Player Matchup

Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
ImTinselSon
Rama
Gold IV
Level 141
God Stats
11W - 5L
1,661 SR
Queue Stats
88W - 91L
1,460 MMR
Solo
Pele
Pele
Gold III
ShaBNM
Pele
Gold III
Level 108
God Stats
8W - 5L
1,688 SR
Queue Stats
154W - 156L
1,490 MMR
Solo
Janus
Janus
Silver I
StereoLovexJR
Janus
Silver I
Level 47
God Stats
19W - 12L
1,760 SR
Queue Stats
174W - 171L
1,467 MMR
Solo
Maui
Maui
Gold V
Xxonemanwolfpax
Maui
Gold V
Level 154
God Stats
1W - 0L
1,377 SR
Queue Stats
16W - 18L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,597 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,510 SR
1,485 MMR
Baba Yaga
Baba Yaga
Bronze V
 
Baba Yaga
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
gooseSWVA
Bastet
Gold I
Level 159
God Stats
0W - 1L
1,362 SR
Queue Stats
91W - 81L
1,461 MMR
Solo
Artio
Artio
Gold IV
l Arktistic l
Artio
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,507 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
manjesticle
Kuzenbo
Silver III
Level 111
God Stats
0W - 1L
1,690 SR
Queue Stats
43W - 58L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 1 / 1
6,675
742
5,026
7,107
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 2
5,529
614
2,009
4,208
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
ShaBNM
Pele
11
0 / 0 / 1
6,333
704
4,266
7,188
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 2
5,901
656
4,243
4,618
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 3
5,329
592
2,386
5,558
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AmaterasuThanatosArachneAwilix

VS

Bans
AthenaThorRaijinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
1 / 2 / 0
5,210
579
4,481
5,002
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
10
0 / 0 / 0
4,869
541
2,773
4,119
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
gooseSWVA
Bastet
6
0 / 3 / 0
4,274
475
3,037
7,622
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,879
542
2,958
8,037
4,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
manjesticle
Kuzenbo
5
0 / 2 / 0
4,115
457
2,353
6,959
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
1
6.5
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
L
Skadi
 
Skadi
0
0
0
0
W
0
0
2
1
W
Pele
ShaBNM
Pele
0
0
1
0.5
W
2
0
2
3
W
0
0
3
1.5
L
Bastet
gooseSWVA
Bastet
0
3
0
0
L
0
1
0
0
L
Kuzenbo
manjesticle
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
15,602
28,679
Taken
31,739
13,875
Mitigated
14,916
13,413
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,026
1,010
0
4,362
7,107
2,506
0
1,637
5,470
46,742
0
L
Baba Yaga
 
Baba Yaga
4,481
44
0
1,269
5,002
1,694
0
2,423
2,491
35,344
0
L
Skadi
 
Skadi
2,773
721
0
1,310
4,119
1,344
0
1,040
3,079
0
37,981
W
2,009
1,056
0
1,261
4,208
1,502
61
781
3,427
0
41,455
W
Pele
ShaBNM
Pele
4,266
942
0
3,969
7,188
4,048
423
3,309
3,879
0
45,742
W
4,243
144
0
1,977
4,618
1,796
0
2,887
1,731
40,703
0
W
2,386
741
0
1,844
5,558
4,023
0
1,178
4,380
14,932
0
L
Bastet
gooseSWVA
Bastet
3,037
662
0
1,000
7,622
2,254
0
2,068
5,494
0
21,944
L
2,958
203
85
2,212
8,037
4,496
0
1,296
6,689
33,203
0
L
Kuzenbo
manjesticle
Kuzenbo
2,353
1,149
56
631
6,959
5,128
0
4,553
2,331
4,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
23,347
342
Minions Killed
190
0
Camps Cleared
0
1,005,631
Distance Traveled
906,975
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,675
742
86
10
0
225,828
0
L
Baba Yaga
5,210
579
59
7
0
195,782
0
L
Skadi
4,869
541
50
6
0
163,138
3
W
Rama
5,529
614
80
9
0
180,430
0
W
Pele
6,333
704
80
9
0
190,581
2
W
Janus
5,901
656
73
8
0
207,398
0
W
Maui
5,329
592
23
3
0
201,394
2
L
Bastet
4,274
475
33
4
0
178,276
4
L
Artio
4,879
542
41
5
0
187,227
0
L
Kuzenbo
4,115
457
7
1
0
182,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role