Player Matchup

Charybdis
Charybdis
Fr0stii
Charybdis
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
52W - 59L
1,496 Elo+
Party 2
Ganesha
Ganesha
Rixter117
Ganesha
Level 67
God Stats
1W - 2L
1,515 SR
Queue Stats
62W - 70L
1,487 Elo+
Party 2
Chaac
Chaac
WILLy-WONka1996
Chaac
Level 127
God Stats
0W - 2L
1,252 SR
Queue Stats
392W - 378L
1,507 Elo+
Solo
Fafnir
Fafnir
XreigngodX
Fafnir
Level 134
God Stats
0W - 2L
1,270 SR
Queue Stats
97W - 112L
1,466 Elo+
Solo
Guan Yu
Guan Yu
lostjuanjeezy
Guan Yu
Level 156
God Stats
2W - 2L
1,582 SR
Queue Stats
176W - 190L
1,533 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,498 Elo+

VS

Team Averages
Level 145
1,488 SR
1,479 Elo+
Discordia
Discordia
FaTMaF7878
Discordia
Level 143
God Stats
2W - 2L
1,510 SR
Queue Stats
262W - 254L
1,497 Elo+
Party 1
Chang'e
Chang'e
NovaBerri
Chang'e
Level 156
God Stats
4W - 0L
1,728 SR
Queue Stats
945W - 986L
1,457 Elo+
Solo
Ah Puch
Ah Puch
SheUsedMe
Ah Puch
Level 123
God Stats
5W - 5L
1,505 SR
Queue Stats
360W - 335L
1,472 Elo+
Solo
Fenrir
Fenrir
Smile_ur_Dead545
Fenrir
Level 149
God Stats
1W - 2L
1,415 SR
Queue Stats
178W - 186L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
jeebs10
Cabrakan
Level 156
God Stats
6W - 12L
1,283 SR
Queue Stats
1,134W - 1,163L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fr0stii
Charybdis
18
3 / 5 / 6
10,002
625
9,536
16,420
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Rixter117
Ganesha
19
0 / 2 / 11
10,101
631
12,224
22,247
23,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 5 / 5
10,280
643
15,962
24,406
32,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
XreigngodX
Fafnir
1
0 / 0 / 0
3,860
241
0
0
0
Guan Yu
17
3 / 7 / 5
9,252
578
9,002
23,282
19,383
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaTMaF7878
Discordia
18
2 / 2 / 10
11,270
704
13,872
10,387
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NovaBerri
Chang'e
16
3 / 4 / 11
10,763
673
6,991
16,315
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SheUsedMe
Ah Puch
20
8 / 0 / 11
13,424
839
30,926
6,643
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 11
10,883
680
12,325
14,508
9,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
jeebs10
Cabrakan
18
3 / 3 / 13
11,015
688
12,338
19,037
37,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
12
Kills
19
19
Deaths
12
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
FaTMaF7878
Discordia
2
2
10
3.5
L
Charybdis
Fr0stii
Charybdis
3
5
6
1.2
W
Chang'e
NovaBerri
Chang'e
3
4
11
2.13
L
Ganesha
Rixter117
Ganesha
0
2
11
2.75
W
Ah Puch
SheUsedMe
Ah Puch
8
0
11
13.5
W
3
3
11
2.83
L
6
5
5
1.7
L
Fafnir
XreigngodX
Fafnir
0
0
0
0
W
Cabrakan
jeebs10
Cabrakan
3
3
13
3.17
L
Guan Yu
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
76,452
86,355
Taken
66,890
83,038
Mitigated
63,507
35,261
Healing
31,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FaTMaF7878
Discordia
13,872
868
2,073
1,833
10,387
4,964
539
2,232
8,155
39,166
0
L
Charybdis
Fr0stii
Charybdis
9,536
4,244
649
2,991
16,420
7,680
684
11,770
4,128
0
27,948
W
Chang'e
NovaBerri
Chang'e
6,991
1,244
9,272
5,912
16,315
7,665
718
3,779
12,536
23,079
0
L
Ganesha
Rixter117
Ganesha
12,224
358
1,254
8,969
22,247
23,122
0
16,667
4,998
26,873
0
W
Ah Puch
SheUsedMe
Ah Puch
30,926
588
1,398
3,512
6,643
4,031
1,316
349
6,294
63,805
0
W
12,325
3,252
1,778
2,697
14,508
9,482
1,794
2,368
12,140
0
21,990
L
15,962
1,175
296
8,744
24,406
32,853
102
15,001
8,827
0
41,633
L
Fafnir
XreigngodX
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
jeebs10
Cabrakan
12,338
1,062
0
3,031
19,037
37,365
474
3,496
15,541
18,871
814
L
Guan Yu
9,002
703
7,510
4,848
23,282
19,383
0
17,591
5,089
0
11,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
57,355
122
Minions Killed
182
0
Camps Cleared
0
1,129,189
Distance Traveled
1,351,706
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,270
704
51
3
0
253,391
0
L
Charybdis
10,002
625
59
4
0
276,183
0
W
Chang'e
10,763
673
35
2
0
241,955
0
L
Ganesha
10,101
631
0
0
0
295,139
0
W
Ah Puch
13,424
839
62
4
0
309,579
0
W
Fenrir
10,883
680
20
1
0
302,968
0
L
Chaac
10,280
643
51
3
0
292,631
0
L
Fafnir
3,860
241
0
0
0
0
0
W
Cabrakan
11,015
688
14
1
0
243,813
0
L
Guan Yu
9,252
578
12
1
0
265,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role