Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hamdog0815
Gilgamesh
Level 108
God Stats
1W - 2L
1,583 SR
Queue Stats
251W - 246L
1,533 Elo+
Solo
Aphrodite
Aphrodite
SCchampiUuU
Aphrodite
Level 158
God Stats
2W - 2L
1,465 SR
Queue Stats
477W - 471L
1,519 Elo+
Solo
Da Ji
Da Ji
demonlordd420
Da Ji
Level 139
God Stats
3W - 5L
1,429 SR
Queue Stats
232W - 234L
1,473 Elo+
Solo
Mercury
Mercury
zeerrox
Mercury
Level 146
God Stats
2W - 1L
1,844 SR
Queue Stats
221W - 224L
1,558 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,516 Elo+

VS

Team Averages
Level 136
1,585 SR
1,495 Elo+
Janus
Janus
BillCosbyIsComin
Janus
Level 106
God Stats
2W - 1L
1,534 SR
Queue Stats
115W - 98L
1,568 Elo+
Party 1
Yemoja
Yemoja
N0RDlC TURlAN
Yemoja
Level 247
God Stats
4W - 5L
1,633 SR
Queue Stats
387W - 365L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
UnglifeTTV
Erlang Shen
Level 110
God Stats
1W - 1L
1,244 SR
Queue Stats
19W - 21L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
phillipk4
Xing Tian
Level 83
God Stats
2W - 2L
1,698 SR
Queue Stats
68W - 79L
1,444 Elo+
Solo
Cernunnos
Cernunnos
w0lffman17
Cernunnos
Level 134
God Stats
6W - 1L
1,818 SR
Queue Stats
406W - 398L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 3 / 1
8,191
819
9,622
9,582
4,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Hamdog0815
Gilgamesh
13
0 / 2 / 5
6,859
686
9,151
12,056
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SCchampiUuU
Aphrodite
11
1 / 3 / 3
6,761
676
3,620
5,764
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 4
6,858
686
5,393
6,415
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
zeerrox
Mercury
11
0 / 4 / 3
6,330
633
5,272
10,901
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,747
875
11,229
5,923
2,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 8
7,723
772
5,361
6,076
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
UnglifeTTV
Erlang Shen
14
2 / 1 / 10
8,171
817
7,622
9,462
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
phillipk4
Xing Tian
15
2 / 1 / 11
9,106
911
6,490
19,821
15,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
w0lffman17
Cernunnos
15
4 / 2 / 9
8,993
899
8,497
7,074
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
7
Kills
15
15
Deaths
7
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
3
1
1.83
W
5
2
5
3.75
L
Gilgamesh
Hamdog0815
Gilgamesh
0
2
5
1.25
W
2
1
8
6
L
Aphrodite
SCchampiUuU
Aphrodite
1
3
3
0.83
W
Erlang Shen
UnglifeTTV
Erlang Shen
2
1
10
7
L
1
3
4
1
W
Xing Tian
phillipk4
Xing Tian
2
1
11
7.5
W
Cernunnos
w0lffman17
Cernunnos
4
2
9
4.25
L
Mercury
zeerrox
Mercury
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
39,199
44,718
Taken
48,356
30,858
Mitigated
33,856
12,234
Healing
21,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,622
143
0
1,254
9,582
4,308
0
4,710
4,764
0
26,082
W
11,229
1,082
191
201
5,923
2,280
1,996
191
5,463
27,388
0
L
Gilgamesh
Hamdog0815
Gilgamesh
9,151
1,190
1,086
2,023
12,056
10,468
0
6,173
5,607
0
13,039
W
5,361
560
5,708
1,556
6,076
3,202
162
448
5,584
8,497
0
L
Aphrodite
SCchampiUuU
Aphrodite
3,620
345
2,155
1,894
5,764
3,039
0
3,129
2,367
6,970
0
W
Erlang Shen
UnglifeTTV
Erlang Shen
7,622
2,914
461
2,606
9,462
10,599
916
464
8,473
1,917
11,154
L
5,393
1,115
732
728
6,415
4,209
0
2,948
3,315
0
10,426
W
Xing Tian
phillipk4
Xing Tian
6,490
499
751
8,096
19,821
15,210
247
2,146
17,083
15,462
0
W
Cernunnos
w0lffman17
Cernunnos
8,497
3,812
1,185
971
7,074
2,565
3,562
371
6,531
0
17,719
L
Mercury
zeerrox
Mercury
5,272
2,189
615
1,747
10,901
8,834
0
5,968
4,699
0
7,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
42,740
69
Minions Killed
101
0
Camps Cleared
0
837,367
Distance Traveled
961,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,191
819
27
3
0
194,615
0
W
Janus
8,747
875
45
5
0
175,000
0
L
Gilgamesh
6,859
686
8
1
0
195,227
0
W
Yemoja
7,723
772
8
1
0
181,005
0
L
Aphrodite
6,761
676
12
1
0
101,419
0
W
Erlang Shen
8,171
817
10
1
0
207,660
0
L
Da Ji
6,858
686
16
2
0
160,117
0
W
Xing Tian
9,106
911
11
1
0
222,929
0
W
Cernunnos
8,993
899
27
3
0
175,056
0
L
Mercury
6,330
633
6
1
0
185,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role