Player Matchup

Geb
Geb
Gold V
Burtieeee97
Geb
Gold V
Level 90
God Stats
0W - 2L
1,310 SR
Queue Stats
60W - 59L
1,282 MMR
Party 1
Lancelot
Lancelot
Gold V
MildlyAngryDucks
Lancelot
Gold V
Level 107
God Stats
1W - 2L
1,746 SR
Queue Stats
10W - 8L
1,527 MMR
Party 1
Olorun
Olorun
Gold V
lTuMb4x
Olorun
Gold V
Level 119
God Stats
2W - 1L
1,714 SR
Queue Stats
61W - 68L
1,437 MMR
Party 3
Agni
Agni
Gold IV
pablojm12
Agni
Gold IV
Level 125
God Stats
27W - 19L
1,563 SR
Queue Stats
60W - 68L
1,473 MMR
Party 3
Amaterasu
Amaterasu
Bronze III
storymak3r
Amaterasu
Bronze III
Level 77
God Stats
1W - 2L
1,312 SR
Queue Stats
14W - 27L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,529 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,570 SR
1,426 MMR
Ra
Ra
Silver IV
Heavyhenk
Ra
Silver IV
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 87L
1,362 MMR
Party 2
Shiva
Shiva
Gold IV
HuMaNiTy999
Shiva
Gold IV
Level 182
God Stats
1W - 2L
1,305 SR
Queue Stats
187W - 190L
1,424 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Issaaac
Cernunnos
Gold IV
Level 126
God Stats
6W - 1L
1,763 SR
Queue Stats
103W - 96L
1,404 MMR
Solo
Ne Zha
Ne Zha
Gold IV
McDalenaTakeAway
Ne Zha
Gold IV
Level 80
God Stats
7W - 4L
1,782 SR
Queue Stats
90W - 86L
1,440 MMR
Solo
Vulcan
Vulcan
Silver I
SoMarcus
Vulcan
Silver I
Level 203
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,499 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,343
459
5,900
15,288
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 2
7,859
491
5,796
15,275
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
lTuMb4x
Olorun
15
1 / 5 / 1
8,892
556
6,388
11,982
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
13
3 / 2 / 1
7,991
499
11,038
10,484
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
storymak3r
Amaterasu
12
0 / 5 / 0
7,290
456
2,433
18,732
12,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
ThorArachneSusanoPeleKing Arthur

VS

Bans
LokiAo KuangKaliChernobogRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,437
715
14,673
8,331
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 8
9,602
600
7,617
18,445
18,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Issaaac
Cernunnos
16
3 / 0 / 6
10,207
638
9,071
10,179
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 8
8,777
549
6,706
14,196
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
SoMarcus
Vulcan
16
5 / 3 / 5
10,218
639
15,513
10,921
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
21
21
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
7
0
5
9.5
W
4
1
8
8
W
Cernunnos
Issaaac
Cernunnos
3
0
6
6
W
2
2
8
3
L
1
6
2
0.33
W
Vulcan
SoMarcus
Vulcan
5
3
5
2.5
L
Olorun
lTuMb4x
Olorun
1
5
1
0.3
L
Agni
3
2
1
1.75
L
Amaterasu
storymak3r
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
53,580
71,761
Taken
62,072
40,434
Mitigated
39,762
16,230
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,900
504
0
1,966
15,288
12,802
0
5,600
9,598
24,001
0
W
14,673
2,000
3,930
3,733
8,331
5,678
883
1,650
6,681
85,016
0
W
7,617
858
1,295
3,081
18,445
18,269
0
9,539
8,906
0
38,882
W
Cernunnos
Issaaac
Cernunnos
9,071
4,739
0
4,106
10,179
4,962
2,162
5,078
5,101
0
84,213
W
6,706
1,740
0
1,672
14,196
6,203
0
4,515
9,681
0
61,354
L
5,796
568
0
5,377
15,275
6,572
0
4,830
10,319
0
59,565
W
Vulcan
SoMarcus
Vulcan
15,513
2,717
0
715
10,921
4,650
1,367
4,928
5,993
99,166
0
L
Olorun
lTuMb4x
Olorun
6,388
2,566
0
2,674
11,982
5,068
717
2,112
9,767
76,405
4,232
L
Agni
11,038
633
0
1,000
10,484
3,807
0
6,762
3,596
62,250
0
L
Amaterasu
storymak3r
Amaterasu
2,433
523
0
5,213
18,732
12,185
0
9,934
8,295
0
50,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
50,241
455
Minions Killed
504
0
Camps Cleared
0
1,579,357
Distance Traveled
1,724,225
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,343
459
20
1
0
330,806
4
W
Ra
11,437
715
142
9
0
336,256
6
W
Shiva
9,602
600
27
2
0
361,466
7
W
Cernunnos
10,207
638
121
8
0
308,920
2
W
Ne Zha
8,777
549
69
4
0
389,451
0
L
Lancelot
7,859
491
93
6
0
334,811
0
W
Vulcan
10,218
639
145
9
0
328,132
3
L
Olorun
8,892
556
140
9
0
290,825
0
L
Agni
7,991
499
121
8
0
302,352
3
L
Amaterasu
7,290
456
81
5
0
320,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role