Player Matchup

Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MattyDrinks
Ao Kuang
Level 74
God Stats
1W - 3L
1,516 SR
Queue Stats
121W - 118L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
SjelStyrke
Hou Yi
Level 21
God Stats
2W - 2L
1,834 SR
Queue Stats
42W - 40L
1,428 Elo+
Party 1
Zeus
Zeus
pokeyhorse
Zeus
Level 109
God Stats
3W - 5L
1,308 SR
Queue Stats
161W - 179L
1,496 Elo+
Solo
Nike
Nike
x_MERKULATOR_x
Nike
Level 117
God Stats
29W - 25L
1,538 SR
Queue Stats
989W - 1,039L
1,400 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,461 Elo+

VS

Team Averages
Level 119
1,560 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Naywod
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,430 Elo+
Party 2
King Arthur
King Arthur
Ridayku
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 2
Atlas
Atlas
SpideryWings163
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 113L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
colossal-streak7
Zhong Kui
Level 67
God Stats
3W - 0L
1,802 SR
Queue Stats
77W - 69L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 4 / 4
6,494
812
5,751
8,218
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
MattyDrinks
Ao Kuang
13
5 / 4 / 5
7,429
929
8,243
10,522
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
SjelStyrke
Hou Yi
15
2 / 1 / 8
7,949
994
9,283
6,318
2,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,897
862
7,062
3,103
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 11
7,591
949
7,398
13,142
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 4
7,251
906
3,873
9,112
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Naywod
Camazotz
12
3 / 2 / 7
7,541
943
5,959
8,322
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ridayku
King Arthur
14
3 / 2 / 5
7,345
918
6,644
7,663
7,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 6
8,388
1,049
8,089
8,240
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
12
1 / 5 / 8
7,249
906
6,748
9,666
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
13
Kills
12
12
Deaths
13
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
4
1.25
W
Cthulhu
 
Cthulhu
2
2
4
2
L
Ao Kuang
MattyDrinks
Ao Kuang
5
4
5
1.88
W
Camazotz
Naywod
Camazotz
3
2
7
3.25
W
King Arthur
Ridayku
King Arthur
3
2
5
2.75
L
Hou Yi
SjelStyrke
Hou Yi
2
1
8
6
W
3
2
6
3
W
Zhong Kui
1
5
8
1
L
3
1
4
5
L
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
31,313
41,303
Taken
43,003
27,483
Mitigated
33,717
14,209
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,751
315
588
1,625
8,218
3,122
0
1,916
6,302
0
7,223
W
Cthulhu
 
Cthulhu
3,873
521
347
2,838
9,112
6,853
192
2,509
6,494
10,695
0
L
Ao Kuang
MattyDrinks
Ao Kuang
8,243
2,148
732
3,217
10,522
9,702
34
4,359
6,163
12,135
0
W
Camazotz
Naywod
Camazotz
5,959
1,766
47
2,487
8,322
3,716
14
2,901
5,283
0
11,275
W
King Arthur
Ridayku
King Arthur
6,644
549
196
664
7,663
7,554
84
2,775
4,806
0
11,493
L
Hou Yi
SjelStyrke
Hou Yi
9,283
4,786
126
1,964
6,318
2,881
0
3,875
2,443
0
23,150
W
8,089
2,608
420
1,150
8,240
8,709
99
2,906
5,115
17,808
590
W
Zhong Kui
6,748
714
0
2,048
9,666
6,885
917
3,792
5,787
13,685
0
L
7,062
627
319
910
3,103
1,375
170
2,418
685
13,903
0
L
7,398
733
206
4,522
13,142
10,403
0
5,552
7,590
400
15,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
37,774
78
Minions Killed
73
0
Camps Cleared
0
735,607
Distance Traveled
834,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,494
812
0
0
0
127,353
0
W
Cthulhu
7,251
906
9
1
0
169,820
0
L
Ao Kuang
7,429
929
4
1
0
157,771
0
W
Camazotz
7,541
943
7
1
0
169,581
0
W
King Arthur
7,345
918
11
1
0
184,780
0
L
Hou Yi
7,949
994
41
5
0
188,323
0
W
Atlas
8,388
1,049
20
3
0
170,278
0
W
Zhong Kui
7,249
906
26
3
0
140,272
0
L
Zeus
6,897
862
19
2
0
96,061
0
L
Nike
7,591
949
14
2
0
166,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role