Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
Destroy all2000
Chiron
Silver II
Level 163
God Stats
3W - 1L
1,709 SR
Queue Stats
285W - 304L
1,057 MMR
Solo
Tiamat
Tiamat
Bronze I
Nerd Turtle8742
Tiamat
Bronze I
Level 127
God Stats
5W - 3L
1,514 SR
Queue Stats
38W - 59L
569 MMR
Solo
Thor
Thor
Silver I
Scyll1234567
Thor
Silver I
Level 146
God Stats
19W - 7L
1,838 SR
Queue Stats
367W - 384L
1,136 MMR
Solo
Amaterasu
Amaterasu
Silver III
iiDeathWalker
Amaterasu
Silver III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 81L
916 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,612 SR
1,036 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,456 SR
950 MMR
Hercules
Hercules
Silver V
HadesSama35
Hercules
Silver V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 252L
539 MMR
Solo
Rama
Rama
Silver III
SailingSteak975
Rama
Silver III
Level 116
God Stats
0W - 4L
1,133 SR
Queue Stats
26W - 37L
1,148 MMR
Solo
Artemis
Artemis
Silver II
bin-Night
Artemis
Silver II
Level 120
God Stats
1W - 3L
1,356 SR
Queue Stats
45W - 61L
1,063 MMR
Solo
Charon
Charon
Silver III
fugtig_vand
Charon
Silver III
Level 66
God Stats
5W - 5L
1,504 SR
Queue Stats
156W - 189L
874 MMR
Solo
Zeus
Zeus
Silver I
irulelol3
Zeus
Silver I
Level 186
God Stats
10W - 6L
1,789 SR
Queue Stats
393W - 407L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 4
5,764
576
3,211
4,453
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 1
6,051
605
4,876
4,127
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 1
5,419
542
2,873
7,630
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 2
5,991
599
3,591
7,336
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
iiDeathWalker
Amaterasu
11
2 / 1 / 0
6,626
663
8,006
10,376
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PeleBakasuraSun WukongArachne

VS

Bans
RatatoskrThanatosAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HadesSama35
Hercules
10
1 / 3 / 0
5,694
569
5,485
12,602
7,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,717
472
1,927
5,663
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
bin-Night
Artemis
10
1 / 4 / 2
5,775
578
2,500
9,749
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
7
1 / 1 / 0
5,273
527
2,351
6,208
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
2 / 0 / 2
6,728
673
5,678
3,973
1,363
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
4
3
W
3
0
1
3.5
L
Hercules
HadesSama35
Hercules
1
3
0
0.33
W
1
3
1
0.5
L
0
2
0
0
W
1
1
2
2
L
Artemis
bin-Night
Artemis
1
4
2
0.5
L
Charon
1
1
0
1
W
Amaterasu
iiDeathWalker
Amaterasu
2
1
0
2
L
Zeus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
17,941
33,922
Taken
38,195
17,521
Mitigated
18,309
11,713
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,211
1,532
879
1,684
4,453
3,513
29
846
3,607
15,000
0
W
4,876
1,304
279
1,442
4,127
1,411
939
988
3,139
0
41,984
L
Hercules
HadesSama35
Hercules
5,485
1,945
0
5,099
12,602
7,945
0
0
12,602
0
32,403
W
2,873
94
0
1,555
7,630
4,221
0
4,568
3,062
23,515
0
L
1,927
1,576
0
1,986
5,663
1,761
0
1,212
4,451
0
26,524
W
3,591
624
0
791
7,336
2,864
0
1,627
5,709
0
47,313
L
Artemis
bin-Night
Artemis
2,500
899
0
1,160
9,749
3,585
184
1,502
8,163
0
37,134
L
Charon
2,351
466
0
2,074
6,208
3,655
0
1,609
4,561
14,857
0
W
Amaterasu
iiDeathWalker
Amaterasu
8,006
3,769
0
5,083
10,376
5,512
0
0
10,376
0
46,230
L
Zeus
5,678
1,426
0
3,137
3,973
1,363
0
1,529
2,334
52,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
28,187
280
Minions Killed
284
0
Camps Cleared
0
1,083,435
Distance Traveled
909,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,764
576
16
2
0
214,150
2
W
Chiron
6,051
605
67
7
0
179,213
0
L
Hercules
5,694
569
55
6
0
191,739
0
W
Tiamat
5,419
542
51
5
0
231,393
0
L
Rama
4,717
472
47
5
0
164,111
1
W
Thor
5,991
599
72
7
0
248,237
0
L
Artemis
5,775
578
50
5
0
182,987
0
L
Charon
5,273
527
21
2
0
177,424
2
W
Amaterasu
6,626
663
74
7
0
210,442
2
L
Zeus
6,728
673
111
11
0
193,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role