296,043
0
L
Ix Chel
8,217
548
143
10
0
282,599
0
L
Fenrir
7,106
474
89
6
0
329,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role