Player Matchup

Freya
Freya
A Dead Beet
Freya
Level 59
God Stats
54W - 36L
1,593 SR
Queue Stats
140W - 140L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Be Miserable407
Ne Zha
Level 47
God Stats
6W - 8L
1,316 SR
Queue Stats
53W - 66L
1,431 Elo+
Party 1
Kali
Kali
DaddyDiablo6
Kali
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Horus
Horus
LittleBrainPlays
Horus
Level 143
God Stats
27W - 35L
1,516 SR
Queue Stats
173W - 163L
1,575 Elo+
Solo
Ares
Ares
zSANAz
Ares
Level 73
God Stats
3W - 6L
1,137 SR
Queue Stats
116W - 94L
1,523 Elo+
Party 1
Team Averages
Level 67
1,412 SR
1,506 Elo+

VS

Team Averages
Level 159
1,547 SR
1,538 Elo+
Freya
Freya
 
Freya
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeezFatBalls
Anhur
Level 147
God Stats
5W - 4L
1,687 SR
Queue Stats
237W - 173L
1,632 Elo+
Party 2
Bastet
Bastet
LadyVexHeart
Bastet
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 106L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
ahsano
Ao Kuang
Level 239
God Stats
2W - 3L
1,548 SR
Queue Stats
164W - 92L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,045
705
4,636
6,629
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 0
7,436
744
1,654
7,800
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 12 / 1
7,294
729
4,959
17,377
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,364
736
1,510
10,040
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
zSANAz
Ares
11
0 / 5 / 0
7,005
701
3,831
9,659
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
8 / 0 / 15
9,543
954
13,831
5,038
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
 
Surtr
15
2 / 0 / 14
9,141
914
6,629
6,401
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
6 / 1 / 11
10,121
1,012
7,893
7,173
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
4 / 1 / 7
8,896
890
3,752
5,574
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
ahsano
Ao Kuang
16
10 / 0 / 13
9,930
993
15,166
11,249
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
90
1
Kills
30
30
Deaths
2
2
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
0
15
15.5
W
Surtr
 
Surtr
2
0
14
9
L
0
5
1
0.1
L
1
5
0
0.2
L
0
12
1
0.04
W
6
1
11
11.5
W
Bastet
4
1
7
7.5
L
0
3
0
0
W
Ao Kuang
ahsano
Ao Kuang
10
0
13
16.5
L
Ares
zSANAz
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
47,271
51,505
Taken
35,435
25,492
Mitigated
22,482
3,019
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,831
4,096
0
1,733
5,038
2,293
882
795
4,203
26,155
0
W
Surtr
 
Surtr
6,629
1,347
0
895
6,401
7,022
98
730
5,595
738
25,248
L
4,636
1,314
0
470
6,629
2,419
0
3,496
2,805
10,840
0
L
1,654
321
0
176
7,800
2,993
0
4,025
3,417
0
6,642
L
4,959
2,268
0
655
17,377
6,912
0
8,657
8,018
0
13,670
W
7,893
5,884
0
600
7,173
2,787
4,430
2,315
4,671
0
29,842
W
Bastet
3,752
1,057
0
871
5,574
2,243
1,522
875
4,589
0
17,893
L
1,510
399
240
1,136
10,040
7,498
0
5,276
4,046
0
14,488
W
Ao Kuang
ahsano
Ao Kuang
15,166
3,094
0
3,621
11,249
8,137
1,086
3,092
7,676
39,013
0
L
Ares
zSANAz
Ares
3,831
674
0
342
9,659
5,670
0
5,951
3,284
5,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
47,631
89
Minions Killed
198
0
Camps Cleared
0
671,727
Distance Traveled
1,133,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,543
954
22
2
0
227,737
0
W
Surtr
9,141
914
44
4
0
239,712
0
L
Freya
7,045
705
22
2
0
116,640
0
L
Ne Zha
7,436
744
11
1
0
112,787
0
L
Kali
7,294
729
18
2
0
145,615
0
W
Anhur
10,121
1,012
57
6
0
180,588
0
W
Bastet
8,896
890
30
3
0
236,556
0
L
Horus
7,364
736
31
3
0
182,956
0
W
Ao Kuang
9,930
993
45
5
0
248,687
0
L
Ares
7,005
701
7
1
0
113,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role