Player Matchup

Heimdallr
Heimdallr
PudgeSK
Heimdallr
Level 121
God Stats
8W - 7L
1,361 SR
Queue Stats
89W - 58L
1,571 Elo+
Party 3
Ratatoskr
Ratatoskr
TexasFlood
Ratatoskr
Level 122
God Stats
4W - 9L
1,573 SR
Queue Stats
125W - 112L
1,536 Elo+
Party 1
Terra
Terra
blakeberry
Terra
Level 88
God Stats
11W - 3L
1,761 SR
Queue Stats
33W - 27L
1,628 Elo+
Party 3
Pele
Pele
juter
Pele
Level 155
God Stats
8W - 1L
1,936 SR
Queue Stats
272W - 314L
1,522 Elo+
Party 1
Janus
Janus
stop2341
Janus
Level 122
God Stats
9W - 14L
1,340 SR
Queue Stats
160W - 144L
1,510 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,553 Elo+

VS

Team Averages
Level 172
1,424 SR
1,509 Elo+
Pele
Pele
AWinterFox
Pele
Level 183
God Stats
1W - 2L
1,194 SR
Queue Stats
200W - 161L
1,585 Elo+
Party 2
Loki
Loki
BoucHeB
Loki
Level 162
God Stats
6W - 9L
1,654 SR
Queue Stats
140W - 136L
1,514 Elo+
Solo
Serqet
Serqet
Rey-c90
Serqet
Level 126
God Stats
10W - 12L
1,392 SR
Queue Stats
146W - 163L
1,459 Elo+
Solo
Olorun
Olorun
SmolovAckerman
Olorun
Level 155
God Stats
0W - 3L
1,318 SR
Queue Stats
229W - 212L
1,541 Elo+
Solo
Maui
Maui
Toubib101
Maui
Level 233
God Stats
5W - 12L
1,563 SR
Queue Stats
210W - 202L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PudgeSK
Heimdallr
9
3 / 1 / 2
5,844
649
5,891
5,876
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
TexasFlood
Ratatoskr
10
1 / 1 / 0
6,466
718
3,308
7,329
4,171
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
8
1 / 0 / 4
5,241
582
2,931
5,348
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
juter
Pele
11
3 / 1 / 1
6,424
714
3,780
6,389
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
stop2341
Janus
10
0 / 2 / 4
5,924
658
2,478
4,441
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
5,907
656
5,228
7,334
3,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
BoucHeB
Loki
9
0 / 0 / 2
4,684
520
3,256
4,015
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Rey-c90
Serqet
9
0 / 1 / 0
4,477
497
2,527
5,176
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
3,988
443
3,087
5,282
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
8
0 / 1 / 0
4,773
530
1,657
7,850
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
5
5
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Loki
BoucHeB
Loki
0
0
2
1
W
Heimdallr
PudgeSK
Heimdallr
3
1
2
4
L
Serqet
Rey-c90
Serqet
0
1
0
0
L
0
3
0
0
W
Ratatoskr
TexasFlood
Ratatoskr
1
1
0
1
L
Maui
0
1
0
0
W
Terra
1
0
4
3
W
Pele
juter
Pele
3
1
1
3.5
W
Janus
stop2341
Janus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
15,755
29,383
Taken
29,657
12,027
Mitigated
12,404
9,384
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
1,817
0
1,787
7,334
3,319
0
2,006
5,186
0
37,318
L
Loki
BoucHeB
Loki
3,256
136
0
1,707
4,015
1,195
0
228
3,777
0
34,741
W
Heimdallr
PudgeSK
Heimdallr
5,891
3,683
0
2,228
5,876
2,127
428
2,634
3,242
0
38,631
L
Serqet
Rey-c90
Serqet
2,527
502
0
992
5,176
1,605
0
0
5,176
0
23,756
L
3,087
1,871
180
1,150
5,282
1,761
0
1,238
4,044
20,733
426
W
Ratatoskr
TexasFlood
Ratatoskr
3,308
1,013
0
1,558
7,329
4,171
0
0
7,035
0
47,574
L
Maui
1,657
450
117
1,971
7,850
4,524
0
1,753
6,065
14,109
0
W
Terra
2,931
1,020
1,354
1,892
5,348
2,451
25
2,110
3,238
11,709
0
W
Pele
juter
Pele
3,780
1,056
0
1,465
6,389
2,283
0
0
6,389
0
42,787
W
Janus
stop2341
Janus
2,478
259
0
887
4,441
995
0
0
4,441
45,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
23,829
316
Minions Killed
218
0
Camps Cleared
0
952,314
Distance Traveled
984,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,907
656
72
8
0
201,116
0
L
Loki
4,684
520
44
5
0
216,786
0
W
Heimdallr
5,844
649
69
8
0
162,453
0
L
Serqet
4,477
497
40
4
0
199,033
1
L
Olorun
3,988
443
37
4
0
150,170
1
W
Ratatoskr
6,466
718
66
7
0
165,689
0
L
Maui
4,773
530
25
3
0
217,571
3
W
Terra
5,241
582
10
1
0
205,269
4
W
Pele
6,424
714
75
8
0
225,662
0
W
Janus
5,924
658
96
11
0
193,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role