Player Matchup

Hades
Hades
HADESOTP
Hades
Level 11
God Stats
8W - 10L
1,504 SR
Queue Stats
9W - 12L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
ITookTheL
Hou Yi
Level 47
God Stats
2W - 4L
1,727 SR
Queue Stats
261W - 238L
1,559 Elo+
Solo
Nike
Nike
LucatialofMirrah
Nike
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 162L
1,435 Elo+
Solo
Mercury
Mercury
Wooback
Mercury
Level 126
God Stats
2W - 2L
1,712 SR
Queue Stats
180W - 138L
1,598 Elo+
Solo
Ares
Ares
Yoxtie
Ares
Level 200
God Stats
3W - 2L
1,759 SR
Queue Stats
479W - 398L
1,607 Elo+
Party 1
Team Averages
Level 86
1,640 SR
1,549 Elo+

VS

Team Averages
Level 159
1,524 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Io Majik oI
Sol
Level 159
God Stats
1W - 1L
1,467 SR
Queue Stats
9W - 9L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Jaqpi
Cthulhu
Level 157
God Stats
4W - 5L
1,476 SR
Queue Stats
77W - 76L
1,521 Elo+
Solo
Ra
Ra
ManuCop5
Ra
Level 214
God Stats
34W - 22L
1,670 SR
Queue Stats
416W - 394L
1,549 Elo+
Solo
Mercury
Mercury
Specter324
Mercury
Level 125
God Stats
5W - 3L
1,508 SR
Queue Stats
402W - 379L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HADESOTP
Hades
10
0 / 4 / 3
5,688
517
2,971
8,477
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
ITookTheL
Hou Yi
8
1 / 2 / 0
4,847
441
4,398
7,379
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,582
507
3,843
8,244
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Wooback
Mercury
11
2 / 3 / 1
6,239
567
3,445
8,613
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Yoxtie
Ares
11
2 / 1 / 0
6,440
585
3,757
6,814
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 0
6,292
572
3,360
8,217
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 4
6,792
617
8,198
6,799
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Jaqpi
Cthulhu
10
1 / 1 / 1
6,019
547
3,907
8,052
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
7,194
654
5,491
4,870
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
Specter324
Mercury
12
5 / 0 / 2
7,283
662
5,457
7,767
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Hades
HADESOTP
Hades
0
4
3
0.38
L
Hou Yi
ITookTheL
Hou Yi
1
2
0
0.5
W
3
0
4
5
W
Cthulhu
Jaqpi
Cthulhu
1
1
1
1.5
L
0
2
2
0.5
W
3
2
4
2.5
W
Mercury
Specter324
Mercury
5
0
2
6
L
Mercury
Wooback
Mercury
2
3
1
0.83
L
Ares
Yoxtie
Ares
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,414
Damage
26,413
39,527
Taken
35,705
19,403
Mitigated
14,674
10,328
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,360
620
0
1,420
8,217
4,048
0
3,411
4,460
0
42,418
L
Hades
HADESOTP
Hades
2,971
836
725
3,380
8,477
4,241
0
4,698
3,725
47,355
0
L
Hou Yi
ITookTheL
Hou Yi
4,398
2,472
0
1,724
7,379
2,697
0
5,553
1,826
0
24,125
W
8,198
4,186
0
2,646
6,799
1,885
688
74
6,725
48,300
3,808
W
Cthulhu
Jaqpi
Cthulhu
3,907
312
1,345
2,081
8,052
3,980
0
1,225
6,827
17,750
0
L
3,843
270
62
2,233
8,244
4,141
0
4,862
3,382
269
23,811
W
5,491
679
743
1,569
4,870
1,777
0
1,587
3,283
62,861
333
W
Mercury
Specter324
Mercury
5,457
3,336
0
1,147
7,767
2,984
0
354
7,413
0
57,141
L
Mercury
Wooback
Mercury
3,445
1,659
0
625
8,613
3,158
0
2,228
6,385
0
42,984
L
Ares
Yoxtie
Ares
3,757
645
0
1,579
6,814
5,166
0
57
6,757
34,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
33,580
302
Minions Killed
360
0
Camps Cleared
0
1,002,248
Distance Traveled
1,125,282
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,292
572
55
5
0
178,971
0
L
Hades
5,688
517
80
7
0
206,248
0
L
Hou Yi
4,847
441
48
4
0
190,421
2
W
Sol
6,792
617
87
8
0
213,531
1
W
Cthulhu
6,019
547
10
1
0
221,694
0
L
Nike
5,582
507
29
3
0
187,249
0
W
Ra
7,194
654
123
11
0
217,072
2
W
Mercury
7,283
662
85
8
0
294,014
3
L
Mercury
6,239
567
77
7
0
247,449
2
L
Ares
6,440
585
68
6
0
170,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role