Player Matchup

Chang'e
Chang'e
Silver IV
Bit_Im_Ya_P0PPA
Chang'e
Silver IV
Level 108
God Stats
41W - 30L
1,588 SR
Queue Stats
846W - 869L
743 MMR
Solo
Zeus
Zeus
Silver V
Nerd Turtle8742
Zeus
Silver V
Level 127
God Stats
12W - 13L
1,440 SR
Queue Stats
38W - 59L
706 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ShudMcMillan3
Sun Wukong
Silver III
Level 109
God Stats
7W - 6L
1,554 SR
Queue Stats
184W - 196L
838 MMR
Party 1
Pele
Pele
Silver IV
Techronman3
Pele
Silver IV
Level 121
God Stats
12W - 11L
1,468 SR
Queue Stats
232W - 259L
696 MMR
Party 1
Medusa
Medusa
Silver IV
thekingofme1208
Medusa
Silver IV
Level 158
God Stats
8W - 7L
1,439 SR
Queue Stats
548W - 598L
809 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,498 SR
758 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,500 SR
685 MMR
Arachne
Arachne
Silver V
BadduMike
Arachne
Silver V
Level 65
God Stats
3W - 5L
1,562 SR
Queue Stats
86W - 96L
835 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
SPLIFNRUM
Tsukuyomi
Silver IV
Level 146
God Stats
5W - 8L
1,379 SR
Queue Stats
79W - 104L
827 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
TheDude11011
Baron Samedi
Bronze III
Level 126
God Stats
23W - 26L
1,418 SR
Queue Stats
127W - 202L
60 MMR
Solo
Ymir
Ymir
Silver IV
darmiller
Ymir
Silver IV
Level 104
God Stats
6W - 4L
1,577 SR
Queue Stats
108W - 115L
875 MMR
Solo
Olorun
Olorun
Silver IV
fugtig_vand
Olorun
Silver IV
Level 66
God Stats
4W - 3L
1,562 SR
Queue Stats
156W - 189L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,173
514
3,021
5,311
2,319
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 0 / 3
7,704
642
7,320
5,020
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ShudMcMillan3
Sun Wukong
13
2 / 0 / 1
7,663
639
6,319
9,221
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 3
7,328
611
4,076
9,796
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,564
547
7,280
8,915
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BastetCharonRaijinHades

VS

Bans
HeraAphroditeAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadduMike
Arachne
10
0 / 4 / 0
5,935
495
7,175
14,511
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tsukuyomi
SPLIFNRUM
Tsukuyomi
10
1 / 5 / 0
5,708
476
7,250
13,844
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheDude11011
Baron Samedi
3
0 / 2 / 0
4,186
349
237
2,926
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 2 / 0
5,394
450
2,857
10,705
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
3
0 / 1 / 0
4,180
348
324
1,644
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
BadduMike
Arachne
0
4
0
0
W
2
0
3
3.5
W
6
0
3
7.5
L
Tsukuyomi
SPLIFNRUM
Tsukuyomi
1
5
0
0.2
W
Sun Wukong
ShudMcMillan3
Sun Wukong
2
0
1
2.5
W
2
1
3
3.5
L
Baron Samedi
TheDude11011
Baron Samedi
0
2
0
0
L
Ymir
0
2
0
0
L
Olorun
0
1
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
17,843
38,263
Taken
43,630
17,464
Mitigated
19,370
15,724
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BadduMike
Arachne
7,175
4,192
0
5,138
14,511
5,253
0
1,989
12,394
0
41,840
W
3,021
38
1,634
1,747
5,311
2,319
324
1,045
4,188
22,909
0
W
7,320
1,149
0
1,049
5,020
1,532
660
338
4,682
35,450
0
L
Tsukuyomi
SPLIFNRUM
Tsukuyomi
7,250
2,393
0
5,189
13,844
5,337
0
2,198
11,547
0
36,187
W
Sun Wukong
ShudMcMillan3
Sun Wukong
6,319
1,193
0
4,754
9,221
6,876
94
0
9,221
0
59,220
W
4,076
880
0
3,993
9,796
3,673
0
0
9,796
0
69,378
L
Baron Samedi
TheDude11011
Baron Samedi
237
121
0
245
2,926
916
0
2,251
447
5,462
0
L
Ymir
2,857
271
0
1,730
10,705
7,360
0
2,881
7,735
28,705
0
L
Olorun
324
140
0
565
1,644
504
0
478
1,166
9,644
0
W
7,280
2,877
0
2,547
8,915
3,064
521
1,684
6,958
0
49,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
25,403
412
Minions Killed
199
0
Camps Cleared
0
1,178,840
Distance Traveled
776,618
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,935
495
68
6
0
220,921
0
W
Chang'e
6,173
514
38
3
0
233,973
0
W
Zeus
7,704
642
79
7
0
262,827
1
L
Tsukuyomi
5,708
476
59
5
0
234,457
0
W
Sun Wukong
7,663
639
115
10
0
223,971
2
W
Pele
7,328
611
108
9
0
248,885
0
L
Baron Samedi
4,186
349
9
1
0
73,236
0
L
Ymir
5,394
450
43
4
0
207,662
1
L
Olorun
4,180
348
20
2
0
40,342
0
W
Medusa
6,564
547
72
6
0
209,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role