Player Matchup

Hercules
Hercules
Platinum I
SSaiyanBroly
Hercules
Platinum I
Level 156
God Stats
0W - 2L
1,646 SR
Queue Stats
98W - 75L
2,154 MMR
Party 1
Bacchus
Bacchus
Platinum II
v IFlizzy
Bacchus
Platinum II
Level 155
God Stats
1W - 4L
1,361 SR
Queue Stats
742W - 693L
1,356 MMR
Party 1
Vulcan
Vulcan
Diamond II
z Prodigy z
Vulcan
Diamond II
Level 201
God Stats
129W - 74L
1,735 SR
Queue Stats
159W - 110L
2,396 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 171
1,581 SR
1,969 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,702 SR
1,636 MMR
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
Jebemtimamku
Ix Chel
Gold II
Level 143
God Stats
4W - 1L
1,736 SR
Queue Stats
24W - 15L
1,849 MMR
Solo
Cernunnos
Cernunnos
Silver I
xSchmoove
Cernunnos
Silver I
Level 148
God Stats
1W - 0L
1,870 SR
Queue Stats
41W - 46L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SSaiyanBroly
Hercules
12
1 / 3 / 0
9,827
702
10,596
19,860
21,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
v IFlizzy
Bacchus
11
0 / 6 / 2
9,206
658
9,566
16,020
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
12
1 / 4 / 1
9,847
703
9,789
8,232
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RaijinThothMorgan Le FayPersephoneNe Zha

VS

Bans
AchillesHorusAgniXbalanqueBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 0 / 5
11,949
854
15,174
9,578
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Jebemtimamku
Ix Chel
13
0 / 2 / 11
10,314
737
4,043
10,726
10,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
xSchmoove
Cernunnos
15
6 / 0 / 7
11,896
850
15,976
17,237
7,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
5
9.5
W
Ix Chel
Jebemtimamku
Ix Chel
0
2
11
2.75
L
Hercules
SSaiyanBroly
Hercules
1
3
0
0.33
L
Bacchus
v IFlizzy
Bacchus
0
6
2
0.17
W
Cernunnos
xSchmoove
Cernunnos
6
0
7
9.5
L
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
35,193
44,112
Taken
37,541
42,365
Mitigated
22,062
10,899
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,174
1,558
0
2,039
9,578
4,070
458
5,674
3,303
77,097
0
W
Ix Chel
Jebemtimamku
Ix Chel
4,043
608
3,009
3,355
10,726
10,103
273
4,923
4,840
18,732
0
L
Hercules
SSaiyanBroly
Hercules
10,596
1,818
0
7,962
19,860
21,066
0
7,329
12,531
0
30,259
L
Bacchus
v IFlizzy
Bacchus
9,566
222
0
1,828
16,020
18,558
0
7,153
8,867
20,011
0
W
Cernunnos
xSchmoove
Cernunnos
15,976
9,476
0
8,429
17,237
7,889
2,286
8,132
8,482
0
65,532
L
Vulcan
9,789
4,202
0
1,109
8,232
2,741
24
4,850
3,382
53,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
34,159
146
Minions Killed
205
0
Camps Cleared
0
821,989
Distance Traveled
799,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,949
854
101
7
0
280,281
0
W
Ix Chel
10,314
737
31
2
0
270,773
0
L
Hercules
9,827
702
31
2
0
295,264
0
L
Bacchus
9,206
658
22
2
0
252,272
0
W
Cernunnos
11,896
850
73
5
0
248,583
0
L
Vulcan
9,847
703
93
7
0
274,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role