Player Matchup

Chaac
Chaac
 
Chaac
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CafuRs
Mercury
Level 193
God Stats
74W - 76L
1,543 SR
Queue Stats
1,262W - 1,182L
1,554 Elo+
Solo
Odin
Odin
HandsomeMagee77
Odin
Level 122
God Stats
8W - 3L
1,667 SR
Queue Stats
157W - 141L
1,601 Elo+
Solo
Zeus
Zeus
MikeHawksMall999
Zeus
Level 17
God Stats
6W - 5L
1,538 SR
Queue Stats
122W - 120L
1,408 Elo+
Solo
Janus
Janus
TheThinWhiteDuke
Janus
Level 144
God Stats
275W - 201L
1,677 SR
Queue Stats
308W - 263L
1,562 Elo+
Solo
Team Averages
Level 128
1,585 SR
1,525 Elo+

VS

Team Averages
Level 106
1,589 SR
1,528 Elo+
Horus
Horus
All Legendary
Horus
Level 170
God Stats
5W - 10L
1,587 SR
Queue Stats
212W - 191L
1,614 Elo+
Solo
Anhur
Anhur
Maybelosecontrol
Anhur
Level 4
God Stats
5W - 3L
1,713 SR
Queue Stats
8W - 5L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Peraza Tupac
Ne Zha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,534 Elo+
Solo
Kukulkan
Kukulkan
SOD Fish
Kukulkan
Level 93
God Stats
1W - 4L
1,593 SR
Queue Stats
3W - 5L
1,477 Elo+
Solo
Geb
Geb
drewpeanutss228
Geb
Level 126
God Stats
49W - 50L
1,550 SR
Queue Stats
542W - 582L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 5
5,088
1,018
1,051
4,213
3,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
CafuRs
Mercury
11
2 / 1 / 3
5,303
1,061
2,178
4,080
1,553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 4
4,857
971
1,764
3,310
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 4
5,217
1,043
3,658
2,645
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 2
6,297
1,259
7,713
2,782
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,303
861
509
1,646
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,255
851
1,064
1,064
332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
10
0 / 4 / 2
5,004
1,001
2,565
5,866
2,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SOD Fish
Kukulkan
11
1 / 3 / 0
5,205
1,041
968
4,118
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
4,687
937
3,904
5,576
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
5
3.5
L
0
0
0
0
W
Mercury
CafuRs
Mercury
2
1
3
3.5
W
0
0
4
2
L
0
0
0
0
W
0
0
4
2
L
Ne Zha
0
4
2
0.25
L
Kukulkan
SOD Fish
Kukulkan
1
3
0
0.33
W
6
0
2
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
9,010
17,030
Taken
18,270
8,338
Mitigated
7,628
4,474
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,051
0
0
2,057
4,213
3,225
323
1,607
2,606
0
6,847
L
509
384
179
585
1,646
780
0
679
791
0
1,073
W
Mercury
CafuRs
Mercury
2,178
661
0
283
4,080
1,553
622
981
3,099
0
9,138
W
1,764
260
0
1,054
3,310
1,784
532
812
2,498
0
6,894
L
1,064
670
0
0
1,064
332
0
823
113
0
1,711
W
3,658
327
0
580
2,645
798
150
761
1,884
14,088
0
L
Ne Zha
2,565
205
0
358
5,866
2,426
0
2,515
3,117
0
11,025
L
Kukulkan
SOD Fish
Kukulkan
968
53
0
79
4,118
1,674
0
2,068
1,780
13,229
0
W
7,713
355
0
500
2,782
978
351
711
2,071
19,004
0
L
3,904
0
0
252
5,576
2,416
0
4,546
794
9,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
23,454
106
Minions Killed
70
0
Camps Cleared
0
608,467
Distance Traveled
402,456
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,088
1,018
6
1
0
91,322
1
L
Horus
4,303
861
1
0
0
25,468
0
W
Mercury
5,303
1,061
25
5
0
141,486
0
W
Odin
4,857
971
15
3
0
127,236
0
L
Anhur
4,255
851
2
0
0
51,771
0
W
Zeus
5,217
1,043
26
5
0
114,550
0
L
Ne Zha
5,004
1,001
24
5
0
111,168
0
L
Kukulkan
5,205
1,041
39
8
0
108,019
0
W
Janus
6,297
1,259
34
7
0
133,873
0
L
Geb
4,687
937
4
1
0
106,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role