Player Matchup

Anhur
Anhur
Bronze II
Abd-Alhuwaykim91
Anhur
Bronze II
Level 107
God Stats
1W - 1L
1,851 SR
Queue Stats
34W - 68L
662 MMR
Solo
Neith
Neith
Silver V
EliasPijije
Neith
Silver V
Level 154
God Stats
17W - 16L
1,496 SR
Queue Stats
528W - 558L
514 MMR
Solo
Sol
Sol
Bronze II
Kamikaze-_Rogue
Sol
Bronze II
Level 121
God Stats
0W - 6L
1,292 SR
Queue Stats
353W - 414L
270 MMR
Solo
Set
Set
Silver IV
Marchey_
Set
Silver IV
Level 137
God Stats
2W - 3L
1,397 SR
Queue Stats
389W - 436L
876 MMR
Solo
Hera
Hera
Silver V
Waterboogers
Hera
Silver V
Level 94
God Stats
7W - 15L
1,418 SR
Queue Stats
185W - 211L
701 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,491 SR
605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,498 SR
842 MMR
Loki
Loki
Bronze II
 
Loki
Bronze II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Bit_Im_Ya_P0PPA
Mulan
Silver IV
Level 108
God Stats
12W - 25L
1,500 SR
Queue Stats
846W - 869L
647 MMR
Solo
Athena
Athena
Bronze III
Oceanic Plagues
Athena
Bronze III
Level 126
God Stats
7W - 3L
1,385 SR
Queue Stats
98W - 155L
182 MMR
Solo
Artemis
Artemis
Silver III
Raglik-
Artemis
Silver III
Level 58
God Stats
26W - 12L
1,560 SR
Queue Stats
79W - 98L
974 MMR
Solo
Nox
Nox
Silver I
SeaofShadow1589
Nox
Silver I
Level 214
God Stats
67W - 72L
1,543 SR
Queue Stats
931W - 934L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,337
534
5,633
9,662
3,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
5,955
596
2,947
4,845
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
5,881
588
1,967
5,084
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,583
558
2,606
7,740
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 1
4,314
431
3,324
4,790
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisArachneOsirisSurtr

VS

Bans
BakasuraMorgan Le FayDanzaburouCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 3
6,672
667
5,188
7,129
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
6,241
624
1,713
5,500
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 3
5,654
565
2,898
10,039
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
Raglik-
Artemis
10
1 / 2 / 3
5,727
573
5,389
7,884
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 2
6,841
684
3,420
3,542
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
8
8
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
L
2
2
0
1
W
1
0
1
1.5
L
1
1
0
1
L
1
1
0
1
L
0
1
0
0
W
0
1
3
1.5
W
Artemis
Raglik-
Artemis
1
2
3
1.25
W
4
0
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
18,608
32,121
Taken
34,094
12,013
Mitigated
14,575
7,075
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,188
650
0
1,880
7,129
2,475
311
1,006
6,002
0
40,842
L
5,633
3,097
0
3,191
9,662
3,026
0
2,714
6,866
0
30,736
W
1,713
311
144
1,402
5,500
2,493
272
105
5,359
0
40,369
L
2,947
569
0
660
4,845
1,528
0
0
4,845
0
35,856
L
1,967
0
0
1,873
5,084
1,604
917
490
4,526
34,213
0
L
2,606
1,433
0
957
7,740
3,192
0
531
7,209
0
50,197
W
2,898
1,295
126
3,481
10,039
5,986
0
1,271
8,425
15,377
0
W
Artemis
Raglik-
Artemis
5,389
3,260
0
3,256
7,884
2,116
618
916
6,758
0
36,278
W
3,420
186
0
1,597
3,542
1,505
469
1,333
1,991
43,654
0
L
3,324
838
0
394
4,790
2,663
0
2,349
2,357
10,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
31,135
269
Minions Killed
274
0
Camps Cleared
0
908,980
Distance Traveled
1,043,493
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,672
667
58
6
0
217,046
0
L
Anhur
5,337
534
47
5
0
188,727
0
W
Mulan
6,241
624
55
6
0
209,688
0
L
Neith
5,955
596
51
5
0
178,413
0
L
Sol
5,881
588
75
8
0
184,770
2
L
Set
5,583
558
84
8
0
205,032
0
W
Athena
5,654
565
20
2
0
225,466
4
W
Artemis
5,727
573
60
6
0
179,395
0
W
Nox
6,841
684
81
8
0
211,898
0
L
Hera
4,314
431
12
1
0
152,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role