Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Arielito18
Awilix
Gold V
Level 138
God Stats
2W - 2L
1,669 SR
Queue Stats
402W - 423L
1,167 MMR
Solo
Hercules
Hercules
Silver II
IntelecViolence
Hercules
Silver II
Level 183
God Stats
7W - 9L
1,431 SR
Queue Stats
158W - 166L
1,133 MMR
Solo
Neith
Neith
Silver I
S_-K-_O
Neith
Silver I
Level 107
God Stats
25W - 16L
1,578 SR
Queue Stats
647W - 656L
1,157 MMR
Solo
Fafnir
Fafnir
Silver II
neednotspeak
Fafnir
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 51L
1,151 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,536 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,550 SR
1,213 MMR
Susano
Susano
Silver I
 
Susano
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Antonio_frostice
Ganesha
Silver I
Level 166
God Stats
8W - 12L
1,422 SR
Queue Stats
194W - 221L
1,166 MMR
Solo
Raijin
Raijin
Silver II
DrThrobber
Raijin
Silver II
Level 62
God Stats
5W - 4L
1,610 SR
Queue Stats
50W - 73L
1,154 MMR
Solo
Anhur
Anhur
Silver II
RunawayFx
Anhur
Silver II
Level 126
God Stats
2W - 3L
1,713 SR
Queue Stats
105W - 126L
1,119 MMR
Solo
Ah Puch
Ah Puch
Silver I
Xenophonixx
Ah Puch
Silver I
Level 87
God Stats
6W - 3L
1,508 SR
Queue Stats
191W - 201L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 1 / 1
8,553
713
9,131
11,317
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
Arielito18
Awilix
13
3 / 0 / 1
7,120
593
2,451
6,726
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
12
0 / 1 / 1
6,632
553
3,417
12,127
9,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
S_-K-_O
Neith
12
2 / 2 / 1
6,974
581
5,959
7,087
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
9
0 / 2 / 3
6,124
510
3,660
11,404
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangAthenaAresHades

VS

Bans
ArachneBakasuraZhong KuiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 0 / 0
3,893
324
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
6,644
554
5,237
14,446
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
DrThrobber
Raijin
15
1 / 3 / 0
7,627
636
3,987
9,308
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
RunawayFx
Anhur
13
3 / 2 / 0
7,362
614
6,761
8,142
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Xenophonixx
Ah Puch
11
1 / 3 / 0
6,985
582
10,942
8,694
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
6
6
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
1
4.5
L
Susano
 
Susano
0
0
0
0
L
1
1
3
2.5
W
Awilix
Arielito18
Awilix
3
0
1
3.5
L
Raijin
DrThrobber
Raijin
1
3
0
0.33
W
Hercules
0
1
1
0.5
L
Anhur
RunawayFx
Anhur
3
2
0
1.5
W
Neith
S_-K-_O
Neith
2
2
1
1.25
L
Ah Puch
Xenophonixx
Ah Puch
1
3
0
0.33
W
Fafnir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
26,927
48,661
Taken
40,590
29,526
Mitigated
19,806
16,780
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,131
2,982
0
4,779
11,317
4,465
0
6,915
4,148
0
74,941
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
5,237
814
0
4,400
14,446
10,570
0
1,961
12,485
27,266
0
W
Awilix
Arielito18
Awilix
2,451
738
0
471
6,726
2,638
680
1,328
5,356
0
59,700
L
Raijin
DrThrobber
Raijin
3,987
615
0
1,008
9,308
3,227
0
57
9,251
77,028
0
W
Hercules
3,417
1,604
0
5,563
12,127
9,033
394
7,949
3,590
0
42,312
L
Anhur
RunawayFx
Anhur
6,761
3,956
0
3,296
8,142
2,877
0
1,607
6,535
0
59,025
W
Neith
S_-K-_O
Neith
5,959
3,321
0
3,508
7,087
2,747
0
1,018
6,069
0
58,079
L
Ah Puch
Xenophonixx
Ah Puch
10,942
1,008
0
3,458
8,694
3,132
250
35
8,659
49,157
0
W
Fafnir
3,660
1,285
0
2,459
11,404
10,643
21
2,028
9,332
10,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
32,511
405
Minions Killed
363
0
Camps Cleared
0
1,189,640
Distance Traveled
880,704
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,553
713
122
10
0
248,185
0
L
Susano
3,893
324
0
0
0
4
0
L
Ganesha
6,644
554
12
1
0
252,293
8
W
Awilix
7,120
593
92
8
0
280,645
0
L
Raijin
7,627
636
135
11
0
216,669
0
W
Hercules
6,632
553
87
7
0
229,312
6
L
Anhur
7,362
614
125
10
0
208,271
3
W
Neith
6,974
581
95
8
0
194,437
0
L
Ah Puch
6,985
582
91
8
0
203,467
2
W
Fafnir
6,124
510
9
1
0
237,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role