Player Matchup

Mercury
Mercury
JBrink
Mercury
Level 108
God Stats
10W - 7L
1,482 SR
Queue Stats
43W - 42L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoboOrtiz87
Ah Muzen Cab
Level 88
God Stats
36W - 37L
1,504 SR
Queue Stats
236W - 246L
1,434 Elo+
Solo
Ganesha
Ganesha
Stormkicker101
Ganesha
Level 67
God Stats
4W - 3L
1,472 SR
Queue Stats
41W - 37L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Svilaro95
Cu Chulainn
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 87L
1,411 Elo+
Solo
Raijin
Raijin
xRxma
Raijin
Level 43
God Stats
3W - 6L
1,274 SR
Queue Stats
36W - 47L
1,370 Elo+
Solo
Team Averages
Level 85
1,446 SR
1,445 Elo+

VS

Team Averages
Level 118
1,528 SR
1,431 Elo+
Kali
Kali
Breakingpoint21
Kali
Level 123
God Stats
6W - 8L
1,468 SR
Queue Stats
345W - 343L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 65
God Stats
153W - 125L
1,577 SR
Queue Stats
388W - 392L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
NarcoticZombie
Zhong Kui
Level 107
God Stats
19W - 21L
1,488 SR
Queue Stats
542W - 520L
1,394 Elo+
Solo
Charon
Charon
Vibrantsss
Charon
Level 147
God Stats
24W - 14L
1,607 SR
Queue Stats
184W - 175L
1,414 Elo+
Party 1
Pele
Pele
teakjoe
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JBrink
Mercury
18
8 / 1 / 5
10,457
615
14,290
16,826
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
LoboOrtiz87
Ah Muzen Cab
15
4 / 3 / 3
9,214
542
11,177
9,922
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 11
8,925
525
8,365
16,285
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Svilaro95
Cu Chulainn
13
1 / 3 / 1
8,350
491
4,313
12,070
11,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Raijin
xRxma
Raijin
15
7 / 2 / 4
9,986
587
16,073
12,578
4,753
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,685
570
7,090
18,672
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
LordMarinus1
Danzaburou
14
0 / 3 / 5
8,645
509
8,794
12,064
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
NarcoticZombie
Zhong Kui
14
2 / 4 / 1
9,073
534
9,856
12,095
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Vibrantsss
Charon
13
2 / 3 / 3
9,293
547
8,502
18,766
15,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pele
teakjoe
Pele
14
2 / 8 / 1
8,371
492
14,784
20,759
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
11
11
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Mercury
JBrink
Mercury
8
1
5
10.5
W
Ah Muzen Cab
LoboOrtiz87
Ah Muzen Cab
4
3
3
1.83
L
Danzaburou
LordMarinus1
Danzaburou
0
3
5
0.83
L
Zhong Kui
NarcoticZombie
Zhong Kui
2
4
1
0.63
W
0
2
11
2.75
W
Cu Chulainn
Svilaro95
Cu Chulainn
1
3
1
0.5
L
Charon
Vibrantsss
Charon
2
3
3
1.17
L
Pele
teakjoe
Pele
2
8
1
0.31
W
Raijin
xRxma
Raijin
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,218
Damage
49,026
67,681
Taken
82,356
43,936
Mitigated
47,474
12,062
Healing
27,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,090
3,901
0
9,288
18,672
8,868
0
3,779
14,893
0
64,473
W
Mercury
JBrink
Mercury
14,290
8,112
0
1,845
16,826
7,993
0
2,195
14,631
0
104,479
W
Ah Muzen Cab
LoboOrtiz87
Ah Muzen Cab
11,177
5,199
0
1,313
9,922
3,799
2,083
1,702
8,220
0
72,212
L
Danzaburou
LordMarinus1
Danzaburou
8,794
3,641
0
3,303
12,064
5,346
1,464
2,413
9,651
0
72,924
L
Zhong Kui
NarcoticZombie
Zhong Kui
9,856
2,689
0
2,868
12,095
10,116
960
2,761
9,334
53,753
7,579
W
8,365
1,045
0
4,444
16,285
15,981
0
5,890
10,395
37,294
0
W
Cu Chulainn
Svilaro95
Cu Chulainn
4,313
781
0
564
12,070
11,410
136
6,293
5,777
0
45,372
L
Charon
Vibrantsss
Charon
8,502
1,115
2,453
5,374
18,766
15,916
249
6,397
12,369
37,908
0
L
Pele
teakjoe
Pele
14,784
4,505
0
4,185
20,759
7,228
0
9,088
11,671
0
60,849
W
Raijin
xRxma
Raijin
16,073
1,702
0
3,896
12,578
4,753
636
1,440
11,138
73,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
45,067
474
Minions Killed
438
0
Camps Cleared
0
1,680,765
Distance Traveled
1,566,622
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,685
570
86
5
0
350,355
2
W
Mercury
10,457
615
146
9
0
419,744
6
W
Ah Muzen Cab
9,214
542
141
8
0
315,107
0
L
Danzaburou
8,645
509
110
6
0
326,011
0
L
Zhong Kui
9,073
534
97
6
0
231,415
2
W
Ganesha
8,925
525
8
0
0
341,554
3
W
Cu Chulainn
8,350
491
62
4
0
282,413
0
L
Charon
9,293
547
45
3
0
327,897
4
L
Pele
8,371
492
100
6
0
330,944
0
W
Raijin
9,986
587
117
7
0
321,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role