Player Matchup

Camazotz
Camazotz
Deku1230
Camazotz
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 108L
1,535 Elo+
Solo
Raijin
Raijin
P0rk Phat
Raijin
Level 164
God Stats
1W - 4L
1,500 SR
Queue Stats
258W - 260L
1,599 Elo+
Solo
Bacchus
Bacchus
bryce14058421
Bacchus
Level 136
God Stats
13W - 8L
1,555 SR
Queue Stats
84W - 89L
1,516 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,550 Elo+

VS

Team Averages
Level 121
1,496 SR
1,432 Elo+
Eset
Eset
CompetingBlaze
Eset
Level 155
God Stats
0W - 2L
1,637 SR
Queue Stats
172W - 156L
1,555 Elo+
Solo
Bacchus
Bacchus
HeHeWaa
Bacchus
Level 49
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Neith
Neith
Hellsniper01
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Deku1230
Camazotz
11
4 / 1 / 3
8,140
814
8,022
6,528
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
P0rk Phat
Raijin
12
4 / 1 / 3
8,367
837
6,344
4,622
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
0 / 1 / 8
7,457
746
4,183
7,043
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
7,622
762
3,512
6,792
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
HeHeWaa
Bacchus
10
0 / 1 / 0
6,548
655
2,746
6,454
5,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 3
7,142
714
4,458
7,200
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Camazotz
Deku1230
Camazotz
4
1
3
5.5
L
Bacchus
HeHeWaa
Bacchus
0
1
0
0
L
0
3
3
0.5
W
Raijin
P0rk Phat
Raijin
4
1
3
5.5
W
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
10,716
18,193
Taken
20,446
11,819
Mitigated
10,065
3,990
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,512
49
128
1,449
6,792
2,048
0
3,270
3,210
21,620
0
W
Camazotz
Deku1230
Camazotz
8,022
964
0
2,290
6,528
2,581
0
2,405
3,961
0
18,031
L
Bacchus
HeHeWaa
Bacchus
2,746
365
0
732
6,454
5,776
0
3,198
2,917
5,457
0
L
4,458
1,042
0
1,052
7,200
2,241
0
3,065
3,708
0
29,201
W
Raijin
P0rk Phat
Raijin
6,344
274
0
976
4,622
1,677
0
1,522
3,065
49,587
0
W
Bacchus
4,183
391
0
724
7,043
7,561
0
2,106
4,720
11,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
21,312
121
Minions Killed
90
0
Camps Cleared
0
537,955
Distance Traveled
519,130
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,622
762
34
3
0
162,940
5
W
Camazotz
8,140
814
18
2
0
195,756
2
L
Bacchus
6,548
655
8
1
0
170,148
0
L
Neith
7,142
714
48
5
0
186,042
0
W
Raijin
8,367
837
85
9
0
158,400
0
W
Bacchus
7,457
746
18
2
0
183,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role