Player Matchup

Loki
Loki
BONEDADDY_23
Loki
Level 78
God Stats
9W - 3L
1,716 SR
Queue Stats
201W - 199L
1,409 Elo+
Party 2
Chang'e
Chang'e
BloodEyes75
Chang'e
Level 69
God Stats
4W - 7L
1,132 SR
Queue Stats
241W - 230L
1,379 Elo+
Solo
Anubis
Anubis
RogueBEASTIN21
Anubis
Level 62
God Stats
56W - 48L
1,513 SR
Queue Stats
194W - 189L
1,424 Elo+
Party 2
Mulan
Mulan
Vaerton
Mulan
Level 108
God Stats
36W - 19L
1,593 SR
Queue Stats
242W - 199L
1,480 Elo+
Solo
Nu Wa
Nu Wa
phillykilla60
Nu Wa
Level 143
God Stats
105W - 95L
1,553 SR
Queue Stats
883W - 830L
1,538 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,446 Elo+

VS

Team Averages
Level 67
1,448 SR
1,388 Elo+
Thanatos
Thanatos
Aw Tysm 6555
Thanatos
Level 28
God Stats
4W - 10L
1,380 SR
Queue Stats
59W - 68L
1,334 Elo+
Party 1
Zhong Kui
Zhong Kui
FumingTrain552
Zhong Kui
Level 125
God Stats
2W - 2L
1,517 SR
Queue Stats
239W - 254L
1,495 Elo+
Solo
Ymir
Ymir
Mappleh
Ymir
Level 26
God Stats
5W - 12L
1,490 SR
Queue Stats
39W - 61L
1,315 Elo+
Party 1
Chernobog
Chernobog
koall007
Chernobog
Level 87
God Stats
4W - 5L
1,353 SR
Queue Stats
195W - 208L
1,453 Elo+
Solo
Amaterasu
Amaterasu
mastermindj1
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
11,063
527
11,059
16,033
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
BloodEyes75
Chang'e
15
3 / 1 / 6
10,623
506
7,562
17,752
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 3
12,659
603
20,614
10,426
5,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Vaerton
Mulan
17
6 / 0 / 9
12,244
583
21,804
19,743
22,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 1 / 12
11,719
558
19,844
8,623
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aw Tysm 6555
Thanatos
13
3 / 10 / 1
8,850
421
10,996
23,658
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
FumingTrain552
Zhong Kui
13
2 / 6 / 0
8,839
421
12,362
18,705
11,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Mappleh
Ymir
14
0 / 3 / 1
8,843
421
4,050
20,187
17,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
koall007
Chernobog
16
2 / 7 / 1
9,623
458
7,481
18,888
7,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
mastermindj1
Amaterasu
14
0 / 4 / 0
9,004
429
9,445
25,527
22,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
29
Kills
7
7
Deaths
30
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aw Tysm 6555
Thanatos
3
10
1
0.35
W
6
3
14
4.33
W
Chang'e
BloodEyes75
Chang'e
3
1
6
6
L
Zhong Kui
FumingTrain552
Zhong Kui
2
6
0
0.33
L
Ymir
Mappleh
Ymir
0
3
1
0.17
W
9
2
3
5.25
W
Mulan
Vaerton
Mulan
6
0
9
10.5
L
Chernobog
koall007
Chernobog
2
7
1
0.36
L
Amaterasu
mastermindj1
Amaterasu
0
4
0
0
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,883
Damage
44,334
72,577
Taken
106,965
47,716
Mitigated
68,196
34,163
Healing
29,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aw Tysm 6555
Thanatos
10,996
2,737
0
10,209
23,658
8,456
0
8,877
14,491
0
72,792
W
11,059
2,819
0
5,582
16,033
6,208
286
3,087
12,946
0
70,002
W
Chang'e
BloodEyes75
Chang'e
7,562
1,146
5,653
8,731
17,752
10,472
126
5,180
12,572
55,252
0
L
Zhong Kui
FumingTrain552
Zhong Kui
12,362
235
0
3,799
18,705
11,920
0
9,436
8,789
79,190
0
L
Ymir
Mappleh
Ymir
4,050
981
0
1,269
20,187
17,592
0
13,732
6,183
35,047
0
W
20,614
1,205
0
6,900
10,426
5,413
1,581
2,187
8,239
109,766
0
W
Mulan
Vaerton
Mulan
21,804
3,103
0
5,501
19,743
22,549
305
3,271
16,472
0
89,753
L
Chernobog
koall007
Chernobog
7,481
4,190
0
6,059
18,888
7,598
0
11,864
6,803
0
85,322
L
Amaterasu
mastermindj1
Amaterasu
9,445
5,789
0
8,663
25,527
22,630
82
2,639
22,679
275
64,849
W
19,844
7,183
0
1,796
8,623
3,074
1,378
4,536
4,087
96,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,308
Gold Earned
45,159
548
Minions Killed
507
0
Camps Cleared
0
2,064,258
Distance Traveled
1,894,333
26
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,850
421
89
4
0
386,276
1
W
Loki
11,063
527
81
4
0
481,703
0
W
Chang'e
10,623
506
63
3
0
379,974
6
L
Zhong Kui
8,839
421
124
6
0
294,148
0
L
Ymir
8,843
421
55
3
0
399,325
0
W
Anubis
12,659
603
153
7
0
383,419
0
W
Mulan
12,244
583
112
5
0
412,380
10
L
Chernobog
9,623
458
151
7
0
410,032
0
L
Amaterasu
9,004
429
88
4
0
404,552
0
W
Nu Wa
11,719
558
139
7
0
406,782
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role