Player Matchup

Cerberus
Cerberus
AbsurdExotic
Cerberus
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
36W - 42L
1,413 Elo+
Party 1
Serqet
Serqet
I_Lil-DRIP_I
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 155L
1,494 Elo+
Party 1
Osiris
Osiris
l_Big-DRIP_l
Osiris
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 234L
1,546 Elo+
Party 1
Team Averages
Level 97
1,585 SR
1,484 Elo+

VS

Team Averages
Level 110
1,417 SR
1,508 Elo+
Hercules
Hercules
Karduz
Hercules
Level 149
God Stats
28W - 34L
1,477 SR
Queue Stats
508W - 511L
1,546 Elo+
Solo
Danzaburou
Danzaburou
l-Flocky-l
Danzaburou
Level 74
God Stats
3W - 1L
1,645 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 2
Janus
Janus
l-Spliffy-l
Janus
Level 108
God Stats
4W - 5L
1,131 SR
Queue Stats
19W - 20L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbsurdExotic
Cerberus
10
1 / 3 / 4
7,411
741
4,807
13,753
10,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
4 / 6 / 1
7,769
777
5,741
10,598
5,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
10
1 / 7 / 5
7,964
796
5,901
15,130
15,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Karduz
Hercules
11
3 / 2 / 12
8,648
865
7,143
8,381
8,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
l-Flocky-l
Danzaburou
12
6 / 3 / 7
9,323
932
9,652
6,698
2,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 7
9,313
931
12,810
5,194
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AbsurdExotic
Cerberus
1
3
4
1
L
Serqet
4
6
1
0.75
W
Hercules
Karduz
Hercules
3
2
12
4.5
W
Danzaburou
l-Flocky-l
Danzaburou
6
3
7
3.17
W
7
1
7
10.5
L
Osiris
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
29,605
39,481
Taken
20,273
31,928
Mitigated
11,872
5,086
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AbsurdExotic
Cerberus
4,807
407
72
1,711
13,753
10,639
0
4,240
9,161
17,920
0
L
Serqet
5,741
864
0
610
10,598
5,849
0
3,248
7,148
0
17,657
W
Hercules
Karduz
Hercules
7,143
1,703
300
2,320
8,381
8,013
360
3,033
5,041
514
14,320
W
Danzaburou
l-Flocky-l
Danzaburou
9,652
4,239
238
559
6,698
2,047
1,175
1,399
4,634
0
35,316
W
12,810
505
68
289
5,194
1,812
731
1,023
3,731
31,455
0
L
Osiris
5,901
1,539
0
2,693
15,130
15,440
0
5,407
9,295
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
27,284
64
Minions Killed
88
0
Camps Cleared
0
496,993
Distance Traveled
543,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,411
741
20
2
0
178,381
0
L
Serqet
7,769
777
25
3
0
158,677
0
W
Hercules
8,648
865
17
2
0
183,425
0
W
Danzaburou
9,323
932
31
3
0
177,785
2
W
Janus
9,313
931
40
4
0
181,915
0
L
Osiris
7,964
796
19
2
0
159,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role