Player Matchup

Chang'e
Chang'e
Silver IV
Bit_Im_Ya_P0PPA
Chang'e
Silver IV
Level 108
God Stats
41W - 30L
1,578 SR
Queue Stats
846W - 869L
697 MMR
Solo
Maui
Maui
Silver V
Nerd Turtle8742
Maui
Silver V
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 59L
659 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ShudMcMillan3
Sun Wukong
Silver III
Level 109
God Stats
7W - 6L
1,472 SR
Queue Stats
184W - 196L
792 MMR
Party 1
Anubis
Anubis
Silver V
Techronman3
Anubis
Silver V
Level 121
God Stats
39W - 36L
1,488 SR
Queue Stats
232W - 259L
649 MMR
Party 1
Neith
Neith
Silver III
ccmixcoatl
Neith
Silver III
Level 158
God Stats
175W - 193L
1,503 SR
Queue Stats
470W - 499L
796 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,508 SR
719 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,467 SR
721 MMR
Izanami
Izanami
Bronze I
Mermaid9242
Izanami
Bronze I
Level 68
God Stats
4W - 9L
1,417 SR
Queue Stats
59W - 94L
497 MMR
Party 2
Khepri
Khepri
Silver IV
Nitecrow462
Khepri
Silver IV
Level 113
God Stats
7W - 10L
1,492 SR
Queue Stats
17W - 35L
932 MMR
Party 2
Hera
Hera
Silver III
Stormweb720
Hera
Silver III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 152L
984 MMR
Solo
Surtr
Surtr
Bronze I
op-220
Surtr
Bronze I
Level 112
God Stats
85W - 104L
1,441 SR
Queue Stats
192W - 221L
335 MMR
Solo
Ne Zha
Ne Zha
Silver IV
thekingofme1208
Ne Zha
Silver IV
Level 158
God Stats
35W - 25L
1,482 SR
Queue Stats
548W - 598L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,454
497
4,769
5,524
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 1 / 11
7,950
530
2,343
12,344
9,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ShudMcMillan3
Sun Wukong
15
4 / 0 / 3
9,102
607
8,545
11,424
13,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
15 / 1 / 5
10,273
685
19,493
13,684
7,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
4 / 1 / 5
8,752
583
9,685
8,143
3,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RavanaAo KuangHadesRaijinNike

VS

Bans
PeleAthenaAphroditeBakasuraJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mermaid9242
Izanami
12
0 / 4 / 1
7,542
503
4,074
11,412
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 1 / 0
6,303
420
4,339
9,249
6,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 10 / 0
6,179
412
5,754
12,242
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
op-220
Surtr
11
0 / 5 / 1
6,758
451
7,806
15,555
12,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 6 / 0
6,834
456
5,900
14,369
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
26
Kills
2
3
Deaths
26
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Izanami
Mermaid9242
Izanami
0
4
1
0.13
W
1
1
11
6.5
L
Khepri
0
1
0
0
W
Sun Wukong
ShudMcMillan3
Sun Wukong
4
0
3
5.5
L
0
10
0
0
W
Anubis
15
1
5
17.5
W
Neith
4
1
5
6.5
L
Surtr
op-220
Surtr
0
5
1
0.1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,835
Damage
27,873
51,119
Taken
62,827
35,730
Mitigated
32,744
26,514
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,769
46
4,146
3,936
5,524
2,291
288
521
5,003
50,312
0
L
Izanami
Mermaid9242
Izanami
4,074
2,627
0
2,869
11,412
4,603
0
2,683
8,729
0
65,113
W
2,343
544
1,967
2,273
12,344
9,114
82
3,391
8,573
12,690
0
L
Khepri
4,339
972
0
1,797
9,249
6,910
0
4,794
4,455
17,627
0
W
Sun Wukong
ShudMcMillan3
Sun Wukong
8,545
1,869
0
2,806
11,424
13,349
308
906
10,518
0
74,302
L
5,754
1,348
0
220
12,242
3,481
0
8,344
3,898
47,565
0
W
Anubis
19,493
1,614
0
8,511
13,684
7,651
813
4,190
9,358
89,432
0
W
Neith
9,685
5,179
0
2,875
8,143
3,325
1,957
959
7,184
0
77,021
L
Surtr
op-220
Surtr
7,806
2,676
0
1,160
15,555
12,614
0
4,962
10,593
1,275
49,895
L
5,900
927
0
2,994
14,369
5,136
0
5,822
8,547
0
55,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
33,616
504
Minions Killed
381
0
Camps Cleared
0
1,358,238
Distance Traveled
1,320,692
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,454
497
80
5
0
315,362
0
L
Izanami
7,542
503
128
9
0
243,776
4
W
Maui
7,950
530
25
2
0
292,589
1
L
Khepri
6,303
420
27
2
0
280,195
5
W
Sun Wukong
9,102
607
134
9
0
269,676
0
L
Hera
6,179
412
65
4
0
240,897
0
W
Anubis
10,273
685
130
9
0
233,390
0
W
Neith
8,752
583
135
9
0
247,221
0
L
Surtr
6,758
451
83
6
0
262,275
4
L
Ne Zha
6,834
456
78
5
0
293,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role