Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ANC1984
Xing Tian
Level 146
God Stats
1W - 3L
1,597 SR
Queue Stats
387W - 381L
1,416 Elo+
Solo
Discordia
Discordia
DrBariyos
Discordia
Level 68
God Stats
4W - 7L
1,265 SR
Queue Stats
377W - 389L
1,479 Elo+
Party 1
Hercules
Hercules
Hmoob_Thao-Asa
Hercules
Level 89
God Stats
2W - 2L
1,780 SR
Queue Stats
191W - 167L
1,503 Elo+
Solo
Loki
Loki
Shakeiss
Loki
Level 68
God Stats
3W - 5L
1,190 SR
Queue Stats
277W - 288L
1,486 Elo+
Party 1
Team Averages
Level 100
1,466 SR
1,477 Elo+

VS

Team Averages
Level 138
1,514 SR
1,489 Elo+
Tiamat
Tiamat
HACKIErobinson
Tiamat
Level 191
God Stats
36W - 18L
1,669 SR
Queue Stats
766W - 712L
1,460 Elo+
Solo
Neith
Neith
Lacy-Anahata
Neith
Level 198
God Stats
6W - 7L
1,350 SR
Queue Stats
267W - 247L
1,542 Elo+
Solo
Hera
Hera
MrBloodfart
Hera
Level 109
God Stats
2W - 1L
1,550 SR
Queue Stats
108W - 108L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Selawie
Gilgamesh
Level 66
God Stats
13W - 8L
1,234 SR
Queue Stats
514W - 522L
1,515 Elo+
Solo
Artemis
Artemis
mrblue075
Artemis
Level 128
God Stats
2W - 2L
1,765 SR
Queue Stats
226W - 244L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 5 / 3
8,426
843
4,425
11,178
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
ANC1984
Xing Tian
13
1 / 3 / 7
8,205
821
3,076
12,126
15,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DrBariyos
Discordia
14
2 / 5 / 4
7,721
772
5,934
8,618
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
15
3 / 4 / 5
7,902
790
5,273
11,062
11,329
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
8
0 / 2 / 1
5,931
593
1,641
3,367
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
9,644
964
9,265
7,415
5,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 6
9,024
902
10,861
7,228
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 8
8,242
824
7,133
6,250
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Selawie
Gilgamesh
15
5 / 3 / 14
9,700
970
8,321
9,870
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
mrblue075
Artemis
14
1 / 2 / 12
8,089
809
7,060
5,830
2,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
10
Kills
19
19
Deaths
10
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
3
1.1
L
Xing Tian
ANC1984
Xing Tian
1
3
7
1.5
L
Discordia
DrBariyos
Discordia
2
5
4
0.8
W
6
2
12
6
L
Hercules
3
4
5
1.38
W
5
1
6
8
W
2
2
8
3
W
Gilgamesh
Selawie
Gilgamesh
5
3
14
4
L
Loki
0
2
1
0.25
W
Artemis
mrblue075
Artemis
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
42,640
46,351
Taken
36,593
36,514
Mitigated
24,823
10,935
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,425
699
382
4,124
11,178
5,063
0
4,211
6,967
0
15,321
L
Xing Tian
ANC1984
Xing Tian
3,076
161
0
449
12,126
15,185
0
3,772
8,354
11,389
0
L
Discordia
DrBariyos
Discordia
5,934
298
396
464
8,618
3,757
0
5,090
3,528
20,107
0
W
9,265
1,151
799
1,583
7,415
5,414
1,042
764
6,603
19,350
0
L
Hercules
5,273
320
1,569
2,872
11,062
11,329
0
2,577
8,485
0
8,591
W
10,861
1,686
429
1,442
7,228
3,020
2,211
2,881
4,017
0
21,924
W
7,133
1,237
507
1,420
6,250
2,247
759
925
5,213
14,920
0
W
Gilgamesh
Selawie
Gilgamesh
8,321
1,002
2,127
805
9,870
11,771
445
1,232
8,572
0
12,361
L
Loki
1,641
167
578
101
3,367
1,180
0
748
2,619
0
3,975
W
Artemis
mrblue075
Artemis
7,060
1,551
366
622
5,830
2,371
1,005
2,424
3,178
0
18,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
44,699
102
Minions Killed
106
0
Camps Cleared
0
816,073
Distance Traveled
962,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,426
843
36
4
0
182,495
0
L
Xing Tian
8,205
821
15
2
0
192,021
0
L
Discordia
7,721
772
39
4
0
169,732
0
W
Tiamat
9,644
964
28
3
0
190,072
0
L
Hercules
7,902
790
7
1
0
177,652
0
W
Neith
9,024
902
36
4
0
201,448
2
W
Hera
8,242
824
19
2
0
197,680
0
W
Gilgamesh
9,700
970
8
1
0
196,015
0
L
Loki
5,931
593
5
1
0
94,173
0
W
Artemis
8,089
809
15
2
0
176,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role