Player Matchup

Freya
Freya
Mysstic
Freya
Level 153
God Stats
12W - 5L
1,731 SR
Queue Stats
181W - 168L
1,574 Elo+
Party 3
Izanami
Izanami
Mysterious1ONE
Izanami
Level 129
God Stats
0W - 2L
1,680 SR
Queue Stats
105W - 120L
1,404 Elo+
Party 2
Arachne
Arachne
Perfectkiller202
Arachne
Level 43
God Stats
6W - 9L
1,490 SR
Queue Stats
30W - 65L
1,354 Elo+
Party 2
Chronos
Chronos
dark_flame_mass
Chronos
Level 65
God Stats
1W - 1L
1,539 SR
Queue Stats
54W - 59L
1,432 Elo+
Party 2
Ganesha
Ganesha
unfrndlyfyr
Ganesha
Level 190
God Stats
0W - 1L
1,674 SR
Queue Stats
334W - 324L
1,541 Elo+
Party 3
Team Averages
Level 116
1,623 SR
1,461 Elo+

VS

Team Averages
Level 140
1,465 SR
1,516 Elo+
Achilles
Achilles
CUBANxBLOOD
Achilles
Level 148
God Stats
3W - 4L
1,192 SR
Queue Stats
228W - 222L
1,516 Elo+
Solo
Eset
Eset
JayHarris1469
Eset
Level 120
God Stats
12W - 6L
1,771 SR
Queue Stats
388W - 382L
1,510 Elo+
Party 1
Athena
Athena
Mommyturtle3454
Athena
Level 125
God Stats
3W - 2L
1,493 SR
Queue Stats
131W - 112L
1,528 Elo+
Party 1
Hades
Hades
R2kronos
Hades
Level 149
God Stats
10W - 7L
1,526 SR
Queue Stats
1,024W - 934L
1,505 Elo+
Solo
Anhur
Anhur
weimin108
Anhur
Level 158
God Stats
2W - 7L
1,341 SR
Queue Stats
303W - 299L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Mysstic
Freya
9
0 / 2 / 1
5,422
452
6,369
6,526
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 0
7,805
650
5,172
8,299
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,430
453
2,387
11,006
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 2 / 0
5,704
475
2,946
8,693
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
unfrndlyfyr
Ganesha
9
0 / 1 / 1
6,068
506
3,358
8,099
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CUBANxBLOOD
Achilles
10
2 / 0 / 3
6,213
518
6,463
8,483
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 3
7,332
611
5,985
4,520
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 2
7,124
594
6,096
9,510
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
R2kronos
Hades
13
3 / 1 / 0
7,411
618
4,966
9,043
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
weimin108
Anhur
9
0 / 1 / 3
5,304
442
5,592
5,773
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
CUBANxBLOOD
Achilles
2
0
3
3.5
W
1
0
3
2.5
W
6
0
2
7
L
Freya
Mysstic
Freya
0
2
1
0.25
L
1
3
0
0.33
L
1
4
0
0.25
W
Hades
R2kronos
Hades
3
1
0
3
L
0
2
0
0
L
Ganesha
unfrndlyfyr
Ganesha
0
1
1
0.5
W
Anhur
weimin108
Anhur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
29,102
42,623
Taken
37,329
17,376
Mitigated
21,095
12,728
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CUBANxBLOOD
Achilles
6,463
1,045
0
3,178
8,483
6,980
0
4,661
3,521
0
17,353
W
5,985
502
75
1,484
4,520
1,539
0
1,047
3,473
64,487
0
W
6,096
1,293
0
4,496
9,510
4,905
31
3,105
6,325
48,137
0
L
Freya
Mysstic
Freya
6,369
1,963
0
2,092
6,526
2,340
129
1,567
4,959
39,470
115
L
5,172
3,918
0
2,716
8,299
3,209
0
5,158
3,141
0
73,765
L
2,387
1,255
0
1,535
11,006
3,961
0
4,131
6,875
0
32,612
W
Hades
R2kronos
Hades
4,966
1,069
68
6,413
9,043
5,127
0
0
9,043
58,102
0
L
2,946
418
117
3,586
8,693
2,854
622
4,620
4,073
33,944
0
L
Ganesha
unfrndlyfyr
Ganesha
3,358
602
265
2,417
8,099
5,012
0
1,571
6,528
16,124
0
W
Anhur
weimin108
Anhur
5,592
2,486
0
1,204
5,773
2,544
374
3,246
2,409
0
42,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
33,384
311
Minions Killed
380
0
Camps Cleared
0
1,172,184
Distance Traveled
1,228,586
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,213
518
23
2
0
252,048
0
W
Eset
7,332
611
116
10
0
233,439
2
W
Athena
7,124
594
85
7
0
286,147
4
L
Freya
5,422
452
90
8
0
228,269
7
L
Izanami
7,805
650
120
10
0
203,413
4
L
Arachne
5,430
453
43
4
0
257,810
0
W
Hades
7,411
618
101
8
0
238,613
0
L
Chronos
5,704
475
58
5
0
235,854
0
L
Ganesha
6,068
506
0
0
0
246,838
2
W
Anhur
5,304
442
55
5
0
218,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role