Player Matchup

Lancelot
Lancelot
Kraken1178
Lancelot
Level 53
God Stats
17W - 14L
1,500 SR
Queue Stats
191W - 173L
1,433 Elo+
Party 1
Achilles
Achilles
Rozsy
Achilles
Level 79
God Stats
25W - 18L
1,579 SR
Queue Stats
137W - 136L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Szymonio
Zhong Kui
Level 116
God Stats
9W - 3L
1,292 SR
Queue Stats
94W - 75L
1,526 Elo+
Solo
Team Averages
Level 83
1,457 SR
1,468 Elo+

VS

Team Averages
Level 52
1,506 SR
1,421 Elo+
Sol
Sol
AlexGalo
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,478 Elo+
Solo
Serqet
Serqet
Cryaoticalism
Serqet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,355 Elo+
Solo
Zeus
Zeus
LilKersh
Zeus
Level 69
God Stats
3W - 4L
1,519 SR
Queue Stats
231W - 300L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kraken1178
Lancelot
13
7 / 3 / 8
11,035
849
10,885
8,450
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Rozsy
Achilles
14
5 / 0 / 10
10,409
801
7,847
15,980
20,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Szymonio
Zhong Kui
14
4 / 2 / 12
10,642
819
13,940
11,725
8,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
8,439
649
6,332
11,913
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 1
9,091
699
5,829
11,834
5,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
2 / 5 / 2
9,600
738
14,410
12,844
4,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
3
5
1
0.7
W
Lancelot
Kraken1178
Lancelot
7
3
8
3.67
L
Zeus
2
5
2
0.6
W
Achilles
Rozsy
Achilles
5
0
10
10
W
Zhong Kui
Szymonio
Zhong Kui
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
26,571
36,155
Taken
36,591
33,224
Mitigated
13,391
11,665
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,332
693
0
1,610
11,913
3,357
0
4,550
7,068
27,048
0
L
5,829
1,464
0
0
11,834
5,758
0
4,273
7,216
0
11,897
W
Lancelot
Kraken1178
Lancelot
10,885
496
0
1,678
8,450
3,683
747
5,438
3,012
0
42,595
L
Zeus
14,410
1,616
0
2,897
12,844
4,276
0
5,144
7,365
47,402
0
W
Achilles
Rozsy
Achilles
7,847
1,120
0
4,655
15,980
20,599
105
8,576
6,856
0
29,415
W
Zhong Kui
Szymonio
Zhong Kui
13,940
684
0
5,332
11,725
8,942
1,824
7,361
4,134
50,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
27,130
154
Minions Killed
97
0
Camps Cleared
0
751,015
Distance Traveled
652,112
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,439
649
30
2
0
207,768
0
L
Serqet
9,091
699
12
1
0
227,473
0
W
Lancelot
11,035
849
47
4
0
286,958
0
L
Zeus
9,600
738
55
4
0
216,871
2
W
Achilles
10,409
801
29
2
0
252,348
0
W
Zhong Kui
10,642
819
78
6
0
211,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role