Player Matchup

Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MLE II
Kumbhakarna
Level 67
God Stats
1W - 5L
1,405 SR
Queue Stats
2W - 6L
1,195 Elo+
Solo
Danzaburou
Danzaburou
camarada_1620
Danzaburou
Level 76
God Stats
57W - 52L
1,457 SR
Queue Stats
208W - 218L
1,421 Elo+
Solo
Team Averages
Level 95
1,454 SR
1,372 Elo+

VS

Team Averages
Level 103
1,488 SR
1,424 Elo+
Artio
Artio
Cage1000
Artio
Level 135
God Stats
13W - 15L
1,603 SR
Queue Stats
1,224W - 1,266L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Reaper07007
Kukulkan
Level 116
God Stats
203W - 186L
1,516 SR
Queue Stats
259W - 259L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
striker_51
Ah Muzen Cab
Level 57
God Stats
2W - 1L
1,345 SR
Queue Stats
43W - 30L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 8 / 0
10,097
721
13,077
14,094
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
MLE II
Kumbhakarna
14
2 / 4 / 3
10,156
725
4,448
14,847
10,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
camarada_1620
Danzaburou
13
0 / 2 / 6
10,228
731
8,835
11,825
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cage1000
Artio
13
2 / 3 / 9
10,522
752
5,857
13,613
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Reaper07007
Kukulkan
16
12 / 2 / 2
12,958
926
20,376
11,548
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
striker_51
Ah Muzen Cab
13
0 / 2 / 9
9,846
703
7,553
9,094
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
14
14
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
0
0.63
W
Artio
Cage1000
Artio
2
3
9
2.17
L
Kumbhakarna
MLE II
Kumbhakarna
2
4
3
0.88
W
Kukulkan
Reaper07007
Kukulkan
12
2
2
6.5
L
Danzaburou
camarada_1620
Danzaburou
0
2
6
1.5
W
Ah Muzen Cab
striker_51
Ah Muzen Cab
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
33,786
40,766
Taken
34,255
21,291
Mitigated
21,596
5,354
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,077
860
0
500
14,094
5,736
0
9,282
4,437
29,898
0
W
Artio
Cage1000
Artio
5,857
346
113
3,256
13,613
14,137
592
5,955
7,220
11,801
0
L
Kumbhakarna
MLE II
Kumbhakarna
4,448
280
0
2,062
14,847
10,647
0
9,495
5,006
23,402
0
W
Kukulkan
Reaper07007
Kukulkan
20,376
881
0
4,921
11,548
4,351
760
6,535
4,671
81,232
0
L
Danzaburou
camarada_1620
Danzaburou
8,835
3,605
0
2,792
11,825
4,908
0
6,757
4,833
0
40,154
W
Ah Muzen Cab
striker_51
Ah Muzen Cab
7,553
1,595
0
1,493
9,094
3,108
1,246
4,755
4,040
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
33,326
132
Minions Killed
153
0
Camps Cleared
0
641,207
Distance Traveled
702,903
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,097
721
41
3
0
191,320
0
W
Artio
10,522
752
9
1
0
232,818
12
L
Kumbhakarna
10,156
725
27
2
0
237,654
1
W
Kukulkan
12,958
926
108
8
0
255,854
7
L
Danzaburou
10,228
731
64
5
0
212,233
0
W
Ah Muzen Cab
9,846
703
36
3
0
214,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role