Player Matchup

Bacchus
Bacchus
BacchusMeatStick
Bacchus
Level 15
God Stats
10W - 6L
1,597 SR
Queue Stats
15W - 15L
1,450 Elo+
Party 1
Awilix
Awilix
Choooowda
Awilix
Level 120
God Stats
2W - 0L
1,559 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
eilatangerine
Ix Chel
Level 14
God Stats
18W - 14L
1,400 SR
Queue Stats
30W - 27L
1,442 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,464 Elo+

VS

Team Averages
Level 73
1,375 SR
1,469 Elo+
Ra
Ra
Neatbackup
Ra
Level 114
God Stats
0W - 5L
1,215 SR
Queue Stats
23W - 21L
1,478 Elo+
Solo
Scylla
Scylla
TheMystic7518
Scylla
Level 47
God Stats
3W - 7L
1,410 SR
Queue Stats
111W - 119L
1,511 Elo+
Solo
Cupid
Cupid
Thebrickgang
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
7,370
737
4,517
8,805
8,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Choooowda
Awilix
11
4 / 2 / 3
8,685
869
5,833
8,733
3,306
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
12
3 / 1 / 4
8,542
854
3,785
4,675
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
7,545
755
4,232
4,460
1,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 2 / 2
7,373
737
6,926
4,925
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 1
7,083
708
4,038
7,327
2,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Awilix
Choooowda
Awilix
4
2
3
2.75
L
1
1
1
1.5
L
0
2
2
0.5
L
1
4
1
0.38
W
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
15,196
22,213
Taken
16,712
14,069
Mitigated
5,521
4,892
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,517
410
0
1,205
8,805
8,850
57
5,106
3,478
15,209
0
W
Awilix
Choooowda
Awilix
5,833
2,296
0
957
8,733
3,306
203
4,368
4,151
0
32,714
L
4,232
38
264
677
4,460
1,638
0
2,552
1,908
31,162
0
L
6,926
471
0
421
4,925
1,441
0
2,348
2,577
26,973
0
L
4,038
1,623
180
586
7,327
2,442
0
3,906
3,421
0
14,267
W
Ix Chel
3,785
258
1,418
1,312
4,675
1,913
148
2,361
2,215
31,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
22,001
109
Minions Killed
103
0
Camps Cleared
0
664,527
Distance Traveled
568,073
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,370
737
20
2
0
231,340
2
W
Awilix
8,685
869
45
5
0
210,293
2
L
Ra
7,545
755
45
5
0
201,604
0
L
Scylla
7,373
737
35
4
0
188,656
8
L
Cupid
7,083
708
23
2
0
177,813
0
W
Ix Chel
8,542
854
44
4
0
222,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role