Player Matchup

Ra
Ra
Baderghanem86
Ra
Level 106
God Stats
3W - 6L
1,313 SR
Queue Stats
485W - 500L
1,451 Elo+
Solo
Ymir
Ymir
TheoBeduardo
Ymir
Level 125
God Stats
5W - 6L
1,555 SR
Queue Stats
131W - 131L
1,486 Elo+
Solo
Izanami
Izanami
anne-walker
Izanami
Level 124
God Stats
17W - 8L
1,576 SR
Queue Stats
165W - 174L
1,446 Elo+
Solo
Serqet
Serqet
iMew9
Serqet
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 228L
1,494 Elo+
Solo
Shiva
Shiva
landlos18
Shiva
Level 101
God Stats
11W - 6L
1,669 SR
Queue Stats
66W - 80L
1,474 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,470 Elo+

VS

Team Averages
Level 107
1,598 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EkoLee
Yemoja
Level 108
God Stats
2W - 4L
1,472 SR
Queue Stats
30W - 39L
1,438 Elo+
Solo
Serqet
Serqet
Galaxy_oreo-
Serqet
Level 149
God Stats
2W - 3L
1,511 SR
Queue Stats
425W - 403L
1,511 Elo+
Solo
Nu Wa
Nu Wa
VendettaDetapis
Nu Wa
Level 143
God Stats
10W - 5L
1,764 SR
Queue Stats
416W - 402L
1,516 Elo+
Solo
Bellona
Bellona
hulvaton-koko
Bellona
Level 32
God Stats
6W - 6L
1,746 SR
Queue Stats
20W - 34L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,857
571
4,287
3,107
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 5
6,756
563
5,416
6,803
5,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
anne-walker
Izanami
9
0 / 1 / 1
5,634
470
1,742
4,097
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
iMew9
Serqet
12
3 / 2 / 3
6,924
577
5,734
9,906
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
landlos18
Shiva
13
3 / 0 / 1
7,812
651
9,484
10,048
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 1
7,379
615
4,366
5,205
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
EkoLee
Yemoja
9
1 / 2 / 1
5,983
499
1,367
10,827
6,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
10
0 / 3 / 0
5,520
460
1,121
10,539
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
6,535
545
6,299
4,731
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
9
0 / 2 / 0
5,954
496
3,778
10,758
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
4
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
1
1.5
W
1
1
3
2.5
L
Yemoja
EkoLee
Yemoja
1
2
1
0.75
L
Serqet
0
3
0
0
W
1
0
5
3.5
L
1
1
0
1
W
Izanami
anne-walker
Izanami
0
1
1
0.5
L
Bellona
0
2
0
0
W
Serqet
iMew9
Serqet
3
2
3
2.25
W
Shiva
landlos18
Shiva
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
16,931
33,961
Taken
42,060
16,872
Mitigated
24,525
9,104
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,366
2,399
0
2,162
5,205
1,813
698
903
4,302
0
62,408
W
4,287
182
875
1,163
3,107
1,097
0
1,776
1,331
54,844
0
L
Yemoja
EkoLee
Yemoja
1,367
513
2,326
3,020
10,827
6,681
0
2,446
8,219
12,252
0
L
Serqet
1,121
566
0
3,566
10,539
4,139
0
3,901
6,435
0
32,644
W
5,416
1,261
0
2,374
6,803
5,165
0
2,557
4,246
24,087
0
L
6,299
767
0
1,003
4,731
1,766
15
2,122
2,609
60,674
0
W
Izanami
anne-walker
Izanami
1,742
1,295
47
289
4,097
1,506
932
854
3,243
0
37,236
L
Bellona
3,778
1,951
0
2,755
10,758
10,126
0
291
10,129
0
36,181
W
Serqet
iMew9
Serqet
5,734
2,149
0
500
9,906
3,779
0
1,723
8,183
0
52,238
W
Shiva
landlos18
Shiva
9,484
3,063
140
3,716
10,048
5,325
0
756
9,292
0
68,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
31,371
387
Minions Killed
363
0
Camps Cleared
0
1,260,630
Distance Traveled
1,131,925
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,379
615
115
10
0
228,486
0
W
Ra
6,857
571
108
9
0
271,765
3
L
Yemoja
5,983
499
16
1
0
243,218
5
L
Serqet
5,520
460
64
5
0
249,427
0
W
Ymir
6,756
563
22
2
0
261,753
0
L
Nu Wa
6,535
545
97
8
0
233,730
0
W
Izanami
5,634
470
68
6
0
201,476
4
L
Bellona
5,954
496
71
6
0
177,064
0
W
Serqet
6,924
577
78
7
0
290,062
2
W
Shiva
7,812
651
111
9
0
235,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role