Player Matchup

Vamana
Vamana
Keebiee
Vamana
Level 147
God Stats
0W - 1L
1,812 SR
Queue Stats
22W - 23L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Strainer
Aphrodite
Level 154
God Stats
1W - 2L
1,245 SR
Queue Stats
139W - 132L
1,553 Elo+
Party 1
Maui
Maui
Sunsolblaze
Maui
Level 196
God Stats
2W - 11L
1,448 SR
Queue Stats
920W - 853L
1,602 Elo+
Solo
Hou Yi
Hou Yi
Twiggie98
Hou Yi
Level 158
God Stats
1W - 3L
1,355 SR
Queue Stats
121W - 120L
1,545 Elo+
Party 1
Bellona
Bellona
langston5_9
Bellona
Level 167
God Stats
4W - 4L
1,513 SR
Queue Stats
279W - 275L
1,623 Elo+
Solo
Team Averages
Level 164
1,475 SR
1,564 Elo+

VS

Team Averages
Level 141
1,556 SR
1,559 Elo+
Anubis
Anubis
EvolvezHD
Anubis
Level 119
God Stats
6W - 1L
1,705 SR
Queue Stats
68W - 33L
1,673 Elo+
Solo
Danzaburou
Danzaburou
FiendishDrWutang
Danzaburou
Level 119
God Stats
4W - 3L
1,487 SR
Queue Stats
211W - 181L
1,474 Elo+
Solo
Hades
Hades
MSeigel
Hades
Level 158
God Stats
3W - 9L
1,038 SR
Queue Stats
410W - 422L
1,517 Elo+
Solo
Hel
Hel
ScoFoZo
Hel
Level 157
God Stats
1W - 0L
1,918 SR
Queue Stats
24W - 14L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
xG_D_terror_vaFi
Sun Wukong
Level 152
God Stats
5W - 2L
1,634 SR
Queue Stats
329W - 324L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Keebiee
Vamana
17
4 / 6 / 8
10,448
697
19,843
15,886
12,818
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Strainer
Aphrodite
18
3 / 6 / 10
10,959
731
14,995
21,970
16,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
3 / 2 / 13
10,692
713
19,014
21,110
25,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Twiggie98
Hou Yi
19
5 / 4 / 8
11,506
767
16,939
15,699
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
langston5_9
Bellona
16
1 / 7 / 8
10,618
708
11,890
29,251
36,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EvolvezHD
Anubis
20
11 / 3 / 14
13,359
891
23,767
15,717
11,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
FiendishDrWutang
Danzaburou
18
4 / 3 / 17
12,125
808
23,179
20,119
12,078
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
MSeigel
Hades
17
2 / 5 / 18
11,133
742
23,221
22,034
23,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
16
3 / 4 / 16
11,488
766
11,210
15,408
13,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xG_D_terror_vaFi
Sun Wukong
20
5 / 2 / 17
12,561
837
13,239
29,510
34,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
107
16
Kills
25
25
Deaths
17
47
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
EvolvezHD
Anubis
11
3
14
6
W
Danzaburou
FiendishDrWutang
Danzaburou
4
3
17
4.17
L
Vamana
Keebiee
Vamana
4
6
8
1.33
W
Hades
MSeigel
Hades
2
5
18
2.2
W
Hel
3
4
16
2.75
L
Aphrodite
Strainer
Aphrodite
3
6
10
1.33
L
3
2
13
4.75
L
Hou Yi
Twiggie98
Hou Yi
5
4
8
2.25
L
Bellona
langston5_9
Bellona
1
7
8
0.71
W
Sun Wukong
xG_D_terror_vaFi
Sun Wukong
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,681
Damage
94,616
103,916
Taken
102,788
99,803
Mitigated
94,024
39,804
Healing
50,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EvolvezHD
Anubis
23,767
1,326
8
2,639
15,717
11,192
1,647
5,683
9,701
60,036
0
W
Danzaburou
FiendishDrWutang
Danzaburou
23,179
10,346
3,025
4,494
20,119
12,078
3,772
7,246
12,508
0
45,167
L
Vamana
Keebiee
Vamana
19,843
9,441
769
1,166
15,886
12,818
278
8,878
7,008
0
29,810
W
Hades
MSeigel
Hades
23,221
1,321
2,646
5,257
22,034
23,486
1,321
7,106
14,609
40,940
0
W
Hel
11,210
342
14,125
6,145
15,408
13,031
210
4,383
10,855
20,388
0
L
Aphrodite
Strainer
Aphrodite
14,995
1,366
12,667
9,532
21,970
16,380
375
12,514
9,456
31,127
0
L
19,014
2,291
1,989
6,513
21,110
25,585
122
12,317
8,793
26,333
0
L
Hou Yi
Twiggie98
Hou Yi
16,939
6,162
1,192
723
15,699
8,721
625
8,479
7,220
0
45,720
L
Bellona
langston5_9
Bellona
11,890
1,131
1,813
3,440
29,251
36,299
268
16,010
13,241
0
18,995
W
Sun Wukong
xG_D_terror_vaFi
Sun Wukong
13,239
1,453
3,985
8,137
29,510
34,237
787
8,328
21,106
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,223
Gold Earned
60,666
173
Minions Killed
193
0
Camps Cleared
0
1,361,384
Distance Traveled
1,491,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,359
891
61
4
0
284,133
0
W
Danzaburou
12,125
808
58
4
0
302,928
0
L
Vamana
10,448
697
21
1
0
283,170
0
W
Hades
11,133
742
42
3
0
278,717
0
W
Hel
11,488
766
14
1
0
294,950
0
L
Aphrodite
10,959
731
35
2
0
253,796
0
L
Maui
10,692
713
33
2
0
319,216
0
L
Hou Yi
11,506
767
67
4
0
253,283
0
L
Bellona
10,618
708
17
1
0
251,919
0
W
Sun Wukong
12,561
837
18
1
0
330,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role