Player Matchup

Charon
Charon
JuatAtard
Charon
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 165L
1,394 Elo+
Solo
Sylvanus
Sylvanus
NYAZ BEEFSTEW
Sylvanus
Level 23
God Stats
4W - 0L
1,747 SR
Queue Stats
66W - 91L
1,204 Elo+
Party 1
Bacchus
Bacchus
NYAZ Blazin
Bacchus
Level 156
God Stats
10W - 5L
1,537 SR
Queue Stats
580W - 547L
1,401 Elo+
Party 1
Khepri
Khepri
NYAZ Excel
Khepri
Level 147
God Stats
5W - 2L
1,683 SR
Queue Stats
471W - 421L
1,542 Elo+
Party 1
Arachne
Arachne
NYAZ Hoover
Arachne
Level 64
God Stats
5W - 9L
1,498 SR
Queue Stats
213W - 243L
1,403 Elo+
Party 1
Team Averages
Level 100
1,593 SR
1,389 Elo+

VS

Team Averages
Level 81
1,547 SR
1,465 Elo+
Sol
Sol
Chewpapi34
Sol
Level 20
God Stats
0W - 2L
1,709 SR
Queue Stats
20W - 29L
1,374 Elo+
Solo
Ra
Ra
JasuAqp
Ra
Level 73
God Stats
1W - 1L
1,768 SR
Queue Stats
36W - 33L
1,512 Elo+
Solo
Fenrir
Fenrir
KingElvisF520
Fenrir
Level 124
God Stats
22W - 23L
1,504 SR
Queue Stats
1,167W - 1,236L
1,489 Elo+
Solo
He Bo
He Bo
MeeLoown
He Bo
Level 68
God Stats
4W - 9L
1,254 SR
Queue Stats
687W - 698L
1,446 Elo+
Solo
Da Ji
Da Ji
Pouncer_xb5
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JuatAtard
Charon
18
3 / 2 / 12
11,368
947
13,477
8,661
6,436
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
NYAZ BEEFSTEW
Sylvanus
14
0 / 3 / 10
8,980
748
2,405
12,939
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
NYAZ Blazin
Bacchus
16
6 / 5 / 6
9,851
821
10,495
13,556
11,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
NYAZ Excel
Khepri
18
2 / 1 / 15
10,687
891
6,878
11,888
11,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
NYAZ Hoover
Arachne
16
8 / 3 / 4
9,950
829
8,480
9,426
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 6
9,906
826
15,253
14,676
6,412
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 4 / 4
9,912
826
11,015
10,507
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
5,944
495
38
1,992
618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

He Bo
MeeLoown
He Bo
12
1 / 5 / 3
7,404
617
1,574
8,826
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 6 / 5
8,463
705
7,817
11,990
8,423
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
19
Kills
13
14
Deaths
19
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
5
4
4
1.75
W
Charon
JuatAtard
Charon
3
2
12
4.5
L
0
1
0
0
L
He Bo
MeeLoown
He Bo
1
5
3
0.5
W
Sylvanus
NYAZ BEEFSTEW
Sylvanus
0
3
10
1.67
W
Bacchus
NYAZ Blazin
Bacchus
6
5
6
1.8
W
Khepri
NYAZ Excel
Khepri
2
1
15
9.5
W
Arachne
NYAZ Hoover
Arachne
8
3
4
3.33
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
35,697
56,470
Taken
47,991
48,181
Mitigated
23,390
19,057
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,253
5,754
905
6,999
14,676
6,412
1,166
11,128
3,548
35,525
0
L
11,015
1,292
3,647
3,293
10,507
4,693
0
7,940
2,567
32,296
0
W
Charon
JuatAtard
Charon
13,477
1,596
741
1,320
8,661
6,436
2,256
4,721
3,694
39,102
0
L
38
0
0
269
1,992
618
0
968
1,024
0
38
L
He Bo
MeeLoown
He Bo
1,574
479
200
79
8,826
3,244
0
6,095
2,731
4,830
0
W
Sylvanus
NYAZ BEEFSTEW
Sylvanus
2,405
62
4,768
3,840
12,939
12,200
408
6,685
6,116
5,793
0
W
Bacchus
NYAZ Blazin
Bacchus
10,495
604
919
1,632
13,556
11,424
188
5,213
8,199
17,460
0
W
Khepri
NYAZ Excel
Khepri
6,878
380
1,393
2,852
11,888
11,988
460
5,006
6,746
20,514
0
W
Arachne
NYAZ Hoover
Arachne
8,480
5,259
311
1,281
9,426
6,133
1,303
5,331
3,873
0
11,939
L
7,817
2,515
511
666
11,990
8,423
0
7,124
4,866
0
9,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
41,629
111
Minions Killed
133
0
Camps Cleared
0
1,090,234
Distance Traveled
733,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,906
826
58
5
0
188,170
0
L
Ra
9,912
826
64
5
0
229,761
0
W
Charon
11,368
947
58
5
0
200,330
0
L
Fenrir
5,944
495
0
0
0
25,049
0
L
He Bo
7,404
617
9
1
0
123,898
2
W
Sylvanus
8,980
748
6
1
0
210,493
0
W
Bacchus
9,851
821
17
1
0
222,288
0
W
Khepri
10,687
891
20
2
0
243,070
0
W
Arachne
9,950
829
10
1
0
214,053
0
L
Da Ji
8,463
705
2
0
0
166,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role