Player Matchup

Discordia
Discordia
Gpetie
Discordia
Level 60
God Stats
0W - 1L
1,419 SR
Queue Stats
6W - 27L
1,021 Elo+
Party 1
Cthulhu
Cthulhu
born2coom
Cthulhu
Level 62
God Stats
2W - 1L
1,692 SR
Queue Stats
7W - 27L
1,072 Elo+
Party 1
Lancelot
Lancelot
xXGODMarkXx6274
Lancelot
Level 68
God Stats
0W - 1L
1,665 SR
Queue Stats
10W - 22L
1,194 Elo+
Solo
Team Averages
Level 63
1,592 SR
1,095 Elo+

VS

Team Averages
Level 54
1,513 SR
1,305 Elo+
Izanami
Izanami
FANDRIU 9710
Izanami
Level 56
God Stats
10W - 11L
1,230 SR
Queue Stats
36W - 29L
1,101 Elo+
Solo
Baron Samedi
Baron Samedi
hiigh420
Baron Samedi
Level 49
God Stats
8W - 5L
1,673 SR
Queue Stats
23W - 16L
1,397 Elo+
Solo
Bacchus
Bacchus
striker_51
Bacchus
Level 57
God Stats
7W - 3L
1,636 SR
Queue Stats
43W - 30L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gpetie
Discordia
12
1 / 2 / 2
9,197
766
9,674
5,528
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
born2coom
Cthulhu
11
3 / 3 / 0
8,957
746
4,991
13,847
13,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lancelot
10
0 / 3 / 3
8,135
678
4,456
7,904
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FANDRIU 9710
Izanami
12
2 / 0 / 6
9,200
767
4,440
8,598
3,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
hiigh420
Baron Samedi
12
3 / 4 / 4
9,022
752
9,224
8,771
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
striker_51
Bacchus
12
3 / 0 / 3
9,121
760
5,219
7,701
8,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
FANDRIU 9710
Izanami
2
0
6
5
L
Discordia
Gpetie
Discordia
1
2
2
1
L
Cthulhu
born2coom
Cthulhu
3
3
0
1
W
Baron Samedi
hiigh420
Baron Samedi
3
4
4
1.25
W
Bacchus
striker_51
Bacchus
3
0
3
4.5
L
Lancelot
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
18,883
27,279
Taken
25,070
19,932
Mitigated
16,299
2,470
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FANDRIU 9710
Izanami
4,440
3,221
0
2,771
8,598
3,340
498
6,065
2,533
0
40,804
L
Discordia
Gpetie
Discordia
9,674
703
0
9
5,528
2,393
76
4,091
1,437
44,764
0
L
Cthulhu
born2coom
Cthulhu
4,991
101
97
1,882
13,847
13,992
44
7,091
6,756
24,146
0
W
Baron Samedi
hiigh420
Baron Samedi
9,224
365
594
1,069
8,771
4,673
291
5,791
2,980
30,387
0
W
Bacchus
striker_51
Bacchus
5,219
808
0
649
7,701
8,286
186
3,366
4,335
15,899
0
L
Lancelot
4,456
321
341
141
7,904
3,547
0
4,155
3,749
0
11,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
27,343
111
Minions Killed
105
0
Camps Cleared
0
633,988
Distance Traveled
630,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,200
767
53
4
0
204,893
0
L
Discordia
9,197
766
70
6
0
194,422
0
L
Cthulhu
8,957
746
27
2
0
197,464
0
W
Baron Samedi
9,022
752
33
3
0
194,224
0
W
Bacchus
9,121
760
19
2
0
231,735
0
L
Lancelot
8,135
678
14
1
0
242,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role