Player Matchup

Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
COENHOOS
Merlin
Level 158
God Stats
1W - 0L
1,633 SR
Queue Stats
41W - 27L
1,535 Elo+
Solo
Martichoras
Martichoras
Dealpeal
Martichoras
Level 89
God Stats
1W - 0L
1,311 SR
Queue Stats
28W - 22L
1,550 Elo+
Solo
King Arthur
King Arthur
JmeHH
King Arthur
Level 164
God Stats
1W - 2L
1,209 SR
Queue Stats
363W - 375L
1,607 Elo+
Solo
Zeus
Zeus
Sincerity211
Zeus
Level 104
God Stats
5W - 1L
1,968 SR
Queue Stats
158W - 168L
1,492 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,537 Elo+

VS

Team Averages
Level 132
1,487 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mythguard
Sylvanus
Level 223
God Stats
0W - 2L
1,316 SR
Queue Stats
431W - 450L
1,489 Elo+
Solo
Bacchus
Bacchus
Obersturmann
Bacchus
Level 146
God Stats
17W - 15L
1,620 SR
Queue Stats
619W - 622L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
fluffy50muffin
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 13
9,221
922
8,117
13,329
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
COENHOOS
Merlin
15
4 / 0 / 12
8,526
853
10,567
7,468
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
Dealpeal
Martichoras
14
5 / 0 / 13
8,469
847
9,123
13,771
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
JmeHH
King Arthur
14
3 / 3 / 13
8,833
883
8,612
14,425
14,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 14
8,780
878
9,789
3,658
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 0
7,644
764
10,422
10,233
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
 
Discordia
14
0 / 1 / 3
6,921
692
10,785
5,346
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Mythguard
Sylvanus
14
1 / 2 / 1
6,781
678
4,508
9,558
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
Obersturmann
Bacchus
12
0 / 6 / 0
6,235
624
4,866
13,326
12,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
fluffy50muffin
Jormungandr
10
0 / 6 / 2
6,148
615
5,398
10,887
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
20
Kills
3
4
Deaths
20
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
13
11.5
L
Merlin
 
Merlin
2
5
0
0.4
L
Discordia
 
Discordia
0
1
3
1.5
W
Merlin
COENHOOS
Merlin
4
0
12
10
W
Martichoras
Dealpeal
Martichoras
5
0
13
11.5
W
King Arthur
JmeHH
King Arthur
3
3
13
3.17
L
Sylvanus
Mythguard
Sylvanus
1
2
1
0.75
L
Bacchus
Obersturmann
Bacchus
0
6
0
0
W
3
0
14
10
L
Jormungandr
fluffy50muffin
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
35,979
52,651
Taken
49,350
35,545
Mitigated
35,935
38,544
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,117
1,018
17,956
9,682
13,329
7,717
2,162
9,779
3,346
20,021
0
L
Merlin
 
Merlin
10,422
130
116
1,678
10,233
4,987
0
6,207
3,894
21,673
0
L
Discordia
 
Discordia
10,785
215
404
2,082
5,346
2,757
0
3,880
1,298
21,915
0
W
Merlin
COENHOOS
Merlin
10,567
616
1,074
1,161
7,468
3,712
1,443
4,069
3,399
17,788
0
W
Martichoras
Dealpeal
Martichoras
9,123
3,056
1,572
2,325
13,771
7,387
2,710
9,636
3,894
0
13,703
W
King Arthur
JmeHH
King Arthur
8,612
544
1,106
1,942
14,425
14,669
56
8,625
5,638
0
17,086
L
Sylvanus
Mythguard
Sylvanus
4,508
110
3,449
4,477
9,558
5,718
0
5,595
3,663
9,860
0
L
Bacchus
Obersturmann
Bacchus
4,866
245
443
762
13,326
12,237
0
5,973
6,843
8,422
0
W
9,789
769
1,105
621
3,658
2,060
1,426
3,222
395
26,066
0
L
Jormungandr
fluffy50muffin
Jormungandr
5,398
402
0
558
10,887
10,236
0
6,382
4,329
9,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
33,729
126
Minions Killed
72
0
Camps Cleared
0
890,929
Distance Traveled
793,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,221
922
43
4
0
147,311
0
L
Merlin
7,644
764
16
2
0
156,249
0
L
Discordia
6,921
692
32
3
0
173,978
0
W
Merlin
8,526
853
15
2
0
202,812
0
W
Martichoras
8,469
847
11
1
0
195,330
0
W
King Arthur
8,833
883
22
2
0
182,839
0
L
Sylvanus
6,781
678
8
1
0
172,811
0
L
Bacchus
6,235
624
7
1
0
163,531
0
W
Zeus
8,780
878
35
4
0
162,637
0
L
Jormungandr
6,148
615
9
1
0
127,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role