Player Matchup

Thor
Thor
BlossomyLion
Thor
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 129L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Rocktronix
Kukulkan
Level 83
God Stats
98W - 90L
1,541 SR
Queue Stats
350W - 320L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Russell1100
Gilgamesh
Level 124
God Stats
8W - 6L
1,542 SR
Queue Stats
623W - 596L
1,534 Elo+
Solo
Mulan
Mulan
ZhangFan000
Mulan
Level 158
God Stats
7W - 6L
1,486 SR
Queue Stats
901W - 906L
1,512 Elo+
Solo
Sol
Sol
n00bicake
Sol
Level 157
God Stats
11W - 7L
1,618 SR
Queue Stats
288W - 238L
1,569 Elo+
Solo
Team Averages
Level 127
1,537 SR
1,532 Elo+

VS

Team Averages
Level 114
1,372 SR
1,470 Elo+
Kuzenbo
Kuzenbo
AL The Animal
Kuzenbo
Level 148
God Stats
2W - 4L
1,390 SR
Queue Stats
634W - 667L
1,526 Elo+
Party 1
Ra
Ra
Keebiee
Ra
Level 147
God Stats
1W - 1L
1,522 SR
Queue Stats
10W - 14L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Rimulu
Amaterasu
Level 97
God Stats
4W - 5L
1,513 SR
Queue Stats
123W - 115L
1,446 Elo+
Solo
Hades
Hades
Xvlqr
Hades
Level 30
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
xXCorn504Xx
Hou Yi
Level 148
God Stats
4W - 7L
1,153 SR
Queue Stats
305W - 552L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,938
567
6,341
11,581
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Rocktronix
Kukulkan
14
3 / 1 / 6
8,252
589
9,296
6,836
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Russell1100
Gilgamesh
14
3 / 0 / 0
8,672
619
13,508
11,738
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 5
7,338
524
5,733
12,462
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 2
8,389
599
9,053
8,159
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 6 / 4
6,463
462
6,547
16,091
16,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 0
7,171
512
7,275
9,603
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Rimulu
Amaterasu
12
0 / 2 / 0
6,907
493
7,117
18,437
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
Xvlqr
Hades
8
0 / 2 / 0
5,451
389
1,156
5,571
2,126
Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
2 / 1 / 3
7,576
541
5,417
10,971
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
8
8
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
6
4
0.5
W
4
2
3
2.75
L
5
2
0
2.5
L
Amaterasu
Rimulu
Amaterasu
0
2
0
0
W
Kukulkan
Rocktronix
Kukulkan
3
1
6
6
W
Gilgamesh
Russell1100
Gilgamesh
3
0
0
3
L
Hades
Xvlqr
Hades
0
2
0
0
W
1
3
5
1.17
W
2
2
2
1.5
L
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
27,512
50,776
Taken
60,673
28,104
Mitigated
42,271
14,719
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,547
2,486
205
2,377
16,091
16,685
7
7,242
8,448
21,317
0
W
6,341
1,675
0
4,583
11,581
4,595
0
4,419
7,010
0
53,862
L
7,275
1,033
600
2,825
9,603
3,971
0
1,789
7,680
51,784
0
L
Amaterasu
Rimulu
Amaterasu
7,117
3,854
0
5,151
18,437
15,054
0
0
18,437
0
55,533
W
Kukulkan
Rocktronix
Kukulkan
9,296
1,262
0
1,750
6,836
2,993
951
2,758
4,028
71,292
0
W
Gilgamesh
Russell1100
Gilgamesh
13,508
5,042
0
1,750
11,738
8,471
508
1,276
10,462
0
73,439
L
Hades
Xvlqr
Hades
1,156
136
0
1,145
5,571
2,126
18
1,821
3,665
20,143
0
W
5,733
476
0
2,904
12,462
9,405
161
3,944
8,518
0
27,122
W
9,053
3,673
0
3,732
8,159
2,640
849
2,379
5,780
60,418
6,360
L
Hou Yi
5,417
3,026
0
2,284
10,971
4,435
0
6,358
4,157
0
49,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
33,568
498
Minions Killed
333
0
Camps Cleared
0
1,328,528
Distance Traveled
1,313,003
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,463
462
25
2
0
271,853
5
W
Thor
7,938
567
77
6
0
290,424
0
L
Ra
7,171
512
78
6
0
302,188
0
L
Amaterasu
6,907
493
99
7
0
285,794
0
W
Kukulkan
8,252
589
135
10
0
261,918
0
W
Gilgamesh
8,672
619
107
8
0
242,474
0
L
Hades
5,451
389
35
3
0
197,878
0
W
Mulan
7,338
524
39
3
0
276,399
4
W
Sol
8,389
599
140
10
0
257,313
4
L
Hou Yi
7,576
541
96
7
0
255,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role