Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
RemotePainter70
Zeus
Level 129
God Stats
3W - 1L
1,531 SR
Queue Stats
141W - 161L
1,443 Elo+
Party 1
Cupid
Cupid
Tianshi07
Cupid
Level 125
God Stats
27W - 26L
1,423 SR
Queue Stats
679W - 714L
1,383 Elo+
Solo
Artemis
Artemis
theHURTknockers
Artemis
Level 159
God Stats
10W - 5L
1,767 SR
Queue Stats
131W - 159L
1,419 Elo+
Party 1
Team Averages
Level 125
1,544 SR
1,449 Elo+

VS

Team Averages
Level 103
1,367 SR
1,407 Elo+
Hel
Hel
BleachdOut
Hel
Level 106
God Stats
0W - 2L
1,246 SR
Queue Stats
204W - 203L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
FroyoAnime
Amaterasu
Level 122
God Stats
3W - 6L
1,456 SR
Queue Stats
426W - 408L
1,424 Elo+
Party 2
Ares
Ares
Overlord99798
Ares
Level 119
God Stats
9W - 17L
1,421 SR
Queue Stats
45W - 53L
1,370 Elo+
Solo
Hou Yi
Hou Yi
SnorkelSteve590
Hou Yi
Level 129
God Stats
6W - 18L
1,209 SR
Queue Stats
174W - 178L
1,411 Elo+
Solo
Atlas
Atlas
vialofthesands
Atlas
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 7
7,150
596
8,068
10,834
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
8
0 / 1 / 3
6,028
502
3,659
9,863
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 0 / 6
7,891
658
8,702
2,632
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Tianshi07
Cupid
13
4 / 1 / 3
7,789
649
6,307
7,980
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 5
6,237
520
5,337
5,409
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,373
448
1,211
7,321
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
FroyoAnime
Amaterasu
10
2 / 3 / 0
6,475
540
5,267
9,716
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,772
481
5,721
11,636
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,539
462
4,981
10,216
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,716
393
2,285
10,992
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
7
8.5
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
0
5
0
0
L
Amaterasu
FroyoAnime
Amaterasu
2
3
0
0.67
L
1
3
1
0.5
W
6
0
6
9
L
1
2
1
0.75
W
Cupid
Tianshi07
Cupid
4
1
3
5.5
W
1
1
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
19,465
36,718
Taken
49,881
18,507
Mitigated
25,790
11,277
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,068
2,596
0
2,893
10,834
3,900
557
1,900
8,934
46,223
0
W
Kuzenbo
 
Kuzenbo
3,659
1,798
195
2,594
9,863
9,158
0
3,406
6,457
16,269
0
L
1,211
63
923
2,075
7,321
2,166
861
4,284
2,733
28,339
0
L
Amaterasu
FroyoAnime
Amaterasu
5,267
2,492
0
3,050
9,716
4,580
437
2,896
6,713
0
42,754
L
5,721
589
0
2,016
11,636
9,329
0
4,367
7,210
16,614
0
W
8,702
651
0
750
2,632
781
1,354
880
1,752
44,793
0
L
4,981
2,998
0
4,205
10,216
3,461
0
3,701
6,437
0
40,594
W
Cupid
Tianshi07
Cupid
6,307
3,248
66
2,744
7,980
2,780
1,144
1,353
6,627
0
55,605
W
5,337
1,256
0
2,035
5,409
1,888
265
2,108
3,301
0
38,098
L
2,285
931
0
0
10,992
6,254
26
4,531
6,359
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
27,875
300
Minions Killed
217
0
Camps Cleared
0
1,136,995
Distance Traveled
990,047
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,150
596
63
5
0
261,955
0
W
Kuzenbo
6,028
502
21
2
0
225,431
2
L
Hel
5,373
448
53
4
0
203,869
1
L
Amaterasu
6,475
540
62
5
0
200,103
2
L
Ares
5,772
481
19
2
0
202,340
0
W
Zeus
7,891
658
76
6
0
226,409
0
L
Hou Yi
5,539
462
60
5
0
175,491
0
W
Cupid
7,789
649
80
7
0
224,303
0
W
Artemis
6,237
520
60
5
0
198,897
0
L
Atlas
4,716
393
23
2
0
208,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role