Player Matchup

Chaac
Chaac
Jrugga
Chaac
Level 104
God Stats
2W - 4L
1,554 SR
Queue Stats
87W - 102L
1,492 Elo+
Party 2
Serqet
Serqet
Latex111
Serqet
Level 22
God Stats
2W - 1L
1,815 SR
Queue Stats
37W - 34L
1,438 Elo+
Party 1
Janus
Janus
Lukken_Rust
Janus
Level 89
God Stats
0W - 2L
1,640 SR
Queue Stats
22W - 15L
1,559 Elo+
Solo
Charybdis
Charybdis
MurmeliVE
Charybdis
Level 48
God Stats
4W - 5L
1,530 SR
Queue Stats
186W - 187L
1,512 Elo+
Party 1
Atlas
Atlas
MuxPenquinz
Atlas
Level 107
God Stats
9W - 13L
1,453 SR
Queue Stats
278W - 308L
1,533 Elo+
Party 2
Team Averages
Level 74
1,599 SR
1,507 Elo+

VS

Team Averages
Level 121
1,562 SR
1,499 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Arboribus
Nu Wa
Level 147
God Stats
17W - 5L
1,746 SR
Queue Stats
273W - 267L
1,514 Elo+
Solo
Hercules
Hercules
Chris_Burke98
Hercules
Level 121
God Stats
7W - 5L
1,484 SR
Queue Stats
158W - 168L
1,474 Elo+
Party 3
Thanatos
Thanatos
HymenBuster101
Thanatos
Level 105
God Stats
13W - 14L
1,525 SR
Queue Stats
67W - 74L
1,494 Elo+
Party 3
Anubis
Anubis
Kharundar
Anubis
Level 104
God Stats
141W - 116L
1,555 SR
Queue Stats
312W - 315L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jrugga
Chaac
10
0 / 3 / 0
5,448
545
3,553
9,018
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Latex111
Serqet
8
0 / 5 / 0
4,728
473
2,487
9,168
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
5,491
549
4,547
5,767
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MurmeliVE
Charybdis
10
0 / 2 / 0
5,335
534
3,213
6,989
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,958
496
2,906
10,588
6,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 3
6,506
651
5,742
3,886
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Arboribus
Nu Wa
11
3 / 0 / 0
6,815
682
6,257
4,372
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Chris_Burke98
Hercules
9
1 / 0 / 3
5,081
508
5,316
7,971
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
10
4 / 1 / 1
6,326
633
3,950
8,253
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Kharundar
Anubis
12
2 / 0 / 1
6,987
699
5,608
7,050
3,209
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
3
4.5
W
Nu Wa
Arboribus
Nu Wa
3
0
0
3
W
Hercules
Chris_Burke98
Hercules
1
0
3
2.5
W
Thanatos
4
1
1
4.5
L
Chaac
Jrugga
Chaac
0
3
0
0
W
Anubis
Kharundar
Anubis
2
0
1
2.5
L
Serqet
Latex111
Serqet
0
5
0
0
L
1
2
0
0.5
L
Charybdis
MurmeliVE
Charybdis
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
26,873
41,530
Taken
31,532
18,484
Mitigated
13,808
8,192
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,742
1,610
0
1,200
3,886
1,400
0
570
3,241
41,001
1,311
W
Nu Wa
Arboribus
Nu Wa
6,257
1,480
0
750
4,372
1,474
0
2,362
1,830
49,312
0
W
Hercules
Chris_Burke98
Hercules
5,316
1,126
95
4,021
7,971
4,912
0
2,810
4,873
0
14,080
W
Thanatos
3,950
475
0
6,603
8,253
2,813
0
1,273
6,698
0
45,748
L
Chaac
Jrugga
Chaac
3,553
552
0
3,035
9,018
5,346
0
5,080
3,938
0
31,581
W
Anubis
Kharundar
Anubis
5,608
284
0
4,542
7,050
3,209
647
0
6,583
53,644
0
L
Serqet
Latex111
Serqet
2,487
639
0
265
9,168
2,653
0
1,296
7,662
0
28,533
L
4,547
136
0
750
5,767
1,832
0
3,301
2,425
37,900
0
L
Charybdis
MurmeliVE
Charybdis
3,213
1,627
0
2,808
6,989
2,143
0
2,499
4,169
0
41,044
L
2,906
1,185
0
1,334
10,588
6,510
0
4,028
5,866
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
31,715
258
Minions Killed
329
0
Camps Cleared
0
1,085,633
Distance Traveled
1,089,801
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,506
651
83
8
0
190,406
1
W
Nu Wa
6,815
682
79
8
0
224,326
4
W
Hercules
5,081
508
13
1
0
230,732
3
W
Thanatos
6,326
633
68
7
0
249,719
0
L
Chaac
5,448
545
48
5
0
179,907
0
W
Anubis
6,987
699
86
9
0
194,618
0
L
Serqet
4,728
473
40
4
0
242,676
0
L
Janus
5,491
549
77
8
0
224,185
0
L
Charybdis
5,335
534
81
8
0
196,548
0
L
Atlas
4,958
496
12
1
0
242,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role