Player Matchup

Mercury
Mercury
Corvar
Mercury
Level 174
God Stats
4W - 0L
2,001 SR
Queue Stats
30W - 12L
1,759 Elo+
Party 1
Cerberus
Cerberus
DrPepperBaller
Cerberus
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
38W - 15L
1,795 Elo+
Party 1
King Arthur
King Arthur
DrunkDiplomat
King Arthur
Level 232
God Stats
3W - 1L
1,659 SR
Queue Stats
390W - 257L
1,674 Elo+
Party 1
Ao Kuang
Ao Kuang
FN7ㅤ
Ao Kuang
Level 128
God Stats
22W - 10L
1,670 SR
Queue Stats
205W - 143L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
JohnnyQuasar
Kukulkan
Level 247
God Stats
3W - 0L
1,749 SR
Queue Stats
250W - 156L
1,672 Elo+
Party 1
Team Averages
Level 160
1,767 SR
1,703 Elo+

VS

Team Averages
Level 75
1,536 SR
1,437 Elo+
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DonnieBruhh
Hou Yi
Level 130
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Hel
Hel
JoeyBruhhhhh
Hel
Level 119
God Stats
0W - 2L
1,665 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Neutralxze
Achilles
Level 36
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
Rageoholic79
Surtr
Level 49
God Stats
3W - 4L
1,622 SR
Queue Stats
8W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Corvar
Mercury
10
3 / 1 / 4
6,132
613
5,024
7,075
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
9
1 / 0 / 10
6,180
618
6,321
6,913
5,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
DrunkDiplomat
King Arthur
11
2 / 0 / 0
6,585
659
4,830
4,999
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
FN7ㅤ
Ao Kuang
11
6 / 0 / 4
6,544
654
8,516
6,763
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
JohnnyQuasar
Kukulkan
10
5 / 2 / 5
6,251
625
7,957
5,086
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 0
5,668
567
2,354
12,090
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
8
1 / 2 / 0
4,978
498
3,117
6,152
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,297
530
1,695
5,742
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Neutralxze
Achilles
8
1 / 2 / 1
4,842
484
2,157
7,338
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,679
468
4,922
13,956
6,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
3
3
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
W
Mercury
Corvar
Mercury
3
1
4
5
L
Hou Yi
1
2
0
0.5
W
Cerberus
1
0
10
6
W
King Arthur
DrunkDiplomat
King Arthur
2
0
0
2
W
Ao Kuang
FN7ㅤ
Ao Kuang
6
0
4
8
L
0
3
1
0.17
W
Kukulkan
JohnnyQuasar
Kukulkan
5
2
5
3.75
L
Achilles
Neutralxze
Achilles
1
2
1
0.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
14,245
30,836
Taken
45,278
16,996
Mitigated
19,417
8,885
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,354
908
0
4,102
12,090
4,139
0
3,477
8,613
0
33,441
W
Mercury
Corvar
Mercury
5,024
2,060
0
1,730
7,075
2,649
0
851
6,224
0
40,660
L
Hou Yi
3,117
1,637
0
892
6,152
1,983
525
2,182
3,970
0
24,522
W
Cerberus
6,321
652
0
3,144
6,913
5,699
71
599
6,314
25,143
0
W
King Arthur
DrunkDiplomat
King Arthur
4,830
195
0
1,216
4,999
4,285
0
0
4,999
0
47,902
W
Ao Kuang
FN7ㅤ
Ao Kuang
8,516
2,226
0
2,135
6,763
2,371
0
302
6,461
45,512
0
L
1,695
52
1,357
2,292
5,742
3,098
546
2,748
2,994
15,722
0
W
Kukulkan
JohnnyQuasar
Kukulkan
7,957
2,186
0
660
5,086
1,992
307
53
5,033
41,232
0
L
Achilles
Neutralxze
Achilles
2,157
474
0
205
7,338
3,596
0
5,220
2,118
0
12,061
L
4,922
1,631
0
2,119
13,956
6,601
0
9,167
4,789
247
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
25,464
363
Minions Killed
186
0
Camps Cleared
0
1,073,161
Distance Traveled
1,013,390
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,668
567
66
7
0
205,216
0
W
Mercury
6,132
613
77
8
0
221,200
0
L
Hou Yi
4,978
498
45
5
0
188,784
0
W
Cerberus
6,180
618
51
5
0
194,825
3
W
King Arthur
6,585
659
96
10
0
210,844
2
W
Ao Kuang
6,544
654
66
7
0
248,222
0
L
Hel
5,297
530
23
2
0
205,917
0
W
Kukulkan
6,251
625
73
7
0
198,070
0
L
Achilles
4,842
484
19
2
0
220,699
0
L
Surtr
4,679
468
33
3
0
192,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role