Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GreatHenC
Anhur
Level 125
God Stats
2W - 1L
1,344 SR
Queue Stats
62W - 53L
1,521 Elo+
Party 2
Odin
Odin
KyleBallins
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 130L
1,544 Elo+
Solo
Shiva
Shiva
Worldsaver2
Shiva
Level 143
God Stats
2W - 0L
1,749 SR
Queue Stats
67W - 54L
1,508 Elo+
Party 2
Scylla
Scylla
ooJeNoo
Scylla
Level 178
God Stats
11W - 5L
1,692 SR
Queue Stats
261W - 267L
1,510 Elo+
Solo
Team Averages
Level 152
1,557 SR
1,517 Elo+

VS

Team Averages
Level 100
1,544 SR
1,511 Elo+
Freya
Freya
Beauté
Freya
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
115W - 59L
1,623 Elo+
Party 1
The Morrigan
The Morrigan
Mzterious
The Morrigan
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 229L
1,416 Elo+
Solo
Guan Yu
Guan Yu
PeteyPimp
Guan Yu
Level 107
God Stats
9W - 6L
1,745 SR
Queue Stats
526W - 510L
1,538 Elo+
Solo
Lancelot
Lancelot
Proeminence
Lancelot
Level 77
God Stats
1W - 2L
1,437 SR
Queue Stats
16W - 19L
1,489 Elo+
Party 1
Rama
Rama
kwaboi
Rama
Level 155
God Stats
0W - 4L
1,312 SR
Queue Stats
151W - 151L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 11
6,521
932
5,593
7,502
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
GreatHenC
Anhur
15
5 / 0 / 11
8,221
1,174
7,210
6,900
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 9
7,171
1,024
4,595
8,806
8,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 11
7,514
1,073
6,223
9,683
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ooJeNoo
Scylla
14
4 / 1 / 11
8,000
1,143
7,911
4,051
1,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beauté
Freya
14
5 / 3 / 1
7,030
1,004
10,349
6,830
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Mzterious
The Morrigan
11
1 / 5 / 3
6,411
916
3,119
5,126
1,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PeteyPimp
Guan Yu
9
0 / 3 / 2
5,420
774
3,308
7,208
5,261
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Proeminence
Lancelot
10
0 / 4 / 1
5,555
794
3,927
8,391
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
kwaboi
Rama
11
0 / 2 / 1
6,057
865
4,638
6,304
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
17
Kills
6
6
Deaths
17
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
11
3.25
L
Freya
Beauté
Freya
5
3
1
1.83
W
Anhur
GreatHenC
Anhur
5
0
11
10.5
W
4
1
9
8.5
L
The Morrigan
Mzterious
The Morrigan
1
5
3
0.5
L
Guan Yu
PeteyPimp
Guan Yu
0
3
2
0.33
L
Lancelot
Proeminence
Lancelot
0
4
1
0.13
W
3
2
11
4.25
L
Rama
kwaboi
Rama
0
2
1
0.25
W
Scylla
ooJeNoo
Scylla
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
25,341
36,942
Taken
33,859
23,135
Mitigated
17,584
18,708
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,593
253
6,672
2,863
7,502
3,031
492
4,709
2,793
11,303
0
L
Freya
Beauté
Freya
10,349
2,633
874
1,791
6,830
2,669
0
3,375
3,455
15,193
0
W
Anhur
GreatHenC
Anhur
7,210
2,940
96
1,124
6,900
2,805
754
2,739
4,161
0
20,464
W
4,595
366
930
2,001
8,806
8,275
0
3,411
5,395
1,020
8,687
L
The Morrigan
Mzterious
The Morrigan
3,119
789
329
222
5,126
1,815
0
1,722
3,314
8,202
0
L
Guan Yu
PeteyPimp
Guan Yu
3,308
32
1,516
1,393
7,208
5,261
0
3,543
3,665
1,811
3,037
L
Lancelot
Proeminence
Lancelot
3,927
198
0
431
8,391
5,332
0
3,206
5,185
0
6,803
W
6,223
523
1,940
1,531
9,683
7,512
0
3,299
6,384
0
13,112
L
Rama
kwaboi
Rama
4,638
1,955
272
1,650
6,304
2,507
0
2,561
3,743
0
17,855
W
Scylla
ooJeNoo
Scylla
7,911
581
1,121
430
4,051
1,512
874
725
3,326
20,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
30,473
95
Minions Killed
55
0
Camps Cleared
0
752,545
Distance Traveled
653,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,521
932
8
1
0
158,271
0
L
Freya
7,030
1,004
9
1
0
137,358
0
W
Anhur
8,221
1,174
25
4
0
146,566
0
W
Odin
7,171
1,024
11
2
0
151,610
0
L
The Morrigan
6,411
916
9
1
0
117,579
0
L
Guan Yu
5,420
774
5
1
0
120,838
0
L
Lancelot
5,555
794
5
1
0
158,611
0
W
Shiva
7,514
1,073
7
1
0
161,036
0
L
Rama
6,057
865
27
4
0
119,311
0
W
Scylla
8,000
1,143
44
6
0
135,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role