Player Matchup

Medusa
Medusa
Josecazador73
Medusa
Level 88
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 2
Charon
Charon
Mistar_jeep
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,394 Elo+
Solo
Anubis
Anubis
sergiols106
Anubis
Level 49
God Stats
7W - 13L
1,481 SR
Queue Stats
123W - 136L
1,327 Elo+
Party 2
Team Averages
Level 66
1,563 SR
1,375 Elo+

VS

Team Averages
Level 32
1,418 SR
1,344 Elo+
Atlas
Atlas
Batiqar
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,325 Elo+
Party 1
Neith
Neith
Kosschey
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,349 Elo+
Party 1
Janus
Janus
NOKTA54
Janus
Level 43
God Stats
2W - 9L
1,253 SR
Queue Stats
94W - 105L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
9,840
895
14,793
9,510
4,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
11
3 / 0 / 9
8,987
817
4,186
8,203
7,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
5 / 2 / 8
9,920
902
4,635
6,949
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Batiqar
Atlas
11
2 / 3 / 2
8,584
780
4,720
12,010
13,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Kosschey
Neith
10
1 / 6 / 1
8,091
736
5,543
9,822
3,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
NOKTA54
Janus
9
0 / 4 / 2
7,292
663
5,858
8,329
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Batiqar
Atlas
2
3
2
1
W
5
2
8
4.5
L
Neith
Kosschey
Neith
1
6
1
0.25
W
Charon
3
0
9
7.5
L
Janus
NOKTA54
Janus
0
4
2
0.25
W
Anubis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
16,121
24,662
Taken
30,161
15,595
Mitigated
20,121
7,422
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Batiqar
Atlas
4,720
1,519
0
250
12,010
13,044
0
4,248
7,762
15,136
0
W
14,793
6,976
0
3,237
9,510
4,337
1,623
3,570
5,940
0
64,385
L
Neith
Kosschey
Neith
5,543
1,814
0
755
9,822
3,889
0
2,336
7,486
0
24,889
W
Charon
4,186
847
0
1,523
8,203
7,609
202
3,561
4,642
9,403
486
L
Janus
NOKTA54
Janus
5,858
204
0
765
8,329
3,188
0
1,820
6,509
20,972
0
W
Anubis
4,635
871
0
2,662
6,949
3,649
661
3,967
2,982
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
23,967
140
Minions Killed
67
0
Camps Cleared
0
623,405
Distance Traveled
556,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,584
780
9
1
0
187,299
0
W
Medusa
9,840
895
69
6
0
212,617
0
L
Neith
8,091
736
31
3
0
172,597
0
W
Charon
8,987
817
12
1
0
223,683
0
L
Janus
7,292
663
27
2
0
197,079
3
W
Anubis
9,920
902
59
5
0
187,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role