Player Matchup

Anhur
Anhur
Gold I
CatzDaCat
Anhur
Gold I
Level 37
God Stats
9W - 9L
1,737 SR
Queue Stats
153W - 152L
1,649 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Just Tru9960
Morgan Le Fay
Gold II
Level 105
God Stats
14W - 18L
1,380 SR
Queue Stats
385W - 403L
1,565 MMR
Solo
Susano
Susano
Platinum V
akchinjaxin
Susano
Platinum V
Level 140
God Stats
5W - 5L
1,358 SR
Queue Stats
214W - 202L
1,608 MMR
Solo
Janus
Janus
Gold I
thekazikage
Janus
Gold I
Level 142
God Stats
11W - 26L
1,421 SR
Queue Stats
414W - 425L
1,624 MMR
Solo
Surtr
Surtr
Masters
Вluе
Surtr
Masters
Level 144
God Stats
15W - 9L
1,825 SR
Queue Stats
184W - 144L
2,559 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,544 SR
1,801 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,518 SR
1,870 MMR
Neith
Neith
Masters
AldoT186
Neith
Masters
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
567W - 536L
2,447 MMR
Solo
Artio
Artio
Platinum IV
EskimoMilk
Artio
Platinum IV
Level 190
God Stats
11W - 10L
1,503 SR
Queue Stats
489W - 488L
1,562 MMR
Solo
Bastet
Bastet
Diamond V
PureVictory
Bastet
Diamond V
Level 103
God Stats
15W - 16L
1,600 SR
Queue Stats
145W - 143L
2,077 MMR
Solo
Vamana
Vamana
Gold I
Ziagen
Vamana
Gold I
Level 144
God Stats
1W - 2L
1,485 SR
Queue Stats
179W - 183L
1,552 MMR
Solo
Discordia
Discordia
Gold III
benryan
Discordia
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CatzDaCat
Anhur
11
2 / 0 / 0
6,378
638
3,174
4,433
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Just Tru9960
Morgan Le Fay
10
2 / 0 / 4
6,069
607
5,538
6,016
3,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
11
2 / 0 / 7
6,462
646
4,721
7,987
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 2
6,523
652
3,822
5,677
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Вluе
Surtr
12
3 / 0 / 5
7,236
724
12,465
11,793
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OlorunAo KuangThoth

VS

Bans
ArachneThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldoT186
Neith
11
0 / 1 / 0
5,935
594
4,288
6,035
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artio
8
0 / 2 / 1
5,287
529
2,469
9,053
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
11
2 / 3 / 0
6,102
610
6,492
11,329
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
Ziagen
Vamana
9
0 / 3 / 0
5,449
545
5,369
10,860
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
benryan
Discordia
8
0 / 4 / 1
4,996
500
2,347
5,777
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
AldoT186
Neith
0
1
0
0
W
Anhur
CatzDaCat
Anhur
2
0
0
2
L
Artio
0
2
1
0.25
W
Morgan Le Fay
Just Tru9960
Morgan Le Fay
2
0
4
4
L
Bastet
2
3
0
0.67
L
Vamana
Ziagen
Vamana
0
3
0
0
W
Susano
2
0
7
5.5
L
Discordia
benryan
Discordia
0
4
1
0.13
W
4
2
2
2.5
W
Surtr
Вluе
Surtr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
20,965
35,906
Taken
43,054
16,631
Mitigated
22,089
10,106
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AldoT186
Neith
4,288
1,261
0
2,029
6,035
1,976
0
1,372
4,663
0
54,028
W
Anhur
CatzDaCat
Anhur
3,174
2,125
0
1,901
4,433
1,625
1,049
546
3,887
0
42,941
L
Artio
2,469
602
323
2,666
9,053
5,784
0
3,948
5,035
12,252
0
W
Morgan Le Fay
Just Tru9960
Morgan Le Fay
5,538
745
0
2,172
6,016
3,790
0
1,464
4,499
22,420
0
L
Bastet
6,492
2,477
0
2,866
11,329
4,247
0
1,730
9,543
0
51,963
L
Vamana
Ziagen
Vamana
5,369
1,960
0
2,546
10,860
8,254
0
974
9,838
0
41,146
W
Susano
4,721
1,681
0
490
7,987
2,848
0
612
7,307
0
45,512
L
Discordia
benryan
Discordia
2,347
127
0
160
5,777
1,828
0
1,642
4,021
21,517
0
W
3,822
45
0
766
5,677
1,664
0
1,519
3,960
41,363
0
W
Surtr
Вluе
Surtr
12,465
5,954
0
4,777
11,793
6,704
0
671
11,086
1,347
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
27,769
374
Minions Killed
345
0
Camps Cleared
0
1,100,449
Distance Traveled
1,033,889
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,935
594
116
12
0
197,862
2
W
Anhur
6,378
638
97
10
0
195,149
4
L
Artio
5,287
529
15
2
0
223,988
5
W
Morgan Le Fay
6,069
607
31
3
0
204,967
4
L
Bastet
6,102
610
89
9
0
216,660
0
L
Vamana
5,449
545
79
8
0
192,870
0
W
Susano
6,462
646
79
8
0
259,358
1
L
Discordia
4,996
500
46
5
0
202,509
1
W
Janus
6,523
652
71
7
0
224,162
2
W
Surtr
7,236
724
96
10
0
216,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role