Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hiro200606
Achilles
Level 84
God Stats
2W - 2L
1,642 SR
Queue Stats
77W - 74L
1,502 Elo+
Solo
Artemis
Artemis
Scriptkid
Artemis
Level 75
God Stats
1W - 2L
1,406 SR
Queue Stats
28W - 40L
1,390 Elo+
Solo
Loki
Loki
schnulzig-Yard
Loki
Level 39
God Stats
11W - 13L
1,574 SR
Queue Stats
98W - 121L
1,387 Elo+
Solo
Poseidon
Poseidon
wait4blood
Poseidon
Level 158
God Stats
5W - 2L
1,487 SR
Queue Stats
325W - 309L
1,465 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,449 Elo+

VS

Team Averages
Level 88
1,508 SR
1,413 Elo+
Anubis
Anubis
Dark_P666
Anubis
Level 103
God Stats
20W - 19L
1,523 SR
Queue Stats
150W - 150L
1,410 Elo+
Party 1
Susano
Susano
Dragondevil604
Susano
Level 84
God Stats
2W - 2L
1,412 SR
Queue Stats
140W - 143L
1,430 Elo+
Party 1
Cerberus
Cerberus
Kumsi83
Cerberus
Level 68
God Stats
15W - 15L
1,469 SR
Queue Stats
354W - 366L
1,377 Elo+
Solo
Chang'e
Chang'e
Lord of 101
Chang'e
Level 126
God Stats
8W - 5L
1,611 SR
Queue Stats
30W - 27L
1,436 Elo+
Solo
Neith
Neith
Nity_ghost
Neith
Level 59
God Stats
22W - 21L
1,528 SR
Queue Stats
55W - 74L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
7,179
513
4,706
10,185
3,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Hiro200606
Achilles
7
0 / 4 / 0
5,223
373
3,503
10,672
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Scriptkid
Artemis
12
1 / 1 / 1
6,680
477
6,263
6,651
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 2
6,918
494
2,399
12,177
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
wait4blood
Poseidon
14
2 / 1 / 1
7,939
567
11,659
6,731
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dark_P666
Anubis
15
2 / 2 / 1
8,354
597
6,128
8,858
4,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,344
525
3,521
10,061
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Kumsi83
Cerberus
10
0 / 2 / 1
6,576
470
2,525
11,335
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Lord of 101
Chang'e
16
6 / 0 / 0
9,965
712
12,217
9,469
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
1 / 1 / 3
8,445
603
5,707
8,274
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
11
11
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
W
Anubis
Dark_P666
Anubis
2
2
1
1.25
W
2
0
2
3
L
Achilles
Hiro200606
Achilles
0
4
0
0
W
Cerberus
Kumsi83
Cerberus
0
2
1
0.25
W
Chang'e
Lord of 101
Chang'e
6
0
0
6
W
Neith
1
1
3
2.5
L
Artemis
Scriptkid
Artemis
1
1
1
1.5
L
0
4
2
0.25
L
Poseidon
wait4blood
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
30,098
46,416
Taken
47,997
17,623
Mitigated
21,689
16,046
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,706
504
2,118
4,823
10,185
3,379
126
4,786
5,399
25,965
0
W
Anubis
Dark_P666
Anubis
6,128
133
0
4,665
8,858
4,248
190
5,648
3,210
87,494
0
W
3,521
614
0
1,275
10,061
3,821
0
2,504
7,557
0
45,232
L
Achilles
Hiro200606
Achilles
3,503
49
0
1,419
10,672
5,864
0
7,761
2,911
0
17,847
W
Cerberus
Kumsi83
Cerberus
2,525
27
203
3,125
11,335
7,289
507
4,585
6,750
17,337
0
W
Chang'e
Lord of 101
Chang'e
12,217
786
493
6,452
9,469
3,428
2,715
1,379
8,090
83,302
0
W
Neith
5,707
2,274
0
3,922
8,274
2,903
985
2,249
6,025
0
67,793
L
Artemis
Scriptkid
Artemis
6,263
3,245
0
1,459
6,651
2,364
208
930
5,721
0
41,330
L
2,399
380
0
5,846
12,177
4,085
0
4,565
7,612
0
50,272
L
Poseidon
wait4blood
Poseidon
11,659
1,628
0
381
6,731
1,931
0
2,828
3,903
74,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
40,684
319
Minions Killed
492
0
Camps Cleared
0
1,252,112
Distance Traveled
1,316,233
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,179
513
33
2
0
276,102
7
W
Anubis
8,354
597
126
9
0
256,817
5
W
Susano
7,344
525
65
5
0
314,393
2
L
Achilles
5,223
373
24
2
0
170,300
0
W
Cerberus
6,576
470
60
4
0
263,315
0
W
Chang'e
9,965
712
130
9
0
256,304
0
W
Neith
8,445
603
111
8
0
225,404
3
L
Artemis
6,680
477
63
5
0
238,049
0
L
Loki
6,918
494
77
6
0
291,391
8
L
Poseidon
7,939
567
122
9
0
276,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role