Player Matchup

Cliodhna
Cliodhna
DooBYZz
Cliodhna
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 46L
1,351 Elo+
Solo
Atlas
Atlas
EmiLeee
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,383 Elo+
Solo
Janus
Janus
SLiniSLino
Janus
Level 95
God Stats
3W - 1L
1,566 SR
Queue Stats
103W - 90L
1,483 Elo+
Solo
Kali
Kali
SOS团预备成员
Kali
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 78L
1,270 Elo+
Solo
Fafnir
Fafnir
betterside
Fafnir
Level 113
God Stats
2W - 2L
1,188 SR
Queue Stats
82W - 89L
1,478 Elo+
Solo
Team Averages
Level 70
1,451 SR
1,393 Elo+

VS

Team Averages
Level 142
1,599 SR
1,451 Elo+
Lancelot
Lancelot
DonnTripp0500
Lancelot
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 135L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Hostile Grandpa
Heimdallr
Level 147
God Stats
16W - 13L
1,570 SR
Queue Stats
903W - 953L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Psilisophic
Morgan Le Fay
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Radicaled06
Cthulhu
Level 159
God Stats
1W - 1L
1,844 SR
Queue Stats
66W - 64L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
xJuiceman3
Sun Wukong
Level 189
God Stats
1W - 2L
1,583 SR
Queue Stats
221W - 242L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DooBYZz
Cliodhna
15
4 / 3 / 9
9,184
835
9,240
13,397
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
EmiLeee
Atlas
16
1 / 1 / 15
9,461
860
6,668
11,452
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
18
10 / 1 / 6
10,127
921
17,349
6,950
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 4 / 10
9,020
820
7,789
13,159
6,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
betterside
Fafnir
15
1 / 2 / 12
8,871
806
6,902
12,383
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DonnTripp0500
Lancelot
13
1 / 2 / 3
7,114
647
4,018
9,052
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Hostile Grandpa
Heimdallr
15
1 / 5 / 4
7,571
688
8,944
10,879
5,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Psilisophic
Morgan Le Fay
15
5 / 3 / 3
8,945
813
11,695
8,903
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Radicaled06
Cthulhu
15
2 / 5 / 5
9,037
822
14,388
13,299
15,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xJuiceman3
Sun Wukong
13
2 / 5 / 8
7,960
724
10,032
15,360
15,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
20
Kills
11
11
Deaths
20
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DonnTripp0500
Lancelot
1
2
3
1.25
W
Cliodhna
DooBYZz
Cliodhna
4
3
9
2.83
W
Atlas
EmiLeee
Atlas
1
1
15
8.5
L
Heimdallr
Hostile Grandpa
Heimdallr
1
5
4
0.6
L
Morgan Le Fay
Psilisophic
Morgan Le Fay
5
3
3
2.17
L
Cthulhu
Radicaled06
Cthulhu
2
5
5
0.9
W
Janus
10
1
6
13
W
4
4
10
2.25
W
Fafnir
betterside
Fafnir
1
2
12
3.5
L
Sun Wukong
xJuiceman3
Sun Wukong
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,948
Damage
49,077
57,341
Taken
57,493
46,968
Mitigated
45,792
18,048
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DonnTripp0500
Lancelot
4,018
0
723
1,663
9,052
3,935
0
4,235
4,817
0
6,202
W
Cliodhna
DooBYZz
Cliodhna
9,240
1,412
672
4,439
13,397
6,807
489
4,647
8,750
0
18,620
W
Atlas
EmiLeee
Atlas
6,668
2,649
547
2,454
11,452
11,660
0
6,044
5,408
19,302
0
L
Heimdallr
Hostile Grandpa
Heimdallr
8,944
4,582
412
1,200
10,879
5,392
27
5,106
5,773
0
18,498
L
Morgan Le Fay
Psilisophic
Morgan Le Fay
11,695
700
297
972
8,903
4,966
241
5,549
3,354
19,459
0
L
Cthulhu
Radicaled06
Cthulhu
14,388
1,141
1,214
1,172
13,299
15,986
102
6,443
6,856
29,017
619
W
Janus
17,349
642
463
1,253
6,950
3,847
640
3,318
3,632
36,517
0
W
7,789
4,326
104
4,098
13,159
6,843
0
6,588
6,571
0
12,039
W
Fafnir
betterside
Fafnir
6,902
2,367
1,299
2,719
12,383
17,811
208
4,867
7,516
12,929
1,009
L
Sun Wukong
xJuiceman3
Sun Wukong
10,032
1,243
375
2,924
15,360
15,513
96
8,577
6,783
0
17,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
40,627
121
Minions Killed
101
0
Camps Cleared
0
1,153,985
Distance Traveled
925,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,114
647
8
1
0
219,479
0
W
Cliodhna
9,184
835
20
2
0
249,110
0
W
Atlas
9,461
860
15
1
0
254,136
0
L
Heimdallr
7,571
688
20
2
0
180,740
0
L
Morgan Le Fay
8,945
813
19
2
0
166,176
0
L
Cthulhu
9,037
822
35
3
0
188,288
0
W
Janus
10,127
921
60
5
0
222,411
0
W
Kali
9,020
820
11
1
0
218,036
0
W
Fafnir
8,871
806
15
1
0
210,292
0
L
Sun Wukong
7,960
724
19
2
0
170,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role