Player Matchup

Thor
Thor
CreepyRabbit7
Thor
Level 153
God Stats
2W - 6L
1,209 SR
Queue Stats
595W - 567L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Lil_Gamer_15
Erlang Shen
Level 157
God Stats
58W - 45L
1,627 SR
Queue Stats
388W - 395L
1,520 Elo+
Solo
Izanami
Izanami
Ninshad
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Roastxxsurvivor
Ra
Level 147
God Stats
3W - 4L
1,456 SR
Queue Stats
246W - 241L
1,608 Elo+
Solo
Sobek
Sobek
zacharyat
Sobek
Level 101
God Stats
6W - 4L
1,659 SR
Queue Stats
67W - 54L
1,579 Elo+
Solo
Team Averages
Level 125
1,490 SR
1,544 Elo+

VS

Team Averages
Level 139
1,588 SR
1,535 Elo+
Ishtar
Ishtar
FringeUnknown
Ishtar
Level 154
God Stats
3W - 3L
1,531 SR
Queue Stats
308W - 251L
1,552 Elo+
Party 2
Bellona
Bellona
Limeskin829
Bellona
Level 125
God Stats
3W - 3L
1,557 SR
Queue Stats
451W - 424L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
Monkey5356758
Zhong Kui
Level 134
God Stats
30W - 16L
1,647 SR
Queue Stats
700W - 649L
1,534 Elo+
Party 1
Medusa
Medusa
TheKing0fBears
Medusa
Level 156
God Stats
1W - 0L
1,584 SR
Queue Stats
67W - 43L
1,577 Elo+
Party 2
Ymir
Ymir
Trashpanda TX
Ymir
Level 126
God Stats
19W - 19L
1,619 SR
Queue Stats
335W - 337L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,331
489
4,661
14,691
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Lil_Gamer_15
Erlang Shen
12
2 / 5 / 1
7,432
495
8,702
20,951
15,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Ninshad
Izanami
11
0 / 5 / 1
6,935
462
4,915
11,844
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 7 / 0
7,481
499
7,817
11,427
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
zacharyat
Sobek
11
0 / 1 / 4
6,944
463
4,804
14,994
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,315
621
12,133
8,203
3,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Limeskin829
Bellona
12
0 / 0 / 9
7,231
482
6,537
9,829
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Monkey5356758
Zhong Kui
17
7 / 2 / 0
10,805
720
19,276
14,177
12,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 7
9,180
612
9,734
9,144
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 7
8,775
585
6,284
9,569
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
20
20
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
6
1
2
7
L
Erlang Shen
Lil_Gamer_15
Erlang Shen
2
5
1
0.5
W
Bellona
Limeskin829
Bellona
0
0
9
4.5
W
Zhong Kui
Monkey5356758
Zhong Kui
7
2
0
3.5
L
Izanami
Ninshad
Izanami
0
5
1
0.1
L
0
7
0
0
W
3
1
7
6.5
W
4
1
7
7.5
L
Sobek
zacharyat
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
53,964
73,907
Taken
50,922
45,586
Mitigated
32,815
17,650
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,661
914
0
3,057
14,691
5,820
0
3,799
10,892
0
59,643
W
12,133
7,576
0
4,003
8,203
3,506
896
834
7,369
0
74,475
L
Erlang Shen
Lil_Gamer_15
Erlang Shen
8,702
4,679
0
5,104
20,951
15,395
0
13,335
7,616
0
51,152
W
Bellona
Limeskin829
Bellona
6,537
1,879
0
3,310
9,829
7,488
206
2,956
6,592
0
30,088
W
Zhong Kui
Monkey5356758
Zhong Kui
19,276
5,419
0
7,212
14,177
12,883
2,156
2,482
11,695
76,674
21,039
L
Izanami
Ninshad
Izanami
4,915
3,482
0
1,692
11,844
4,089
0
778
11,066
0
46,603
L
7,817
274
474
1,804
11,427
4,856
0
2,454
8,973
66,932
0
W
9,734
4,168
0
1,976
9,144
3,479
2,150
3,965
5,020
0
62,418
W
6,284
859
0
4,768
9,569
5,459
0
1,851
7,625
59,287
828
L
Sobek
zacharyat
Sobek
4,804
745
1,344
4,175
14,994
15,426
0
3,900
11,094
20,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
45,306
390
Minions Killed
507
0
Camps Cleared
0
1,457,520
Distance Traveled
1,489,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,331
489
83
6
0
307,716
0
W
Ishtar
9,315
621
104
7
0
305,630
4
L
Erlang Shen
7,432
495
81
5
0
299,959
1
W
Bellona
7,231
482
41
3
0
338,221
0
W
Zhong Kui
10,805
720
154
10
0
238,635
0
L
Izanami
6,935
462
97
6
0
249,359
0
L
Ra
7,481
499
118
8
0
278,952
0
W
Medusa
9,180
612
118
8
0
298,630
0
W
Ymir
8,775
585
90
6
0
308,356
0
L
Sobek
6,944
463
11
1
0
321,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role