Player Matchup

Thoth
Thoth
Gold III
ACDaiana
Thoth
Gold III
Level 153
God Stats
20W - 12L
1,583 SR
Queue Stats
342W - 355L
1,422 MMR
Party 2
Bastet
Bastet
Gold IV
CGGVenom
Bastet
Gold IV
Level 111
God Stats
35W - 47L
1,491 SR
Queue Stats
159W - 177L
1,444 MMR
Party 2
Achilles
Achilles
Gold I
newgeorge99
Achilles
Gold I
Level 42
God Stats
9W - 10L
1,444 SR
Queue Stats
85W - 79L
1,643 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,506 SR
1,503 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,336 SR
963 MMR
Fenrir
Fenrir
Bronze III
Ls Ichigo
Fenrir
Bronze III
Level 105
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 10L
1,467 MMR
Solo
Cthulhu
Cthulhu
Bronze II
krijesnicaa
Cthulhu
Bronze II
Level 100
God Stats
37W - 172L
1,222 SR
Queue Stats
46W - 261L
733 MMR
Party 1
Janus
Janus
Bronze II
kukinakis
Janus
Bronze II
Level 61
God Stats
27W - 120L
1,314 SR
Queue Stats
37W - 241L
688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ACDaiana
Thoth
15
7 / 0 / 5
11,267
867
14,374
6,158
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
CGGVenom
Bastet
12
0 / 2 / 12
9,763
751
10,186
10,434
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
newgeorge99
Achilles
13
6 / 1 / 4
10,533
810
9,103
12,049
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BacchusMedusaKuzenboSurtrDiscordia

VS

Bans
ZeusPoseidonAh PuchVulcanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ls Ichigo
Fenrir
10
0 / 6 / 1
7,950
612
3,594
14,129
6,789
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
krijesnicaa
Cthulhu
12
1 / 3 / 1
8,892
684
4,864
14,524
12,545
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
kukinakis
Janus
12
2 / 4 / 1
9,478
729
6,699
8,766
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
ACDaiana
Thoth
7
0
5
9.5
W
Bastet
CGGVenom
Bastet
0
2
12
3
L
Fenrir
Ls Ichigo
Fenrir
0
6
1
0.08
L
Cthulhu
krijesnicaa
Cthulhu
1
3
1
0.5
L
Janus
kukinakis
Janus
2
4
1
0.63
W
Achilles
newgeorge99
Achilles
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
15,157
28,641
Taken
37,419
19,575
Mitigated
21,538
7,293
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ACDaiana
Thoth
14,374
749
0
1,840
6,158
2,488
1,221
3,739
2,241
71,129
0
W
Bastet
CGGVenom
Bastet
10,186
2,589
0
3,154
10,434
4,236
1,491
3,635
6,657
0
35,962
L
Fenrir
Ls Ichigo
Fenrir
3,594
464
0
1,140
14,129
6,789
0
5,298
8,410
0
10,780
L
Cthulhu
krijesnicaa
Cthulhu
4,864
258
0
2,343
14,524
12,545
0
6,093
8,158
23,082
0
L
Janus
kukinakis
Janus
6,699
0
0
1,624
8,766
2,204
0
3,463
5,143
42,226
0
W
Achilles
newgeorge99
Achilles
9,103
1,179
0
2,299
12,049
12,851
370
3,763
7,960
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
26,320
143
Minions Killed
110
0
Camps Cleared
0
777,842
Distance Traveled
639,876
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,267
867
89
7
0
242,987
0
W
Bastet
9,763
751
37
3
0
268,891
0
L
Fenrir
7,950
612
18
1
0
182,998
0
L
Cthulhu
8,892
684
36
3
0
235,109
1
L
Janus
9,478
729
56
4
0
221,769
4
W
Achilles
10,533
810
17
1
0
265,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role