Player Matchup

Ravana
Ravana
Bardawn
Ravana
Level 87
God Stats
3W - 0L
1,856 SR
Queue Stats
56W - 48L
1,444 Elo+
Party 2
Janus
Janus
IphukDragons
Janus
Level 68
God Stats
3W - 3L
1,584 SR
Queue Stats
45W - 33L
1,480 Elo+
Party 2
Charybdis
Charybdis
Player10622
Charybdis
Level 124
God Stats
26W - 29L
1,500 SR
Queue Stats
301W - 282L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
SmolBiddieWaifu
Aphrodite
Level 28
God Stats
11W - 3L
1,774 SR
Queue Stats
59W - 66L
1,498 Elo+
Party 1
Mercury
Mercury
chasekarl
Mercury
Level 106
God Stats
16W - 12L
1,382 SR
Queue Stats
250W - 236L
1,542 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,500 Elo+

VS

Team Averages
Level 99
1,553 SR
1,559 Elo+
Guan Yu
Guan Yu
Caius XZX
Guan Yu
Level 159
God Stats
2W - 2L
1,575 SR
Queue Stats
150W - 145L
1,479 Elo+
Solo
Mercury
Mercury
Catimist
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,408 Elo+
Solo
Ganesha
Ganesha
Kartofelator
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 5L
1,871 Elo+
Solo
Artemis
Artemis
LastMythkiller
Artemis
Level 126
God Stats
13W - 11L
1,567 SR
Queue Stats
116W - 103L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Valar_Dohaeris21
Aphrodite
Level 88
God Stats
63W - 45L
1,621 SR
Queue Stats
71W - 64L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bardawn
Ravana
14
1 / 2 / 2
8,601
614
8,375
10,685
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 4 / 2
7,753
554
3,900
6,819
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Player10622
Charybdis
14
4 / 2 / 1
8,806
629
9,706
12,081
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SmolBiddieWaifu
Aphrodite
12
2 / 1 / 2
7,816
558
1,258
5,722
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
chasekarl
Mercury
15
2 / 2 / 1
8,581
613
7,395
12,567
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caius XZX
Guan Yu
12
1 / 1 / 1
7,222
516
6,821
14,060
8,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Catimist
Mercury
13
8 / 5 / 0
8,052
575
8,582
14,069
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Kartofelator
Ganesha
13
0 / 0 / 8
8,359
597
5,023
13,938
13,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 0
7,380
527
8,389
10,731
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
1
0 / 0 / 0
2,736
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
11
11
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bardawn
Ravana
1
2
2
1
L
Guan Yu
Caius XZX
Guan Yu
1
1
1
1.5
L
Mercury
Catimist
Mercury
8
5
0
1.6
W
1
4
2
0.5
L
Ganesha
Kartofelator
Ganesha
0
0
8
4
L
2
4
0
0.5
W
Charybdis
Player10622
Charybdis
4
2
1
2.25
W
Aphrodite
SmolBiddieWaifu
Aphrodite
2
1
2
3
L
Aphrodite
0
0
0
0
W
Mercury
chasekarl
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
28,815
47,874
Taken
52,798
25,509
Mitigated
33,180
17,343
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bardawn
Ravana
8,375
2,122
0
2,816
10,685
6,995
197
243
10,442
257
55,871
L
Guan Yu
Caius XZX
Guan Yu
6,821
1,834
0
5,431
14,060
8,979
0
1,192
12,834
0
52,133
L
Mercury
Catimist
Mercury
8,582
3,985
0
914
14,069
6,143
0
1,588
12,347
0
57,245
W
3,900
385
0
874
6,819
2,401
490
863
5,956
57,593
0
L
Ganesha
Kartofelator
Ganesha
5,023
764
0
3,188
13,938
13,748
0
1,619
12,219
46,758
0
L
8,389
4,200
0
3,589
10,731
4,310
62
712
9,983
0
54,378
W
Charybdis
Player10622
Charybdis
9,706
5,162
0
6,003
12,081
5,386
0
2,203
9,878
0
76,245
W
Aphrodite
SmolBiddieWaifu
Aphrodite
1,258
555
2,139
2,720
5,722
5,359
279
717
5,005
7,348
0
L
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
chasekarl
Mercury
7,395
4,092
0
2,791
12,567
5,368
615
997
11,570
0
81,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
33,749
463
Minions Killed
298
0
Camps Cleared
0
1,399,256
Distance Traveled
1,099,959
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,601
614
99
7
0
264,984
1
L
Guan Yu
7,222
516
73
5
0
245,615
0
L
Mercury
8,052
575
100
7
0
287,237
0
W
Janus
7,753
554
102
7
0
277,277
0
L
Ganesha
8,359
597
17
1
0
305,907
0
L
Artemis
7,380
527
108
8
0
261,200
1
W
Charybdis
8,806
629
132
9
0
252,238
4
W
Aphrodite
7,816
558
14
1
0
273,287
0
L
Aphrodite
2,736
195
0
0
0
0
0
W
Mercury
8,581
613
116
8
0
331,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role