Player Matchup

Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
MrXrocker
Martichoras
Level 107
God Stats
106W - 84L
1,586 SR
Queue Stats
438W - 427L
1,567 Elo+
Party 3
Ix Chel
Ix Chel
ReliableFever
Ix Chel
Level 159
God Stats
2W - 1L
1,222 SR
Queue Stats
29W - 31L
1,444 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,502 Elo+

VS

Team Averages
Level 106
1,573 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jace6474
Mercury
Level 158
God Stats
7W - 3L
1,668 SR
Queue Stats
164W - 152L
1,549 Elo+
Solo
Cthulhu
Cthulhu
KingOfPoptarts
Cthulhu
Level 65
God Stats
22W - 12L
1,658 SR
Queue Stats
246W - 229L
1,526 Elo+
Party 2
Horus
Horus
TheManOutOfTime
Horus
Level 108
God Stats
36W - 38L
1,536 SR
Queue Stats
469W - 460L
1,522 Elo+
Party 2
Chernobog
Chernobog
urgettingfarmed
Chernobog
Level 54
God Stats
4W - 5L
1,504 SR
Queue Stats
117W - 100L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 1
8,034
670
11,494
13,055
12,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
 
Bakasura
13
2 / 3 / 3
7,427
619
2,773
11,243
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Maui
 
Maui
10
0 / 1 / 7
6,525
544
4,228
9,988
7,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
MrXrocker
Martichoras
13
3 / 0 / 3
7,598
633
6,840
5,200
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ix Chel
11
2 / 6 / 3
6,273
523
4,915
9,220
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 3 / 2
7,911
659
13,072
10,080
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jace6474
Mercury
11
2 / 3 / 3
6,390
533
3,988
11,558
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 1
6,447
537
3,788
9,996
7,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,822
485
8,612
12,162
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
urgettingfarmed
Chernobog
8
0 / 1 / 0
5,355
446
1,329
4,628
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
10
10
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
1
5.5
W
Bakasura
 
Bakasura
2
3
3
1.17
W
Maui
 
Maui
0
1
7
3.5
L
Anubis
 
Anubis
8
3
2
3
L
Mercury
Jace6474
Mercury
2
3
3
1.17
L
0
1
1
0.5
W
Martichoras
MrXrocker
Martichoras
3
0
3
4.5
W
Ix Chel
2
6
3
0.58
L
0
4
0
0
L
Chernobog
urgettingfarmed
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
30,789
48,706
Taken
48,424
30,830
Mitigated
28,426
22,364
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,494
4,185
125
6,931
13,055
12,953
698
1,000
11,275
0
64,010
W
Bakasura
 
Bakasura
2,773
1,912
0
6,334
11,243
5,195
0
2,899
8,303
0
54,999
W
Maui
 
Maui
4,228
1,203
1,408
3,105
9,988
7,258
0
4,835
5,108
21,322
0
L
Anubis
 
Anubis
13,072
980
0
5,701
10,080
5,153
150
3,881
5,722
71,144
0
L
Mercury
Jace6474
Mercury
3,988
1,624
0
736
11,558
4,297
188
1,404
10,050
0
43,669
L
3,788
486
0
2,921
9,996
7,831
0
2,024
7,928
31,282
0
W
Martichoras
MrXrocker
Martichoras
6,840
2,797
0
1,467
5,200
2,862
648
1,486
3,714
0
59,189
W
Ix Chel
4,915
656
1,327
1,667
9,220
2,562
0
6,640
2,580
32,827
0
L
8,612
3,132
150
3,016
12,162
9,653
0
728
11,428
0
41,784
L
Chernobog
urgettingfarmed
Chernobog
1,329
819
0
1,748
4,628
1,492
0
716
3,912
0
28,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
31,925
385
Minions Killed
323
0
Camps Cleared
0
1,170,643
Distance Traveled
1,108,679
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,034
670
94
8
0
241,801
2
W
Bakasura
7,427
619
102
9
0
281,829
0
W
Maui
6,525
544
28
2
0
227,444
2
L
Anubis
7,911
659
109
9
0
205,005
4
L
Mercury
6,390
533
64
5
0
288,108
0
L
Cthulhu
6,447
537
46
4
0
238,810
0
W
Martichoras
7,598
633
102
9
0
203,091
4
W
Ix Chel
6,273
523
59
5
0
216,478
1
L
Horus
5,822
485
57
5
0
248,449
2
L
Chernobog
5,355
446
47
4
0
128,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role