Player Matchup

Thanatos
Thanatos
PNL CADU
Thanatos
Level 52
God Stats
57W - 52L
1,500 SR
Queue Stats
118W - 115L
1,498 Elo+
Solo
Bacchus
Bacchus
THSPLR
Bacchus
Level 49
God Stats
21W - 9L
1,602 SR
Queue Stats
367W - 363L
1,362 Elo+
Solo
Nike
Nike
Worst5upportNA
Nike
Level 159
God Stats
1W - 1L
1,555 SR
Queue Stats
23W - 33L
1,438 Elo+
Solo
Ra
Ra
aeis_aizad
Ra
Level 62
God Stats
5W - 7L
1,471 SR
Queue Stats
42W - 73L
1,308 Elo+
Solo
Charybdis
Charybdis
nemurimogula
Charybdis
Level 108
God Stats
69W - 56L
1,526 SR
Queue Stats
141W - 162L
1,384 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,398 Elo+

VS

Team Averages
Level 120
1,603 SR
1,410 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IxFastMoneyxI
Zhong Kui
Level 143
God Stats
3W - 3L
1,684 SR
Queue Stats
84W - 91L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Seth007
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,245 Elo+
Solo
Awilix
Awilix
cibola69
Awilix
Level 155
God Stats
1W - 1L
1,666 SR
Queue Stats
268W - 291L
1,452 Elo+
Solo
Hades
Hades
savageJosh2020
Hades
Level 101
God Stats
4W - 6L
1,664 SR
Queue Stats
244W - 260L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PNL CADU
Thanatos
14
4 / 2 / 5
9,273
488
8,665
16,655
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
THSPLR
Bacchus
14
5 / 0 / 9
10,044
529
5,258
13,095
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 4
10,849
571
11,503
14,909
14,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 9
9,433
496
9,188
10,649
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
nemurimogula
Charybdis
15
2 / 1 / 0
9,730
512
3,878
7,656
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 2 / 1
8,405
442
4,235
12,368
14,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Zhong Kui
IxFastMoneyxI
Zhong Kui
16
1 / 2 / 1
9,998
526
8,347
14,666
12,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Seth007
Hou Yi
11
0 / 0 / 0
7,349
387
1,913
7,740
2,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
cibola69
Awilix
16
5 / 4 / 1
9,664
509
9,180
16,234
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 8 / 2
7,995
421
9,278
14,452
6,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
7
7
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
L
Zhong Kui
IxFastMoneyxI
Zhong Kui
1
2
1
0.75
W
Thanatos
PNL CADU
Thanatos
4
2
5
3.25
L
Hou Yi
Seth007
Hou Yi
0
0
0
0
W
Bacchus
THSPLR
Bacchus
5
0
9
9.5
W
3
0
4
5
W
2
4
9
1.63
L
Awilix
cibola69
Awilix
5
4
1
1.38
W
Charybdis
nemurimogula
Charybdis
2
1
0
2
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
32,953
62,964
Taken
65,460
45,520
Mitigated
41,513
19,113
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,235
1,172
800
2,789
12,368
14,395
0
2,571
9,689
34,144
0
L
Zhong Kui
IxFastMoneyxI
Zhong Kui
8,347
596
0
4,350
14,666
12,170
664
284
14,382
91,741
0
W
Thanatos
PNL CADU
Thanatos
8,665
1,470
0
8,859
16,655
6,925
183
6,221
10,434
0
62,897
L
Hou Yi
Seth007
Hou Yi
1,913
644
0
0
7,740
2,334
0
1,049
6,691
0
38,772
W
Bacchus
THSPLR
Bacchus
5,258
881
0
3,942
13,095
16,945
432
3,857
9,238
24,222
0
W
11,503
677
0
2,423
14,909
14,013
0
5,795
9,114
483
86,693
W
9,188
429
792
1,403
10,649
4,076
311
3,568
7,081
74,931
0
L
Awilix
cibola69
Awilix
9,180
3,650
0
813
16,234
6,426
191
4,658
11,576
0
84,718
W
Charybdis
nemurimogula
Charybdis
3,878
1,827
0
1,694
7,656
3,561
1,400
3,183
4,473
0
77,046
L
9,278
1,260
100
3,887
14,452
6,188
270
6,479
7,973
44,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
43,411
469
Minions Killed
407
0
Camps Cleared
0
1,815,690
Distance Traveled
1,532,838
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,405
442
41
2
0
265,008
1
L
Zhong Kui
9,998
526
146
8
0
325,365
2
W
Thanatos
9,273
488
77
4
0
412,523
0
L
Hou Yi
7,349
387
63
3
0
276,500
0
W
Bacchus
10,044
529
12
1
0
337,083
3
W
Nike
10,849
571
133
7
0
359,484
0
W
Ra
9,433
496
110
6
0
348,026
3
L
Awilix
9,664
509
105
6
0
397,338
0
W
Charybdis
9,730
512
137
7
0
358,574
0
L
Hades
7,995
421
52
3
0
268,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role